M21 Notable Cards Miscellany

What are M21 notable cards miscellany? Colorless, multicolored, lands among others. I’ve already talked about the rest of the color wheel in two other articles I wrote this week. The link is for WUB. If you click below on either that or this article, you can find my picks for RG.

Looking at the spoilers, there aren’t many multicolored cards in this set. Plus, the ones that are in the set just aren’t that great. There aren’t very many colorless cards, either. Plus, being a core set, the lands are fine, but nothing worth mentioning. So, why am I going through with this review?

Well, I started the set reviews. I might as well finish them. Besides, it’s not like the cards are complete garbage. There are some hidden gems in there. Let’s find them.

Multicolor

Sanctum of All: As soon as I saw the promotion for the sanctum cards, I texted Chris about them. He, knowing me and my personality, responded with this card. I replied, “Yep, the one in a million payoff.” I got a few of the shrines in my MTGA packs and I also have shrines from the Historical Anthology cards. I think I’m going to try to build a janky shrine deck for giggles.

Honorable Mention (Experimental Overload): I’m a sucker for a dumb Izzet card every time. This one qualifies.

Colorless

Idol of Endurance: You thought I was going to say Ugin. Or, Sad Robot at least, right? Well, I’ve said numerous times in the past that this isn’t a list of the best cards. Hell, I don’t even pick good cards half the time. I pick cards that I find fun or interesting. This card is sort of like a strictly worse Lurrus. Maybe a post nerf Lurrus? I don’t know. It just looks like it could be a fun card.

Honorable Mention (Solemn Simulacrum): Okay, you were right. I did pick Sad Robot. However, the only reason I picked it is because of the new art. It doesn’t look like a sad robot anymore. It looks like a right fierce and pissed off robot.

Lands

There aren’t any cool lands in this set. No shocks, no cycles, no biomes or triomes, or fetches, either. But there are these sweet art lands. I’m hoping these are the ones that are included in the bundle. If not, I might have to order a playset of them. They are just too pretty.

The Verdict

Those are the M21 notable cards miscellany. Multicolored are a bit lackluster, but there are some decent colorless reprints. No exciting lands, but the art on the ones that I shared is amazing in my opinion. My excitement of the set has abated some, but I’m sure that will all change if I open an Ugin or Teferi when my product arrives next week. Until then, fellow MTGers!

M21 Notable Cards Gruul Edition

Introduction

Time for M21 notable cards Gruul edition. Of course, in the last article, I wrote about the white, blue, and black cards in the set. If you missed that one and you don’t want to go back to read it, I will give you the highlights here. There are a ton of cool reprints in this set. Teferi is blue and he does things at instant speed. I think that about covers it.

Actually, I do have a couple of other things to say. I like the set so much that I ordered both bundles on MTGA. I know that Chris is going to give me crap about that, but I like the game. It lets me play MTG, especially since I’ve had time over the last few months with the stay at home due to Covid. And, as I mentioned last month, there haven’t been any comics.

My other mention is that I went out of order this time. I like this set so much more than Ikoria that I skipped right over Ikoria to purchase my traditional box and bundle of M21. I will go back to buy Ikoria eventually. My completionist brain won’t let me not have that binder. However, for now, let’s see why I made this decision in the first place.

Red (Oh, you like your face? I like your face, too. However, let me rearrange it a bit for you.)

Fiery Emancipation: This card is stupid expensive and mono red will never see the payoff in traditional formats. However, in the right Commander deck, it could do some damage and potentially be tons of fun. I don’t know enough about Commander to know which decks, but I’m sure you nerds will find them

Subira, Tulzidi Caravanner: I have a terrible Alesha, Who Smiles at Death tiny leaders deck. I was inspired by Chris’s friends Darren and Jason. They’re the only “real” people I’ve played against besides Chris and randos at various prerelease events over the last few years. Plus, I really like the tiny leaders format. It’s fun. maybe I can do something similar with this card.

Honorable Mention (Gadrak, the Crown-Scourge): Speaking of tiny leaders. This guy qualifies. I have a feeling it would be quite easy to put together an artifact deck to make this guy work. I’m not the dragon guy, though. Chris is.

Green (You Want Lands? Well, here, play all the lands!)

Asuza, Lost but Seeking: I learned about this card during the Amulet Titan crisis of a couple of years ago. They sort of reprinted this in Theros Beyond Death with the Dryad of the Ilysian Grove and now it’s back in full glory. I just texted Chris that with both of those cards, you could play 4 lands per turn. I’m not entirely sure how to exploit that, but it will be fun to try.

Garruk, Unleashed: I am not a green guy. I’m a blue mage to my core. However, when playing cube, I often gravitate to Gx as my default strategy. Usually it is GB and there was a Garruk card that was always open. So, I’ve sort of adopted Garruk as my favorite green planeswalker. I’m glad there’s a Garruk in standard again.

Honorable Mention (Quirion Dryad): Hearthstone had a deck that was called Miracle Rogue. The same strategy has been tried in druid and maybe other decks. Druid and rogue were the two most popular, though. In digging, I found that the decks had roots in MTG with this card.

The Verdict

Thanks for reading my M21 notable cards Gruul edition. As with the Esper edition, there are some fun cards in this set. I think I get to open my product on MTGA tomorrow and then my paper product should be in the mail in the next week or so. Oh, and I can’t wait to see what this set does to the Cube in Arena. The power level is definitely going to go up!

M21 Notable Cards: Esper Edition

Introduction

Time for my M21 Notable Cards Esper edition article. Another core set? Didn’t they do away with core sets a few years ago? Well, yes, they did. Then, along with several other decisions of the time, they reversed course. Core sets are back, Baby! I realize that not all of you are as excited about that as me. However, you may reverse course yourself after you see what this set has to offer.

Chris and I have been texting periodically over the last few weeks every time we see a card that either surprises or excites us. Trust me when I say there have been a lot of texts. This set is insane. Before I get to the part where I talk about the insanity, a few caveats. First, this is not a list of the best cards. There are plenty of those lists. It’s simply a list of cards that I find interesting. Secondly, starting with Theros Beyond Death, I started breaking the card reviews into parts. Hence, the Esper designation. Now, let’s look at some cards.

White (Unleash the Weenies?)

Glorious Anthem – Traditionally, white is either troublesome flying creatures or weenies pumped up with tricks. This card leans heavily in the direction of white weenies. I, for one, welcome our new 1/1 overlords.

Basri Ket – It used to be rare to get new planeswalkers. Well, it felt rare to get new planeswalkers. Now, it feels like the “spark” is being handed out like a clearance sale at the local Wal*Mart. Mind you, I’m not complaining. I like that they shake things up. And this guy looks like he’d get along quite nicely with Elspeth.

Honorable Mention (Nine Lives): This card has crazy Johnny Combo potential. Plus, that art is just fantastic.

Blue (Good Luck casting anything, Buddy)

Discontinuity: OMFG. This card is the bluest blue card that I’ve ever seen in my life. It…ends…everything. Plus it only costs 1U on your turn. I’m trying to think of a time that you’d use it on your turn. Maybe against one of those annoying flash decks that tries to cast everything on your turn. Man, I hate those decks.

Teferi, Master of Time: Who asked for more Teferi? Oh, I’m sorry. It was probably me. When I first started playing Magic again, my most asked question was, “Planeswalker abilities are only sorcery speed, right?” Well, I didn’t talk like a Magic dude, so it wasn’t exactly that. But, you get the point. Now, Teferi throws a monkey wrench into that, too.

Honorable Mention (Sublime Epiphany): This card is expensive. But, look at how many things it can do. That’s a lot of things. Shut up and take my mana!

Black (Countering is great, but removal is fun, too)

Massacre Wurm: This card has a place in my heart since I played a cube game. My opponent was on tokens and I slow played this until he had enough tokens on the board that I could play this and kill him. It’s those kinds of games that keep me coming back for more even as I play against the 13th mono red deck in a row.

Necromentia: Chris once called me a sadist because I said that I really liked Surgical Extraction. I mean, he’s not entirely wrong. And, this card isn’t that. However, combined with Thought Erasure, Agonizing Remorse, or Duress, you could really do some damage to a deck and avoid the drawback of creating zombies.

Honorable Mention (Pestilent Haze): If you are going to create more planeswalkers, you better create some hate. This card isn’t massive hate, but it does slow them down and might even remove one or two in a turn.

The Verdict

Those are my M21 Notable Cards Esper Edition. I very much like this set. In fact, I like it so much that I went out of order in my collection and bought this product instead of Ikoria. Like I said to Chris, Ikoria is nice, but the only real good cards there were companions and they got nerfed into the ground. This set, if I choose to try, could potentially make me some money. I won’t, of course, but it was a consideration.

Hearthstone Trial By FelFire Review

Introduction

Hearthstone Trial by Felfire just proves that someone at Blizzard is a frustrated poet. And that they want the entire world to know it.

Hey, I’m not one to cast aspersions. After all, I have written my own version.

What is all of this rhyming about? Keep reading and you just might find out.

The Great

Free: Normally there is a fee. This time, the adventure is free. I am glad there is no charge. I didn’t want to pay 20 large. sure, I could have used gold. However, using it for that instead of packs gets old. And so, I played. And discovered the true prize is the friends I made.

Packs: Actually, the adventure comes with a quest. And, what is there in that chest? For your trouble, you get three free card packs. They can be won without any hacks. Simply complete Chapter 1. There, now you are done.

The Good

Variety: There is a variety of fights. It isn’t all about might. Sure, some are a race. That require you just to go face. Others require a different tact. And, that is just a fact. Against one boss a fatigue strategy works well. After drawing his last card he faces the death knell.

Length: Even though this adventure is free. There is plenty in Outland for you to see. Four rounds of four bosses. Be careful for some may cause losses. Then, at the end. You face off against one who was a friend. In order to escape Outland, you must take a stand.

I was prepared…

The Decent

Reward: Other than the cards, all you get is a card back. Compared with other adventures, that’s kind of wack. Again, I realize that it’s free. But it just seems like to me–that they could give more. Instead they put a bundle in the store. Like a sucker, I paid. But it included some packs, so better decks can be made.

The card back isn’t even that good of a design.

The Verdict

Overall Trial by Felfire is fun. Even if you don’t do the adventures, you should try this one. The story is decent. You won’t be sad you went. To the plane of Outland. Just make sure you have a plan. You wouldn’t want to get lost. And captured by some demons and tossed–into a pit of despair. Or maybe they’d just set fire to your hair. So pay my warning fair heed. And get on over to this adventure via your trusty steed.

Pokemon Go June 2020

Introduction

I’m back to playing Pokemon Go in June 2020. I started playing when it first released and then got bored. It was an unfinished product, there were many bugs and exploits, and nobody else I knew really played it. I’ve checked back in with the game periodically over the last few years, but never got back into it completely.

Well, that changed a couple of weeks ago. I noticed that my older sons were playing the game. There was also a community day around Seedot where the appearance rate of the Pokemon was increased. There was also an increased chance of shiny. Aiden got like 4 of them that day. Liam grabbed one or two. I…got zero, of course. Nevertheless, I had so much fun that I’ve been playing Pokemon Go again daily.

Well, that’s not entirely true. I did take an unintended week long break. Other than that week, though, I’m back into the game in a big way. In case you’re not entirely sure what Pokemon Go is (and if you’re here, I’m not sure why you wouldn’t), it is a mobile game that allows you to catch Pokemon in the “real world”. You can also hatch eggs, defend gyms, and complete quests. It’s not exactly Pokemon, but it’s pretty dang close.

It does have an AR function, too, but I don’t use it much.

The Great

I’ve already gone into this in the introduction. You walk around and you catch Pokemon. As you walk, you can incubate and hatch eggs to get more Pokemon. Various tourist destinations are Gyms or Pokestops where you can fight to control the gym or receive items to help you in your journey. A professor approaches you periodically to offer quests for experience and loot. It’s not exactly a Pokemon game in real life, but with every addition it gets closer and closer.

The Good

Whereas Pokemon is traditionally a 1 player game, Pokemon Go really requires you to have an active social life to truly appreciate the game. Many of the raids require several players. Your friends can send you gifts for more items to help you level and level your Pokemon. This is partially me being a socially anxious person who lives in a small town. However, I can’t help but feel that I’m missing a big part of the game.

The Decent

As a follow up to the previous post, certain Pokemon are only active in certain parts of the world. There have been spoofing programs that people used to “travel” to get some of the more rare Pokemon. Thankfully, Niantic and Nintendo worked to ban people who did that. However, I can understand the frustration at having to travel across the world simply to find a digital monster. Sure you could trade people. But, see above.

I don’t think that all of these are region specific anymore or maybe the regions change. Still, it’s one of those details I wish the developers would have ignored.

The Verdict

Pokemon Go in June 2020 has me walking more. It gives me another topic of conversation with my two older kids. My youngest son has also expressed an interest in playing. It’s a fun diversion. That’s all I ask from games lately. Will it entertain me and let me forget for a little bit about everything else?

MTGA Cube First Impressions

Introduction

My MTGA cube first impressions are that it is decent. There’s your TLDR right at the beginning of the article. See you in a couple of days for hopefully some Mortal Kombat content. I’ve been meaning to talk about the new expansion for a few weeks now, but it keeps getting put on the back burner for other material. Who knows? This week might end up being MTG and Pokemon again because I’ve been playing a ton of Pokemon Go. Plus, the expansion for that is coming out. Mortal Kombat coming soon(ish).

When I texted Chris about this after he told me that he was facing peer pressure to play MTGA, he said that his other MTG friends had just texted him the announcement. Guess we’re all excited.

I’ve only done one draft so far on my smurf account, so these are truly my first impressions of the cube experience on MTGA. I’ve played cubes before, mostly on xMage. However, I have done one or two on MTGO and I’ve watched numerous cubes on streams. Mostly, those are Legacy or Vintage cubes, so my sense of power level might be a bit warped. Bear that in mind as you read.

The Great

Trigger warning: I’m about to be cliche. It’s cube! On MTGA! Okay, so what does that all mean? Well, limited formats are my favorite, for sure. I don’t mind constructed, but there’s something about cracking 24 packs and trying to make a cohesive deck from the nonsense contained in those packs. I’m not the best drafter, by any stretch. Hell, I might not even be a good drafter. But, I love drafting.

And, now I can on MTGA. MTGA is my go to for Magic the Gathering right now. When it first got released, I called it MTG: Hearthstone Edition, but I’m eating my words now. I guess I just saw too many digital MTG products come and go with little to no support. This one got support and I’m glad. Especially with Covid-19, I can still play Magic on a regular basis.

The Good

And you draft against real players! Drafting against real players is awesome. The bots will usually just take the perceived best card without regard for what’s open, what you can hate draft, etc. Most people are like me, in the middle when it comes to drafting, but our decisions are based more in our priorities and perceptions of what others are doing.

The Decent

I mentioned that I’m used to Legacy and Vintage drafts. So, I’ve seen cards like Massacre Wurm (back in standard!), Elesh Norn, and Jace the Mind Sculptor. So, it’s a bit of let down when I look at the card pool for the MTGA Cube. Thanks to more powerful recent sets and some strategic reprints, there are some powerful cards like Mirari’s Wake, Thalia, and the pictured Liliana. Overall, though, the power level is what you’d expect for a Historic/Pioneer card pool.

Note: This might change with M21 because as I eluded with my Massacre Wurm parenthetical, there are some insane reprints coming with that set.

The Verdict

Like I said earlier, my MTGA cube first impressions are that it is decent. I enjoy the cube experience and I’m glad that it is in MTGA. With the power level being a bit lower and drafts still costing money if you want to draft more than about once a week, I don’t see it becoming my go to Magic the Gathering experience any time soon. I will still mostly just play Standard/Historic on MTGA and do my cubes on xMage where they are free.

Felfire Festival Week 1 Post Mortem

Introduction

Felfire Festival Week 1 Post Mortem already? Surely, it isn’t dead. Well, yes and no. The week is technically over. However, the ramifications continue to reverberate through the game. At least, I assume they do. I thought I might play the game more now that it’s been updated.

However, I have not. I’ve tried playing a couple of times. I just can’t get into it. Battlegrounds is frustrating and boring. It takes almost all of the strategy out of a normal auto battler game. In most cases, that has worked to Blizzard’s advantage. Without a coherent strategy, the game just becomes ovals banging into each other.

The Great, The Good, and the Decent? No, just a verdict

No, I’m not even going to give lip service to these categories for this review. I could go back to the Good, the Bad, and the Ugly for one article, but that seems suboptimal. And, so, I will leave the reader to decide for themselves if it’s worth it to come back if you left. In the humble opinion of the writer of this article, it very much is not worth it.

There are plenty of other autobattlers out there for you to play instead. I would suggest either Autochess or TFT if you’re on mobile. Underlords is also on mobile, but I’ve found that it is a better PC experience. In any case, don’t waste your time on Battlegrounds.

Thanks for taking the time to read my Felfire Festival Week 1 post mortem. Some of you more astute readers might attribute my snark to salt. Honestly, you’re partially right. I’ve played 3 or 4 matches to try things out and I have yet to crack the top 4 in any of them. So, yes, I am frustrated. But, I also have many other things to keep me occupied. In any case, I hope next week is better!

Hearthstone BattleGrounds June 2020

Introduction

I was taken by surprise by yesterday’s Hearthstone Battlegrounds June 2020 update. But, I put together a quick article with my thoughts. It was close to dinner time and then we were maybe going to go to the lake. So, I didn’t talk about the minions because there were a good amount of them being added. We didn’t end up going to the lake, but I hung out in the front yard with Quinn and his stuffed Pokemon. Therefore, I’m going to take some time this morning to give my thoughts on the minions.

Hearthstone Battlegrounds June 2020 Minions

Deck Swabbie: Reducing your tier cost by 1 is huge, especially if you get it early. It’s like getting a token, but you don’t have to sell a minion to get the benefit. I think that this is going to be one of the strongest early game minions.

Scallywag: This isn’t as strong as the tier 1 murloc token because it doesn’t give the extra gold. However, 3/2 are good early game stats and trade well with almost everything.

Freedealing Gambler: A free 3/3 early game? Sign me up.

Southsea Captain: A bit of a whiff if you aren’t already in pirates and early game is too early to commit to a tribe of minions. This is probably the weakest of the tier 2 pirates.

Arcane Cannon: Aside from being the new tier 2 minion sure to be sniped by your opponent, this one is pretty good early game especially if you can get a token and guarantee first attack.

Monstrous Macaw: There are some decent early game deathrattles. Selfless Hero, Rat Pack, Harvest Golem, Kaboom Bot. Heck, even Ghoul is good against a low health board, but it could backfire against you, too.

Salty Looter: These types of minions are always a trap.

Bloodsail Canoneer: This is a strictly worse version of Deathwing’s old hero power. Hard pass unless you get it late and are already in pirates.

Yo-Ho-Ogre: This is a good card. The stat are insane. You’re virtually guaranteed to get at least 3 attacks from it. Late game, unless you get some buffs on it, it falls off, but this is a great tier 3 minion.

Southsea Strongarm: Stats are decent, but the battlecry is only good if you’re in pirates already.

Goldgrubber: Strictly worse Razorgore and honestly, that card isn’t all that great to begin with.

Ripsnarl Captain: Stats aren’t awful and could potentially get better. Similar to Waxrider and that card falls off quickly. I feel like this one would never get going.

Seabreaker Goliath: This one might be good enough to switch strategies. I guess it depends on how sold you are on what you have and what else is offered in the pool.

Cap’n Hoggar: Reducing the cost of pirates by 1 is pretty good. It’s like having a better Millhouse power if you are offered pirates.

Nat Pagle, Extreme Angler: I don’t know what a treasure chest does. I guess I could always check out reddit, since I got my answer to the digging for a golden minion. But, I’m just not in the mood right now.

The Tide Razor: These deathrattle fiesta cards are either good or bad, depending on what they pull. Right now, pirates aren’t strong enough to make this card any good, in my opinon.

Dread Admiral Eliza: Buffs are good, especially if they’re repeated. But, you’d have to be deep into pirates in order for this to pay off. I guess if you’re pulling a 6 star, you very well may be. Otherwise, this plus Megasaur with no murlocs and Nadina without dragons would be a huge whiff. I get that’s a single scenario, but I guarantee I’ll get it more than once with the luck I have

The Verdict

I don’t see anything in the Hearthstone Battlegrounds June 2020 update that makes me want to play pirates. They have a good early game, a decent midgame and then seem to fall off hard in the late game. I could be wrong. Often, I am. However, it still feels like murlocs, dragons, and even mechs are much stronger tribes. Granted, this is just the introduction of pirates and they have time to adjust or add new minions. See you on the Battlegrounds!

Note: All pictures taken from the official Hearthstone patch page. Please don’t sue me Blizzard. You’ve already taken enough money from my World of Warcraft habit and various pack bundles I’ve bought in Hearthstone.

Hearthstone: FelFire Festival Week 1

Introduction

What is the Felfire Festival Week 1? Well, I’m glad you asked. I wasn’t planning on doing any Hearthstone content for the near future. That all changed when I noticed the trailer waiting on my Battlenet client. If you haven’t already, you can watch the trailer below.

I know I’m not usually in the know, but this took me completely by surprise.

If you still haven’t watched the video, what can you expect from Week 1? Well, it’s a pretty big Battlegrounds update. You may remember a couple of weeks ago that I did an article on Battlegrounds because I was semi-obsessed. Well, that semi-obsession went the way of so many of my other semi-obsessions and I haven’t played a single game of Battlegrounds in a couple of weeks. That all looks to change tomorrow. What’s in store for me? If you want to see for yourself, the patch notes are here.

New Heroes

Captain Eudora: I’m not entirely sure what “Dig for a Golden Minion” means. Okay, I just did some digging and after the fourth hero power, it adds a golden minion to the tavern. This is an interesting hero power that you can set up for over multiple turns and get the payoff when you’re at an appropriate tier for a good golden. It is also reusable, so you could conceivably get multiple minions per game. I like it. Goofy and potentially broken. Right in my wheelhouse.

Skycap’n Kragg: While I like the hero power because it basically gives you a free turn of rolls, I don’t feel like it fits the personality of the character. It’s a utilitarian power on a hero that, at least from Hearthstone, feels reckless. Even so, another fun addition.

Captain Hooktusk: Peter Pan reference aside, this one is tough to assess. Initially, I wanted to say that it is a strictly worse Malygos, which is pretty bad to begin with. And, that might prove to be true. However, the discover mechanic (which is again my favorite in all of Hearthstone), makes it less likely that you will whiff. I need to play more with the hero to see if it is any good.

Patches the Pirate: Patches used to be a hero in Battlegrounds. His hero power was terrible. Then, they might have buffed it to bring him back. But, it was still terrible. He’s back again with a completely reworked hero power and it might be slightly less terrible. With a revolving minion pool, at least you’ll be able to avoid it if pirates don’t show up at all in the pool.

New Minions

There are something like 16 or 17 new minions being added to the pool. I’m not going to go over all of them right. It is getting close to dinner and then we are going to go over to the lake after dinner. If I get around to it later, I will leave a placeholder for the other article. You can see my thoughts about the pirates here.

Other Changes

The Rat King‘s hero power will now hit random minions from the beginning instead of constantly starting on beasts. I’m not sure what this does for the hero power other than making it more random. I suppose, by default, that makes it weaker. Since there are now 6 tribes, you can whiff completely from the beginning much more regularly, it would seem. Putricide has been removed from the hero pool. No big loss there. Holy Mackerel is also out of the minion pool. While everyone agrees that Mack was, by far, the strongest minion in the pool, I will miss it. It’s a fun design that, if properly balanced, makes for cool interactions. I will miss you, little Fishman. In any case, I can’t wait to play around with the new stuff for Felfire Festival week 1 starting tomorrow!

Bye, little fish man. You will be missed.

Marvel Comics June 2020

Introduction

Now, for Marvel Comics June 2020 Review. Before that, it’s time for honesty. This week was supposed to celebrate the release of Mortal Kombat: Aftermath. Instead, I celebrated staff meetings and report cards. I didn’t want to totally lose the momentum I had been building on the page, so I decided to shift to comics this week.

And, so, I reviewed the four DC comics that I received from DCBS yesterday. Likewise, I only got 3 Marvel comics in that shipment. But, as I emphasized in the previous article, it’s good that we are getting any comics. After a two month hiatus, any amount of books is good news. So, let’s talk Marvel Comics June 2020. Like my DC article, each book gets its own section.

The Amazing Spider-Man #43/Legacy #844 (Nick Spencer and Ryan Ottley)

The Great (Classic Spidey): Every since Nick Spencer took over writing for Spider-Man, I’ve loved the book. He is able to capture the fun of Spider-Man in a way that some others miss on a huge level. I understand that comics have grown with their audience. However, maybe Spider-Man is just supposed to stay the goofy guy we always knew and loved.

The Good (Bromance): I’ve been all in on the Spidey/Boomerang bromance since the beginning. There was less focus on it in this issue, but it was still fun to have in the book.

The Decent (Kingpin?): Look, I’m all for a good old fashioned Spidey/Kingpin showdown. I loved that part of Into the Spiderverse. However, it just didn’t feel like it fit very well in this particular story. It felt like a definite filler.

Avengers #33/Legacy #733 (Jason Aaron and Javier Garron)

The Great (Lesser Known Avengers): Instead of being reduced to cameos, Iron Fist, Doctor Strange and Ghost Rider take a headlining role. Later, Black Panther and Thor try to play hero, but nobody can take down the big bad, Moon Knight! Very cool to see these hereoes front and center.

The Good (Nothing but fights): This book was a good old fashioned (using that term a bit in this article) beat em up. Sure, there was dialogue. However, it was mostly in the service of getting to more punching. You may know that I’m not usually a fan of this, but every now and then, it’s fun.

The Decent (Why?): My notes say, “Where is this story from?” But, that seemed like a long subheading, so I just went from why. I feel like lately I’ve been missing a lot in comics and I don’t just mean literally missing them. I mean, a lot of this is going over my head. Why the heck is Khonshu pushing Moon Knight over the edge? Hopefully we find out.

Venom #25/Legacy #190 (Donny Cates and Marc Bagley)

The Great (Eddie’s Recap): I’m not normally a fan of Cates’ writing in some other books, but he has a feel for Venom. I like the voice he gives Eddie. He also brings and edge that the book needs. This one is Eddie telling the Avengers about his time on Venom island and I’m completely here for it.

The Good (Bonus Story): Being a “milestone issue” (latest new number 25), they have a bonus story at the end. It’s a fun little story and it has an Easter Egg. They give the name that Eddie and the symbiote might have chosen in a different Marvel Universe.

The Decent (Knull, etc): I’ve made no secret that I’m not a fan of the Knull storyline/retcon. It’s not that I don’t like it. I just don’t completely understand where it came from and why it exists. I’m not sure that it adds much to the overall lore.

The Verdict

Marvel Comics 2020 hasn’t quite picked up where they left off. However, other than the fact that they were planning another super summer crossover event, I was very excited about the direction that marvel was taking with their books. So, the Covid-19 sabbatical hit them harder than DC. As long as they find their momentum again, I’m excited that Marvel can get back to where they were and hopefully DC can join them.