In my last article, I wrote about my experiences in the paper version of Yu Gi Oh! That reminded me that I had learned of a digital game available on Steam. My lab assistant from last semester also played the game a couple of times before class. Since this week’s podcast centered around Yu Gi Oh, I figured it was a good time for me to finally try the game myself and give my impressions. I have just finished playing through the tutorial and a couple of the “quizzes” for about an hour.
Note: I have not done any PvP dueling yet, so I can’t discuss things like matchmaking. However, as this web page makes perfectly clear, I’m not much of a competitive gamer, so if you’re coming here for that analysis, you’re in the wrong place. I can talk about how much fun I had playing the game and whether or not the game will make it into my daily rotation of digital card games.
The Good (Yu Gi Oh! Duel Links is Polished)
I’m not sure how long the game has been available, but it is a well designed and polished game. Given the target audience, I didn’t expect much. I thought it might just end up being a Hearthstone clone. This isn’t an unreasonable expectation. Many digital card games coming out are using the basics of Hearthstone as their template. It has slowed down a bit, but Hearthstone was a force on the level of Fortnite not too long ago. It makes sense for games to emulate it.
I couldn’t have been more wrong. Yu Gi Oh! is a completely different experience from other those games. First, the game appears to try to mimic the experience of the show for fans. The board is not simply a top down view like other card games. It’s a small touch, but different enough to make it noteworthy.
Add in decent voice acting for the characters that almost made me feel like I was watching an episode of the show. The game has a very different feel to it from other card games. On the strength of the game design alone, I recommend people try it. However, those aren’t the only things that make it worth your time. Like many card games, it is initially very noob friendly.
There is a quick tutorial that deals with the basics of the game, monster summoning and spell/trap cards. While the tutorial is short, it is helpful. I think I’ve mentioned more than once that I never quite understood Yu Gi Oh! to any satisfactory level. This tutorial changed that. There are also quizzes to help you understand more of the game. Even better, the quizzes give you prizes to help advance in the game.
The Bad (Yu Gi Oh! Duel Links is a digital card game)
Admittedly, this isn’t much of a “bad”. You might even argue that it isn’t a bad at all. Yu Gi Oh! Duel Links is a digital card game. Okay, we are in agreement. As such, we have to take the bad with the good. I’m only including the bad to stay on format. Why? Is it even that great of a gimmick?
The tutorial is short. Maybe for some of you that’s a good thing. As a longtime novice in the game, this worried me. Also, I enjoyed the spectacle of the tutorial. Hmm, maybe I would like the show, but probably not. As a card game tutorial, it was fun. As a full length show, not so much. But, I digress. My main point is that I wish the tutorial was a bit longer.
Another point of contention follows directly from the idea about the show probably not being very good. I had to walk away from the game for a few minutes. When I came back, I started to notice the background music. Rarely is that a good thing. It wasn’t this time. The music is annoying.
Two weak “bad” points about the game and I still nothing about why it is “bad” that the game is a digital card game. Patience, I’m getting there. After finishing the tutorial, the main game opens. On the right hand side, there is “news”. Part of the “news” was a welcome pack of 3 packs plus an ultra rare card. Only available for 7 days! Sure, it was only 99 cents, but this constant push to get people to pay real money for digital goods is annoying to me. Plus, the packs only contained 3 cards.
The Verdict (Yu Gi Oh Duel Links is Fun)
I reiterate that I haven’t played any PvP duels yet, so I can’t comment on that aspect of the game. What I saw of the interface I liked. I could only come up with two minor bad points and the one thing that irritates me about all digital card games. There is no ugly as far as I could see. Usually, those show up pretty early in the experience. I can say with confidence that I will be playing more of this game. I’m not sure yet if it will make it into the rotation as a regular, but maybe I’ll sign the boys up and we can play a few games of digital Yu Gi Oh!
I don’t remember how or why we got on the topic. I know that it started as a text conversation with Chris. We talked about the new Pokemon Go crossover game for the Switch, moved on to Street Fighter collection, and ended with some unnecessary Fortnite bashing. It was about then that we came to the conclusion that we may be getting to old for the current generation of video games.
I think I’ve known about this issue for some time. I never considered that it might be a symptom of something larger until Chris and I talked. Now it all makes sense. We just have to fast track the plan of converting the podcast to 2 Old Guys Gaming. We can complain about kids these days, eat dinner at 4 in the afternoon, and argue with Gamestop clerks about out of date coupons. Come to think of it, we already do 2 out of three of those things.
A Note About Repetition in Video Games
On the podcast, we talked about two topics that I want to clarify. Both were addressed but, as usual, I have more to say. The topic of repetition came up a few times in the context of current shooters. The one quote that stuck with me was from Chris’s dad who said something along the lines of, “Now you’re shooting zombies. Now you’re shooting aliens. Now you’re shooting bugs.” I immediately pushed against the argument that repetition is the enemy of games.
The point that I made and reiterate for the sake of clarity here is that repetition is the backbone of video games. Due to the restrictions of the power of any given system and the storage of media, the game play of most games is limited in the things you can do. Some of my favorite games like Mario mentioned in the podcast and Minecraft are considered boring and repetitive by many. When we, and anyone else, complain about repetition, we are complaining about the type of repetition in the game and that it isn’t anything that we’d want to repeat over and over.
A Note about Trash Talk in Video Games
Chris and I fully sounded like two old guys shouting at clouds on this podcast. As I edited it, i kept hearing, “but it’s different” and it caused me to wonder how it was different. I finally came to a similar conclusion as I did in the podcast. Trash talk was different then because it was in person. Furthermore, you mostly just trash talked people you knew. Maybe they weren’t friends, necessarily, but you saw them around the arcade. Now there’s some anonymous chump telling you things about your mother you never knew. Also, like I said in the show, the other person always had the option to forgo the video game and just punch you directly in the face if you went too far with your mouth.
Staying Current with Video Games
I promised myself after buying an original PlayStation only to see the price drop a few weeks later that it would be the last time I’d pay full price for a console. It is a promise I’ve kept except for buying a Wii U a few years ago to keep the Santa delusion alive. Seems reasonable, right? What does that have to do with getting old? Well, one of the comforting lies we tell ourselves to make getting old more bearable is that it imbues us with wisdom.
The thing about it is that my commitment to being current has gotten less and less, well, committed. I mentioned on the podcast that the PS2 was the last console that I bought relatively early in its life. My wife got me an XBox 360 for Christmas one year. I bought an XBox One only this year and really only for Minecraft. I just bought a used PS3 last year. I don’t own, nor do I see myself buying unless maybe to play against Chris, a PS4. I might buy a Switch, but that’s different and will be covered at a later time.
Get All These Shooter Video Games Off My Lawn
I’ve been trying to figure out when my hate for shooters appeared. In fact, DOOM and Hexen are two of my favorite gaming franchises of all time. It became a running gag in my house that I’d ask of every electronics gift I received, “Can you play DOOM on it?” The new version of DOOM was a driving force in my decision to finally get an XBox One.
I think it goes back to when the games became more military focused. Without going into too much detail, I’ve never been a fan of war as entertainment. So Call of Duty and World at War and Battlefield and Battlefront and Black Ops–and some or all of these might be the same game which shows my ignorance–just don’t appeal to me in the slightest. The fact that I’ll still play Gears of War and games where you shoot zombies acts as further evidence to support this theory.
The current generation of shooters is well beyond my capacity to understand. I mean, I get the point of the games. I just don’t understand the point of the games, if that makes any sense. PUBG was a novelty. Fortnite was an unnecessary inevitability and now the whole landscape is lousy with these games. No thanks, no way, no how. I will gladly concede that I’m too old for this stuff, to paraphrase Danny Glover from Lethal Weapon.
Conclusion (or is it a Eulogy in this case?)
Mourn not for me, new generations of nerds. Not that you will. Those who benefit from progress rarely consider those that came before. I never considered nor mourned for the old guys who used to play Pac-Man and Donkey Kong for high scores when Super Mario, Metroid, and Zelda became the games of choice. As I’m sure that they never mourned for the folks who grew up with Pong as the pinnacle of technological advancement.
I will wait on the sideline for retro to be “it” again. I know that there is always a segment of the population that will always consider retro to be “it”. But, they are usually the old farts who have been left behind. Then we just have to hope that the youths get bored of the new hotness and our old ways will be there waiting.
It’s that time of year again. Blizzard has released a new expansion for Hearthstone. I did a quick preview of the set about a month ago when it was announced. Before that, I wrote a bit about the new things that we could expect with the new season. You don’t have to read either of those to understand what’s going on in this article, but it would be great if you did!
One of the rumors about the new set was that it would take place in Duskwood. I said at the time that I didn’t exactly get a Duskwood vibe from the design of the set teaser and that has proven true. However, I do give you some credit, internet. You did get the woods part right. Just the wrong bunch of trees. Also, whoever first posited that the “Year of the Raven” was going to involve dark and spooky themes, I say “Kudos to you!”
I already talked about the new mechanics in my previous article. Echo is fun, but so far I don’t think there’s anything that is truly broken (yet, more on that later). Rush is much preferred to charge as that mechanic will hopefully become Wild only over time. Granted, there are classic cards with charge on them, but good old Blizzard could just send them to the Hall of Fame or easily change the wording on the cards. Even and Odd decks are cute and I think there might be something to Odd quest warrior. In addition, odd paladin makes that class even more annoying to play against. But, that’s not really our thing here, so on to what we do best. Playing games and having fun.
This isn’t necessarily a keyword, so it wasn’t covered in the preview. It also came as a bit of a surprise when I saw it as I hadn’t been watching the spoilers for this set very closely. But, I like the mechanic of this card. It isn’t the only one that swaps attack and health each turn that it is in your hand. It is just the one that I have seen used and used myself most effectively. It’s relatively cheap and can remove big stuff right away if it is in 6/2 mode. All in all, an interesting addition to the game.
A 3-mana removal spell in this meta? Only bad thing is that if you aren’t able to target it (with hero power or other cheap spell), the opponent can silence it. Still, playing it just to frustrate your opponent and make them check the history to see what was just played against them makes it all worth it.
Naturally, this card makes me think of Twilight Drake. For one more mana, it has taunt. Both of those points are relevant. As soon as I saw this card and a few of the other new cards, I started thinking about a druid odd taunt deck. I’ve heard rumblings about such a deck existing, but I have no idea if it is actually any good. Then again, I’ve never cared too much about winning. I just want to have fun with the game.
She’s five mana and can be played in my Odd Taunt Druid deck that I’m trying to make happen. Also, and this isn’t relevant to that deck. But,A� if you can get her to stick, you could play Ultimate Infestation, then Kun, and then another Ultimate Infestation all in one turn. I don’t know how practical that is, but it sure would be fun to watch.
This is the kind of card that I love. On first look, it looks great. Upon further inspection, it looks pretty terrible. Upon even further inspection, it settles into a decent situational card. You can use it to make an army of 4/4 minions with rush or even charge. You can use it to attempt to blow your opponent out of the water with a whole bunch of 9/8 lions that leave 2/2 hyenas in their wake (if they ever die). It’s just a potentially wacky card.
I know what you’re thinking. That’s a terrible card. And you’re right. It is an awful card. But, look at that! A 6/6 rat?! That thing’s huge!
I am bit biased towards this card because it is the gift legendary that I’ve gotten on two of my accounts so far. Moreover, I’ve been able to play it a few times. Once I got Aya Blackpaw and another time I got Stalagg (or was it Fuegen?). Stay tuned for more! I could steal this card with Rogue, play it, Shadowstep it, play it again, and get both of them for the meme Thaddius dream.
Similar to a few other cards on the list, this one invokes feelings of another card. It’s a slightly worse improvement on arcane missiles. However, in a meta where everyone is playing 1 and 2 mana cards with only 1 or 2 health, throwing around one mana fireballs seems like a decent thing to be doing.
A card that makes Quest Paladin viable! Not really, but I did see someone on low level ranked playing the deck and it ran all over my pile of Mage cards that I’ve been using to try to finish the quest. I have packs upon packs of standard legal cards, but I’m trying to save them to open them for a YouTube video. See, guys I do care. As far as this card, this isn’t an example of a broken Echo card, but it does come pretty close.
Hearthstone has bulk rares, too! Just like their big brother Magic the Gathering. The difference here is that you get useful dust from the card in addition to the hollow empty feeling of what the card might have been after opening it from a pack.
In addition to the earlier “that’s busted, wait that’s terrible, no actually that’s a decent situationally” card that I mentioned above, this is my other favorite type of card. It’s a card that does new things that we’re not used to in the game. Like the other type of card, it might just be terrible. Then again, it just might be brilliant and it hasn’t found where it wants to be yet. I can’t wait to find out.
This was a toss up between Squashling (but I didn’t want to mention two Echo cards back to back like this), Quartz Elemental (which could be fun in an Inner Fire deck, but ultimately isn’t all that interesting), and this card. Other than those reasons above, I chose this card because I like the Priest theme of using your opponent’s cards against them. Sure, rogue has those cards, too, but rogues are thieves on the outside. This confirms my suspicions that any priest in any fantasy setting is secretly a thief.
Not a good card, but it is a Legendary minion that you can play multiple times in a turn (at least 3 on turn 10 and maybe more given coins), and it gives you a body and a card every time. Hearthstone understands that if they can’t give us great cards every time, at least they can give us fun cards.
This was a tough one and for the opposite reason of the priest honorable mention section. That one had too many good cards to choose. Rogue got some really awful cards in this expansion. I suppose that’s to be expected since they got Kingsbane last time and that card bordered on completely busted. As far as Tess goes, she doesn’t make Thief Rogue viable, but she does make it fun, in that unnerving Yogg kind of way that we all love.
In Knights of the Frozen Throne, we got new hero cards for all of the classes. This hearkened back to the old WoW TCG where you got to choose your hero for your deck. This time, we just get poor old Hagatha. She’s got a decent battlecry, and a passive battlecry (which is always cool), but it pales in comparison to Valeera’s DK power. I choose cards because they are unique, not because they’re good.
What if they had made this 1 mana and given it Echo? Would it have been the broken Echo card that I know is coming sooner or later? I don’t think so, but we are definitely getting closer to it. What if it is still the exact same, but with Echo? That’s pretty broken, but you do potentially sacrifice your next turn for it. These are the things that keep me up at night.
A 7 mana almost guaranteed board clear and you get a 4/4 minion out of it, too? I don’t usually pick good cards (and I might not have here), but this card seems crazy to me. This card is almost guaranteed not to see play because Cubelock seems pretty stable as a deck right now. So, nobody will ever suspect when I play this card on them. Muahahahahaha!
Another echo card that exists only to annoy your opponent? I’m sensing a bit of a theme here. This is kind of a weird card because it feels more like a Priest card than a Warlock card, but I’ll allow it. It’s just such a stupid and fun card that I could see playing two turns in a row against some silly aggro face deck just to prolong their misery.
This isn’t a good card. This isn’t even a fun card. I mean, it has rush and that interesting twist of gaining +3 attack on the turn it’s played. This is maybe a decent Arena card. What gives with this pick? Well, that just goes to show you how terribly Warrior was treated with this expansion. If Rogue was awful, Warrior is off the charts terrible.
I seriously cannot come up with another Warrior card for honorable mention. This is not me trying to be cute or provocative. The Warrior cards are that bad. If you haven’t seen them yet and don’t believe me, just go look. There’s nothing good, nor interesting, nor fun. It’s just a pile of frightening garbage.
You may have been surprised to not have seen this card in the Shaman section. It’s a crazy card that does crazy things. Seems like it would be my kind of card and I’d have been able to find some place for it. Well, I did. As with any new Hearthstone expansion, there is a busted card with busted interaction that makes a deck that does ridiculous things. This one is no different.
I had heard rumbling about this deck and how stupid and noninteractive it was. I played against it once and it seemed weird, but not overpowered. Then, I decided to do something that I haven’t ever done. I took all of my dust and I crafted the cards necessary to create the deck. Playing it only once was enough for me to see that it is the special kind of stupid that Hearthstone can be known for. I misplayed the deck and I was still able to win because the card is so silly. It just becomes an almost infinite series of interactions that can’t be countered by the opponent, not even by conceding. I have a feeling that something might be done about this card soon.
There are some decent cards in this set. There are also some possibly fun cards that might inspire me to make a few decks to try out during the season. Other than that, there isn’t much here. Overall, the set is quite disappointing and while it might change the meta a bit and bring back some old deck archetypes, I don’t see there being huge changes overall.
The few streams that I’ve been able to watch this week verify that. Kingsbane Rogue is gone and Druid is more of a taunt variety. However,Cube and Control Warlock still seem to be a big part of the meta along with different varieties of aggro Paladin and I don’t see those going away any time soon.
I used to be invited early to beta tests for new games. I invested a couple of times in somewhat top of the line gaming laptop computers, so I had the specs that game designers coveted. Test the game in the highest resolution with the highest FPS, and really put it through the paces. Since all of those computers have met with tragic ends after only months of use, I’ve gotten smarter and gone with a budget laptop that will allow me to do the bare minimum as far as gaming goes and is more focused on work. I can get a better gaming desktop for cheaper and I won’t be carrying that everywhere I go, so less of a chance of it falling down the stairs or being run over.
Still, with the recent push to mobile gaming, for many games specs aren’t as important. Either that, or it is later in the beta invites for MTG: Arena. Because, somewhat surprising, I received a closed beta invite to the game sometime last week. I do know that they were attempting to do a stress test on their servers, so maybe they just did a flood of invites. Whatever the reason, and for better or worse, I’m in the game.
Regular readers of the page know that one of my saying that has become cliche is that I say “It’s….” followed by some game as explanation for why something is good or bad. I almost always follow it up with some explanation, but at this point I feel like it is expected, so at the risk of being hack writer guy, I’ll start there. MTG: Arena is good because, well, it’s Magic the Gathering. Sort of. That’s not to say that there are elements of the game missing.
Everything that makes Magic unique among card games and separates it from Hearthstone, the main digital card competitor, is there. I worried when I first saw the game that they were trying to make it too much like Hearthstone. They did…sort of. More on that later. Don’t get me wrong. I’ve grown accustomed to Hearthstone. I wouldn’t say that I enjoy it (not all of the time), but it can be a fun diversion.
It’s just that Magic is different and it always has been. One of the things that I don’t like about Hearthstone is that there is no interaction between players, really. You interact with your opponent’s minions and occasionally throw a fireball or pyroblast at their face, but you can’t interact or interrupt their turn other than secret cards and those aren’t targeted.
I’m here to report that the turn structure is still there. There are still two main phases, a combat phase that allows you to choose attackers and defenders, and an upkeep and cleanup. Those last two aren’t defined by the game. They happen automatically. Through it all, the game still has instant spells that you can cast at any time, even during your opponents turn.
I saw someone on Twitter say that the game is barely Duels 2.0. Maybe it is because I never played that particular game other than against the AI, but I don’t have that same impression. Sure, Arena is similar in many ways to Duels, but Arena feels meatier. It felt more like playing Magic the Gathering than Duels ever did. That’s what I like about it and that’s what will keep me playing. It’s not perfect, though, not by any stretch.
I mentioned earlier that when I first saw screenshots for the game, I worried that they were taking too many cues from Hearthstone. Once, during a conversation with Chris, I even confused him by calling it MTG: The Hearthstone Update. It’s virtually impossible to get into digital card games without being compared to Hearthstone in some form or fashion, even for a 25 year old game like Magic. Hearthstone is just king of the hill of digital card games.
They definitely took clues from Hearthstone. There is an emote system that is set up almost exactly like Hearthstone’s. The backgrounds, while not yet interactive, have a similar feel and vibe to the tables that Hearthstone has. Aesthetically, my brain couldn’t figure out if I was playing Magic or Hearthstone because the look of the games is so similar.
Additionally, the cards have animations and sounds. I understand that they need to separate this property from the more serious MTGO and that they’re trying to grab some money from players who only play Hearthstone. It’s a strange dynamic that MtG players will often cross over into Hearthstone, but there has yet to be many prominent Hearthstone players who have become competitive MtG players. So, I get it. They just seem to be trying a little bit too hard to emulate what they think makes Hearthstone different instead of highlighting what Magic does well.
Right now, the only mode that is offered is Standard. That’s it. I get that it is going to take them time to program all of the interactions of older cards and who knows how long something like that can take. However, there’s no draft mode, which is odd. There’s no commander and I don’t even see any indication that they’re going to update with the new Brawl mode that is being introduced with Dominaria. Come to think of it, I didn’t even see any mention of Dominaria in the game, either. Maybe I overlooked it. I will look again when I play.
First, if they want this to be viable as a Magic product, it has to update with or very close to new set releases. Nobody is going to play last year’s standard when this year’s standard will be available in paper and on MTGO. Secondly, as a fan of limited and eternal formats, standard only is not going to keep me entertained or engaged for very long. They could find themselves with another dead digital property on their hands.
This mish mash of Magic and Hearthstone is a little bit too much Hearthstone and not quite enough Magic the Gathering for me right now. As I said, I enjoy Hearthstone, but I don’t want it in my Magic. Those aren’t two great tastes that taste great together. Once upon a time, Chris and I experimented with a Hearthstone “rules” Magic the Gathering where you play from a mana deck each turn. It was supposed to remove mana flood and screw, which are two things that we (and many players) hate about the game. It did, but it wasn’t Magic, so we haven’t done it since.
Perhaps it will take some time and since it is closed beta, they aren’t at a finished product yet. Maybe with more games, more cards, more opponents the game will grow on me and it will become part of my regular rotation. After all, it took several years and many hundreds of games before I accepted Hearthstone as part of my daily gaming routine. MtG: Arena might just be on that trajectory.
I did say to Chris that this game seems to be their answer to Hearthstone. When I downloaded the client in anticipation of my beta invite, it was very small. So, not only have theyA� made it look and feel like Hearthstone, they have optimized it for mobile. So, I suppose that this parting statement sums up my feelings about the game. Again, to Chris, “If they do port it to mobile, I’d probably play it over Hearthstone.”
Last week or the week before, I did a quick post about the new season in Hearthstone.A� A few times I said that I refused to speculate myself, but I did mention a rumor that I heard that made sense to me. Someone made the connection between each Hearthstone season and the sorts of sets that we could expect from them.A� Their conclusion was that the Year of the Raven would be one of dark and mystical forces.A� While that part seems to be true with at least the first expansion, that’s the only rumor that has so far been true.
The extension of this thought was that Hearthstone might be travelling to the World of Warcraft zone Duskwood.A� I had my suspicions that wasn’t true that I wrote in the article.A� Admittedly, my only evidence for my theory was that the gem in the center of the card just didn’t put off much of a Duskwood vibe.A� Still, I’ll take a victory lap when I get something right.
Instead, we are going to a forest in (near?) Gilneas known as the Witchwood.A� Even having played World of Warcraft obsessively for almost 3 years and then off and on for another 5 or 6, I had to Google Witchwood to make sure that it wasn’t just some Hearthstone version of Duskwood.A� Sometimes Hearthstone adds to or modifies WoW lore in that way.A� They didn’t this time.A� This is honest to goodness WoW lore that they’re using this time, albeit, a somewhat obscure one.
So, what do we know about the Hearthstone version of Witchwood.A� Surprisingly, even though the expansion isn’t due until April and most of the major card reveals are still a week or two away, we know quite a bit from what has been released.A� Let’s explore the spooky forest, shall we?
One of the things that the Hearthstone team has been consistent is that they want to use Hearthstone to explore ways to make the game unique by doing things with the digital format that you can’t do in paper.A� I mean, I like Magic and I like playing Magic on the computer, but that’s all it is.A� It’s just Magic on the computer.A� Even the new game, Arena, which is supposed to be more user friendly and attract some of the Hearthstone crowd into Magic, is just Magic on the computer with a different wrapper.
That’s not true with Hearthstone.A� Once upon a time, Blizzard did have a paper World of Warcraft TCG and I still enjoy playing it from time to time.A� When Hearthstone came along, they stopped supporting the paper cards.A� I feared that Hearthstone might just become WoW TCG on the computer.A� The fear was initially supported by them recycling card art and mechanics from the game.A� But, the fear was put to rest when Chris tried to make a paper version of Hearthstone and found that it would be too bogged down by all of the RNG inherent in Hearthstone.
The point of this all is that the Hearthstone developers have been successful in their attempts to make the Hearthstone experience unique.A� That’s not to say that all of theirA� ideas have worked.A� You need look no further than these cards to realize that.A� As I said to Chris when he asked me about them, “The idea is interesting, but the execution so far is pretty terrible.”
I’m not the only one who thinks so.A� I was watching a streamer the other day who was trying to put together decks for the even and odd cards that had been revealed using the cards that are available in the game so far.A� He made sure to repeat several times that the card pool was incomplete and that there might be cards from the Witchwood expansion that could strengthen the decks.A� But, so far, none of the decks even looked to be fun.A� Certainly none of them would be viable in any competitive format, except maybe the mage deck that used the card that upgrades your hero power at the start of the game.
Echo – I recognized this one from Eternal.A� It doesn’t work exactly like it does in Eternal, but it is has some similarities.A� In Eternal, when you draw a card with Echo, it creates a copy in your hand that you can then cast.A� With Hearthstone, the card is copied when you play it and then you can cast it over and over again.A� For instance, if you had the Phantom Militia card which is the only one to have been spoiled so far, you could cast 3 2/4 taunts on turn 9 or 10.A� Depending on what cards they put the echo mechanic on, it seems like it could be much more broken than the Eternal version.
Rush – The designers have been saying for a few expansions now that they think the charge mechanic was a mistake.A� It really became apparent when Patches the Pirate was such an oppressive card in Standard and they realized that it would most likely continue into Wild.A� There was one other card that had charge but could only attack minions, so they must have taken inspiration from that one for the new mechanic.A� I realize that charge is common to all card games in one form or another, but it is especially annoying in a game like Hearthstone because it is one that is, according to the designers, predicated on board control and trading.A� Rush brings that aspect back to the game while still having minions that attack right away.
The release schedule for Hearthstone used to be two sets and an adventure released each cycle.A� I might be wrong about that.A� But, there were adventures released that allowed players who didn’t want to pay money and didn’t play enough to get gold for packs to get dust or cards.A� They did away with adventures recently, which I thought would have a deleterious effect on the game.A� Honestly, as with most decisions, it hasn’t had much of an effect at all that I can see.A� Perhaps those players who relied on them to increase their card collection more than I do would argue otherwise.
They are still releasing adventures.A� It’s just that the focus of them has changed.A� With Kobolds and Catacombs, they put together a solo adventure mode that allowed you to pick one of the established classes and build a deck through randomly offered cards.A� The mode also gave “loot” in the form of additional cards or game effects.A� It is a fun mode, but that’s all it is.A� There are no rewards for defeating all of the encounters and the boss.A� That’s a bit disappointing because even a tiny bit of gold for your first time with each class would be nice to have.A� Oh well, no big deal.
They’ve expanded on this idea with Witchwood.A� It is similar to the Kobolds and Catacombs solo mode in that you fight against a predetermined number of encounters.A� Also, after you defeat an encounter, you get loot cards to improve your deck.A� Where it differs is that youA� choose from one of the four new classes in the above picture instead of the established classes of the game.A� I’m pretty excited about this idea because I generally enjoy the single player modes of card games.
I’ve logged probably twice as much time in Eternal’s single player modes as competitive.A� I’m stuck on an encounter in HEX, but I did enjoy it while I was playing it.A� I don’t spend nearly as much time in the single player mode in Hearthstone compared to the competitive modes, but I do still enjoy playing through this game mode.A� I just want some rewards is all.
I’m not sure what to think about the odd and even decks.A� I like the idea of trying new things.A� But, this idea just seems bad overall.A� The new mechanics are cool.A� Echo seems like it is just waiting for the right card to be abused to a horrifying degree. A�Can’t wait for the first noob to try to point a rush minion at my face and “Whoops” him. A�More of a solo mode that is fun can only be a good thing.A� It also leads to the possibility of even more going forward.A� Stay tuned for the official 2GG preview once all of the cards have been spoiled.
One of the reasons that I finally ordered an XBox One after so long of living in the past (well, really, I always live in the past when it comes to video games) is that a deal came along that I simply could not ignore.A� Chris texted me about it because he knew that I was looking.A� I also suspect that he secretly might be working for Microsoft and that’s how he can afford such a luxurious lifestyle.A� Granted, he did buy a PS4, but that’s exactly the kind of thing that a secret Microsoft employee would do to make it seem like he’s not working for The Man.
The bundle that Chris told me about was an XBox One with Forza, the Forza Hot Wheels DLC, GTA V (Five), and another game that I can’t remember right now.A� Well, the main reason that I wanted an XBox One was for cross platform Minecraft.A� I could buy the game (again), and would have.A� However, I noticed that Wal*Mart had the exact same bundle available with Minecraft instead of Forza.A� I like Forza, but I have not played it even a fraction of the time I’ve spent with Minecraft.A� That sealed the deal.
It still took me a week or two to order the system.A� I wanted to have ample time to play it and my break (this week) was still a couple of weeks away.A� By the time I got around to ordering it, the other game (that I can’t for the life of me remember), was sold out.A� They were offering Destiny 2 instead.A� No big deal.A� The game that I really wanted was Minecraft.A� As I discussed in my last article, GTA is always just big, dumb fun.
In my discussions with Chris and Kevin about Destiny 2, I mentioned that I had heard mixed reviews of the game.A� I’m learning more and more that might not actually be the truth.A� Because of the proliferation of voices due to the internet and social media, we tend to hear and read things that may actually be popular opinion but become part of the zeitgeist due to repetition.A� What’s the saying?
In spite of the negative comments that I heard about Destiny 2, I bought the bundle.A� I suspect that they might have just been because people like bashing Activision whenever they can.A� It started (at least I started to notice it) when they invested in Blizzard a few years ago.A� I find it funny that one of the little guys who were just trying to make good games when I was a kid have become the 900 lb. gorilla in the room and a big bad simply because they want to give developers money to develop good games.A� I will never understand the psyche of nerds today.
In my GTA V (Five) article, I talked about the story in this section.A� Those of you who are regulars at the page know that I often talk about the story with games.A� I understand that not everyone is into good stories, but I feel like enough of us are that they keep trying to appease us with decent to good stories.A� Again, take this with a grain of salt because I don’t remember the source, but I heard the argument that some of the best narratives today are in video games.A� Actually, I just remembered where I heard it.A� Christine and I have been binge watching the MTV Scream show and a character made the point.
Ignoring the source, I do think that they have a point.A� Since the graphics of games have gotten so good and realistic, they can’t really be used to sell a game anymore.A� As a result, there are more or less two ways to sell a game.A� First is with gameplay and the second is by writing a compelling story.A� While Nintendo has decidedly gone in the direction of gameplay, many other developers have chosen to hire better writers.A� Heck, one developer makes its money solely on “Story Mode” games.
I appreciate both methods and am still a huge fan of Nintendo.A� However, as I get older and my time is at more of a premium, I find myself playing and replaying those games that offer the story.A� If there’s any question about that, I have played through Portal 2 twice, once by myself and once while the boys watched to show them the story.A� I discovered it again the other day when I was trying to hook up a controller to the computer for Minecraft and started playing through it again.A� It wasn’t at my favorite part of the story yet, so I didn’t finish it again, but it’s only a matter of time.
Again, similar to GTA V (Five), I’ve only gotten to play a bit of the game the other night before passing out on the couch.A� Whereas I only got a little bit of the way through the tutorial missions there, I am about 2 hours into Destiny 2.A� In that time, I can confidently say that the story is going to be good.A� It’s not a terribly original story and might actually be the only story that these types of games are producing at this point, but it is a good start and I can tell that it should keep me interested in the game for a bit.
I’ve never been a fan of first person shooters.A� Well, that’s not technically true.A� One of the first games I ever became obsessed with was DOOM and then Hexen after that.A� I got Quake for the Nintendo 64, but I didn’t play that much.A� By that time, I had moved on to 3D platformers because of Mario 64 and Spyro the Dragon.A� I also really liked sports games, especially MLB The Show for the PSP.A� It wasn’t that I didn’t like FPS games, it’s just that there were so many other games out at the time and what felt like a glut of first person shooters.A� I think this was around the time that all of the military games were being released.A� Because I wasn’t a social gamer at the time, I had absolutely no use for them.
Sure the game has some interesting mechanics.A� I like the “ghost” for each character.A� It’s sort of like your own personal GLADoS, only not as funny nor sarcastic.A� Also, at least with the type of character that I chose, there is a mystical element to the game similar to that from Hexen.A� However, at the heart of the game, it is just a typical first person shooter and not a revolutionary one like (broken record time) the Portal series.
When I was talking to Chris about the game, he mentioned that it was one of those “always online” games.A� I didn’t know exactly what that meant, but now I do.A� During the game, it seemed like other players were able to join me during different parts of the game.A� I first noticed it when I was playing through and I saw that someone needed me to revive them.A� Shocked that someone else was in my game, I missed the chance and apologize if that was you.
This in and of itself was not ugly.A� I actually didn’t mind having the help and needed it because I died twice during that part of the game even with the assists.A� But, I was also talking to Kevin about the game and he mentioned that the “always online” part of the game extends to personal lobbies that you might make to play with friends.A� Those lobbies are always open and other players will come in to grief you and your friends while you’re trying to play the game.A� I generally avoided PvP realms in World of Warcraft because of the griefing that people would do.A� I just don’t understand the appeal.A� So, if that’s something that actually is a problem in the game, I want no part of it.
Similar to my Grand Theft Auto article, this one is based on limited experience with the game.A� As a result, my opinion may change and I can revisit this in a month or two if I find that things are radically different then.A� As of right now, I very much enjoyed my time in the game.A� The story is engaging, the gameplay is just different enough to keep me interested and I don’t exactly have many other games that are occupying my time right now.
Always on the cusp of several years ago when it comes to just about anything, I finally purchased an XBox One. A�”Why,” you might ask, “after all of this time, did you finally buy an XBox One?” If you are asking about the choice of console, there’s really only one answer and it is the answer that regular readers of the page will recognize. A�The XBox one version of Minecraft is the first one to be cross platform with the Windows 10 and mobile version. A�As Minecraft is still a huge deal in our house, that sealed the deal on the XBox as the next console in the house.
If you are more wondering why I finally dropped the cash to get one, my wife was wondering the same thing. A�It came in the mail on a day that they were all home due to snow, so I took it into the living room to show Aiden because I knew that he was excited about it and waiting for it to arrive. A�”What’s that?” A�She asked. A�Aiden replied, “An XBox One.” A�”Why did you buy an XBox One?” She inquired. A�This time I replied. “Because I’ve been working my balls off for 2 months and I finally have the money.” A�Aiden, our child who is most enamored with “bad words” giggled at my response and then asked me to set up the console so that he could play some Minecraft.
Over the next two days, I got texts from both Chris and Kevin asking me how I was enjoying the new console. A�To be fair, I had texted them both that I finally ordered the thing and when it arrived. A�However, I hadn’t even been able to play it yet when they both asked me, so I had to sheepishly reply that the boys were enjoying it, but I hadn’t had a chance. A�I did try to play Grand Theft Auto V (Five), but as soon as I put the disk in, it started to install something that looked like it was going to take at least an hour and I thought I had to be up at 6 the next morning. A�Plus, I just didn’t have the patience for that. A�Back in my day, you put the game in and you played it!
Well, I’m here to report that I finally got to play GTAV (Five) for about an hour last night. A�That’s the only game that I’ve gotten to play so far, so this article will just be about my first impressions of the game. A�I hope to do something on cross platform Minecraft next week and maybe in a few weeks, I can do a deeper dive on GTA and maybe even Destiny 2 (the other free game that I got with the console) after that.
Bear in mind that I have only made it through (maybe) half of the tutorial of the game. A�I had a beer last night, the second mission is a driving one, and I am proof that you should not drink and drive, not even in a video game. A�I couldn’t, for the life of me, finish that mission. A�So, I was only able to see the opening shootout, the cut scenes with the psychologist and introduction of the two repo men, and some of the driving mission before I failed it. A�Not once, but twice.
Nevertheless, what I saw of the story was good. A�It isn’t that much different from what I remember in previous games. A�For reference, I played GTA3 to the end and then used the tank code to beat it so that I could see the ending, played a ridiculous amount of “try to jump the canal on your motorcycle” in Vice City, and just couldn’t get into San Andreas because it felt a little to real for me. A�I had a similar reaction to movies like Boyz N The Hood.
Even with the familiar feel, I was still invested in the characters that I met. A�Rockstar does a good job with their storytelling in their games and that is something that I appreciate. A�In fact, the story for Red Dead Redemption was not terribly original, but it was very well executed. A�The same can be said for this story. A�I can’t wait to finish that second mission to see what kinds of crazy trouble I can get into and what weirdos I meet.
The story might be good, but I already wrote that it is, to put it mildly, familiar.A� I also mentioned Red Dead Redemption earlier.A� By the time that game came out, I had played enough GTA that I knew the formula.A� As a result, it took a while for me to actually play that game.A� I often derisively referred to the game as Grand Theft Auto:A� Horse.A� Consequently, when I finally got around to playing Red Dead Redemption, I got a good lesson in not judging a game by its cover because it remains one of my favorite games I’ve ever played.
I mean, can you blame me?A� Grand Theft Auto 3 was pretty revolutionary at the time.A� They took a top scrolling racing game and developed it into a fully realized 3 dimensional sandbox game that was almost on par with Super Mario 64.A� I already told you that I played that one so much that I got to the end.A� Granted, it was with a cheat at the very end, but hopefully over the last 3 years of this web page I’ve successfully painted the picture that I am a casual and lazy gamer that has only gotten more lazy due to the time commitment of adulthood.
So, what do you do when you have a successful formula in movies, games, or anything else really?A� You abuse that formula to within an inch of its life.A� Humans are more creatures of habit than anything, so you can exploit that fact and just release the same thing over and over and people will still buy it.A� As a result, Vice City was just GTA with motorcycles!A� San Andreas was GTA with bikes.A� I never played 4 because I soon tired of the formula, but I assume that’s when they introduced airplanes and helicopters.A� If not, then this is that game.
I am invested in the game, so I will continue to play it.A� I don’t expect to be blown away by any new technological advances.A� Unlike another game that I started to play that is very much like the original, The Sims, I suspect that I might get bored of this one earlier.A� Who knows, maybe the story and nostalgia will be enough to keep me engaged right to the end.
I may be an old man.A� And I probably can remove the may from that previous sentence.A� And I definitely can remove the probably from that previous sentence.A� I am an old man.A� I’m not ancient, but I am (statistically speaking) on the other side of the proverbial hill.A� So, what I’m about to say won’t come as much of a shock.
Granted, I haven’t made it too far into the game, but so far the violence level is high, but it’s not off the charts.A� So far, it is just spatters of blood.A� Certainly nothing like the disemboweling that happens in the Mortal Kombat series.A� I expect that to change, so something might come along to shock me into reconsidering my time with this game.
The other mature themes have yet to show up, too, so I can’t speak on them.A� But, the language.A� I’ve only played through maybe 5 minutes of actual game and they’ve used the “F” word more than a full length movie.A� I mean, I haven’t been counting, but when the phrase “F” this “F”ing “F” is used, that seems a bit excessive.A� Bear in mind that I’ve used that phrase more than once in my life.
So, I’m no stranger to swearing and I don’t even consider swearing that bad.A� It’s just that when anything is excessive, over the top, or it feels like it’s being used to cover up weak storytelling or dialogue, I get a little nervous.A� Also, I’ve listened to a podcast series recently that has changed my mind a little bit about the extraneous effects of certain pop culture phenomenon.A� I’m not going to jump into the GTA is contributing to the downfall of American life (except I kind of am skirting the issue), but we can’t possibly know all of the repercussions of any single event.A� Now that I’m older and the kids will eventually have to take over for me and the other old farts, I worry what legacy we’ve created for them.
This has become my calling card.A� Like the Tick with “Spoon!”, I have “It’s *fill in the blank*.”A� There’s a reason for that and I wrote about it earlier.A� When you find something that works, you repeat that formula until it doesn’t work anymore because, well, why would you?A� Why take the resources to develop something new that will take time when you can just slap a new wrapping on the old thing and nobody will question you?
Well, that’s where we are with GTA.A� Good or bad, it’s GTA at this point.A� They might give it updated graphics.A� They might be able to convince some Hollywood hotshots to lend their voices to the series.A� They might let you drive helicopters or boats.A� They’ll put in an online mode.A� But, in the end, it’s just GTA.A� For now, I can forgive that because the story and my memories of the old games have me engaged, but I can’t promise that will last.A� After all, I bought GTA 4 on the recommendation of a friend and never opened the game.
A few days ago, I noticed a post on Instagram about the new Hearthstone “year” and was surprised.A� I don’t know why I was surprised.A� I knew that it was about this time that they started their version of Standard and then it would have been around this time that they had their first rotations.A� However, unlike Magic, a game that I am almost always aware of new sets and rotations, Hearthstone is more of a hobby.
Bear in mind that Magic itself is only a hobby and you will then understand the priority that Hearthstone is not for me.A� I am back to playing a bit each day to complete a daily quest or two.A� I watch the game on stream because it is an easy game to just veg out to while I’m writing or doing school work.A� Every once in a while I get delusions of grandeur and think that I’m going to grind to legend one month.A� So far, I haven’t pursued that particular goal.A� With my current schedule, I don’t think that I will anytime soon, either.
So, to make a long story short (I know, too late!) I had no idea that the rotation was imminent.A� Once I saw the Instagram post, I decided to do a little bit of research on what was imminent for the “Year of the Raven.”A� Needless to say, true to form, Blizzard did not give much information other than the name and the cards that were rotating into the Hall of Fame.A� Sure, I could speculate.A� Since I’m not a Hearthstone acolyte and I haven’t played WoW consistently for about 5 years now, any speculation on my part would most likely be wildly inaccurate.
Once upon a time, Molten Giant was part of an OTK warrior combo that quickly got nerfed via the Warsong Commander nerf.A� They had to further nerf Warsong Commander when OTK Patron Warrior became a thing.A� The final nail in the coffin of this card came because of the stifling nature of handlock and the fact that they often could cast all giants for very cheap or even free, as was the case for this card.
I was a huge fan of the old Handlock decks because they fit right into my playstyle.A� It was a control deck that required several different decisions to be made on every turn.A� I wasn’t the best Handlock player, though, and I understand why the deck became so dominant when played by players who are much better than I am.A� This card needed to be nerfed if it was to continue into the future and shake up the standard meta.
I mentioned in my discussion of the latest round of nerfs that I liked that Blizzard wasn’t ignoring their eternal format as I was afraid they might.A� Some of those decisions were directly related to the Wild format.A� This decision is the same.A� Because there are more tools to deal with a pre-nerf Molten Giant, they’re giving it a chance to see if it can find a place in the meta.A� I don’t know if this will allow old Handlock to shine again, but I’m holding out hope.
Out of the three cards that are being put into the Hall of Fame, this is the decision that I understand the least.A� While this is a frustrating card to play against, I don’t often see it in Standard decks at all.A� I play against it all the time in Wild already because I play against a bunch of Mill rogue and occasionally see them in a Freeze or Quest Mage deck.
I’d have rather seen Doomguard in this slot and I’m not the only one.A� I’ve seen more than one discussion in Twitch chat (yes, they do happen sometimes) and on message boards about how annoying it is to play against Warlock with Doomguards, cubes, and Skull of the Man’ari.A� Warlock may or may not have been as oppressive as everyone thought when they nerfed priest (mostly) with the last patch, but I do know that I have seen a lot of Warlock being played on stream.A� I’m astounded that Doomguard is not in this spot.
This leads me to believe that maybe they are releasing a standard card that does a similar thing or would cause this card to be busted wide open.A� I know that Blizzard seems to shy away from pushing a mill strategy, even though some players want to see that in Hearthstone.A� I understand why Blizzard would not want it.A� Without a graveyard and the possibility of interaction, cards that are burned are gone.A� It’s just not a fun strategy for the kind of game that Hearthstone is designed to be.A� Hopefully, Blizzard hasn’t decided to make mill viable in Standard.A� The fact that this card is moving to Wild only makes me think that they have.
This is perhaps the single most frustrating card to play against in the game.A� Since the only win condition is to reduce your opponent’s health to zero, adding immunity to the game messes up all calculations and delays that victory by at least one turn.A� Since mage also has very powerful minion removal, the ability to gain life through Artificer now, and the ability to have more than two Ice Block in their decks, a sure victory often becomes a defeat that nothing could have been done to prevent.
So, I understand that reason for moving this card to Wild.A� However, they just gave a few new cards to Rogue that give them immunity for a turn similar to this card.A� So, I don’t completely understand the decision.A� Granted those cards work slightly different from this one and they can be played around (especially the secret that only grants immunity after damage is dealt and it doesn’t prevent the damage) easier than this one.
As a result, in addition to moving this card to Wild, perhaps they should have also adjusted this card so that it works more like that card or something.A� I honestly don’t know how they would change the card other than to make it like the rogue card, but that seems like a lazy way of doing things.A� A quick look at the most recent Wild snapshot shows that Mage decks that use Ice Block are only considered Tier 2, so perhaps Blizzard knows what they’re doing.A� So, I’m skeptical, but I guess that’s why I don’t design card games.
There are other things that they have announced.A� First, that we here at 2 Generations Gaming are most excited about is the announcement of a tournament mode.A� Yes, we can start to network and advertise the web page with our own tournaments in Hearthstone!A� When Chris told me about it, I was beyond excited.A� When we first started having the idea for the web page, I always wanted to do a tournament for Magic and we’ve even had discussions about that, too.A� Things are really starting to come together.
Two other cool things for filthy casuals like us is that they are altering some of the more difficult quests to finish and making them easier.A� This will mean less time invested in getting my gold to buy my packs that I will never open.A� Finally, the new Druid hero is finally here and she is easy to get.A� Win 10 Standard games over the season and you will have Lunara instead of Malfurion.A� All great stuff.
As far as the new set, I don’t have much to say right now.A� I refuse to speculate because I’m mostly ignorant to both Hearthstone and World of Warcraft at this point.A� Anything that I might say or think will be simply guessing and even though I made the joke earlier, I’m not usually one to engage in wild speculation on what Blizzard might do.A� As we saw with my analysis of Ice Block, it is sure to be incorrect.
However, I have seen some speculation from others who know better than I do.A� First, someone said that the year of the Kraken seemed to deal with mystical and god like powers.A� Then, the year of the Mammoth dealt with large creatures and effects.A� Therefore, the year of the Raven will deal with dark and dreary themes.A� This made them conclude that the next expansion might have something to do with Duskwood.A� There was another image out there that made theory seem plausible, but I don’t exactly see Duskwood in that icon at the middle of the teaser.A� I suppose that we will see.A� Continue to visit for more of my analysis as we get closer to the release.
I’ve played The Sims since the beginning.A� I was always a fan of the other Sim titles, most notably Sim City.A� I also played Sim Tower quite a bit and tried many of the others.A� However, I always came back to Sim City.A� In fact, one of the first games I downloaded for my phone was the Sim City game.A� I still play it almost daily.
When I heard that they were going to release a game that focused on the strange speaking denizens of those cities, I was excited.A� There’s just something about being in charge of virtual lives that appeals to me.A� I owned a Furby and Tomagachi.A� heck, I even got sucked into that silly “Chao World” mini game for Sonic Adventure.
In preparation for the relaunch of Noob and Sons, I played the latest version of the game, The Sims 4.A� The boys played a lot of it last year and over Christmas break.A� I wanted to take advantage of that interest to do our first show back on role playing.A� I also wanted to see what advances they’ve made in Sims technology.
Customization:A� As soon as I started the game, I was overwhelmed by the number of choices it gives you for characters.A� The game was always about letting you choose how your character looked and giving him or her a personality to match.A� However, they have taken that to the extreme in this game.A� You can change every aspect of your Sim’s looks and that isn’t an exaggeration.A� I spent about a half an hour just exploring the character creation screen before even playing the game.
Helpful Tips:A� No game is complete anymore without a tutorial section. A�Ever since developers realized that nobody reads directions and got sick of email, DMS, and tweets asking them how to play their games, they’ve simply programmed the first 5-10 minutes of the game to be about how to play the game. A�The Sims are less intrusive than most games and they just have helpful tips that pop up every now and then to remind you what you’re doing just might cause your Sim to die by some horrific way or another.
An iPhone for Every Sim: A�Back in my day, you had to wait for a paper or not build a toilet in your house (because a mop was free) so that you could afford a computer to search for jobs. A�Not so anymore. A�In keeping with the times, your Sim has a smart phone that they can use to find a job. A�Furthermore, you are no longer limited to one or three jobs depending on your method of finding one. A�Now, you can choose from an array of jobs right from the start, so you can get right to improving your Sim’s life.
Other Quality of (Simulated) Life Enhancements: A�As you go along and do things, you gain access to new skills that you can then train up like normal. A�For instance, the other day, I sent my Sim out to trim a flower or something and she gained the gardening skill. A�I now assume that I have to continue to do things to improve that skill as I do normally, but I’m not sure what those things are yet. A�Even so, it is fun to have those Easter eggs that pop up simply from going through your day as a pretend human being. A�Sort of makes me wish things like that happened in real life.
Upgrade From “Live” Mode: A�Again, it used to be that you had to open a whole new mode if you wanted to upgrade your bed, toilet (once you upgraded the first time from a mop), or dishwasher. A�Now, if you right click on the object, the menu will give you the option to upgrade the item. A�I haven’t tried it yet to see if it still takes you into the “build” mode to do so. A�But, just being able to click the item and not having to search through the “build” mode menu is a great upgrade to the game experience.
The Sims Resource?: A�All this discussion of items, upgrading, and building new things made me think of one of the reasons that I enjoyed The Sims 2 so much and maybe didn’t like The Sims 3 (or at least, I didn’t see a reason to upgrade the number), is that there was this great resource (pun fully intended) web page that allowed you to download new things for the game. A�I went to search for it and it is still there. A�But, I think that Maxis might have built something right into the game that allows people to mod items. A�I kept getting a notification the other day when I played, but I didn’t follow up on any of them to see if that’s actually what it is. A�I will have to play again and verify before we record so I don’t sound like a total moron. A�Well, no more than usual.
No Needs? (Oh, there they are): A�One of the most fun things about The Sims is that they are driven by 6 basic needs. A�You have to balance the day so that all of the needs get met. A�Otherwise your Sim becomes unhappy or even dead. A�Admittedly, there is some perverse pleasure in intentionally killing your Sim in increasingly more violent and ridiculous ways. A�But, that comes later after you’re bored of them and ready for a change. A�Until then, you want to keep them alive and happy.
At first, I thought they might have gotten rid of that part of the game. A�As it was such an integral part, I wondered how that might work and how the game would be any good. A�Why eat if you don’t have to eat? A�Why sleep if you aren’t tired? A�Then, I noticed that things were still affecting my Sim, so I thought that maybe they had hidden them from people to make you pay more attention to your Sim and his/her actions. A�Turns out that it just was hidden as a menu option where I didn’t expect it. A�So, only bad for a brief period of time, but it did make me question my purchase for that time.
Food costs money?: A�This might have started with The Sims 2, but I don’t remember at this point. A�All I know is that I was shocked to open the fridge and see that I had to pay money to buy the food to cook it. A�Furthermore, I couldn’t even make some dishes because I didn’t have the proper ingredients and I have no idea how to go about getting those ingredients. A�So, my poor Sim has nothing to eat aside from grilled cheese and cereal.
Being Bad Has Consequences: A�I’m not talking about Jessica Rabbit “bad”, though that might have consequences, too. A�I don’t have enough Sim friends nor a boyfriend to see if talking bad about them behind their backs or lying/cheating on your significant other will actually affect your Sim or their mood. A�However, if you do something terribly, then it will affect your Sim. A�For instance, my Sim cooked a bad meal and was in a funk for a few hours. A�Another time, she slept weird in her bed and was off the next day. A�These are cool little touches that make the game more interesting.
At the end of the day, it’s still simulated human life. A�And, I think that we can all agree that real life isn’t all that great to begin with. A�You wake up, take a shower, eat breakfast, go to work, come home, maybe have an hour or two to yourself, go to bed, rinse, and repeat until you go crazy out of boredom or go through a mid life crisis. A�Which, I guess, is just a reaction to 35-40 years of a boring life. A�So, honestly, how much more exciting can they make simulated life? A�The answer, unfortunately, is not more exciting at all.
Not much has happened in Simsville over the years. A�Everything that was great about the games is still great about the games. A�There have been some quality of life improvements, but most of the parts of the game that weren’t fun still aren’t fun. A�Life, as we all too often learn, just isn’t as amazing as the magazines and social media profiles of jet setting young trust fund babies would have us believe. A�It’s mostly just going to work so you can afford to buy a toilet and don’t have to pee your pants any more.
I still love and enjoy the game. A�The boys, when the mood strikes them, will play for hours and laugh and giggle as their Sims do silly things that they’d never consider doing. A�Wait until their older and the realize that is happiness sucking, soul crushing life and the Sims are closer to reality than they ever expected.
Okay, I don’t want to end this on a downer, but I also don’t want to ruin the joke. A�I don’t care as much about the joke as I do about keeping things positive, so here goes. A�I will continue to play the heck out of The Sims 4. A�I haven’t gotten as into it as I was when I was younger, but that’s mostly because I’m older now and free time is much less abundant than it once was. A�However, I’d like to follow a Sim family through several generations and see where that leads. A�Coming Soon to Hulu?: A�Pinky’s Family!
-To buy a box of M25 or not? I wish the spoilers were flowing a little more freely since the boxes are below $200 at the moment and while the thought of possibly pulling a Jace, the Mind Sculptor out of a pack is dancing in my head, ita��s not quite enough to make me jump and preorder. My prediction for the big ticket cards in the set: Enemy fetches, Tarmogoyf, Aether Vial, Liliana of the Veil, Wurmcoil Engine, Force of Will, Mana Drain and Crucible of the Worlds.
-The first DLC characters for Dragonball FighterZ have been announced; Borly and Bardoc. Bardoc is Gokua��s pops so ita��s essentially another Saiyan which is a little disappointing. While I have gushed uncontrollably about the game, I do wish they would bring in some more non-Saiyan characters. On the other hand Borly should be the largest character in the game so ita��ll be interesting to see how powerful the character actually is.
-A Japanese bike company (Khodaa-Bloom) designed a really cool Megaman themed bike. It can be yours for the low, low price of $2700 USD. For that price, it better come with a friggina�� Buster Shot on the front.
-Not sure where Ia��ve been, but somehow I missed the fact that Gamestop managed to swing a deal to have a Secret of Mana remake for the PS4 be a Gamestop exclusive. Interesting to see if this becomes a thing, (i.e. Target gets exclusive games, Walmart gets exclusive games,..).
-Only 59 more days until God of War 4 is released. But whoa��s counting?
-For all of my Star Wars fans out there, you can preorder the largest Star Wars toy that Hasbro has ever made, Jabbaa��s Sail Barge, for a mere $499.99! This monstrosity is 4 feet long, a little over a foot wide, and a 1 A? feet tall, and comes with either divorce papers or a letter from your child expressing their undying love and gratitude. There is a catch, Hasbro will only start production if they get 5,000 preorders by 4/3 (currently, as of this post, they have 1,259 orders). You can place your preorder at www.hasbrolab.com.
-Finally, I want to thank everyone who follows us on Twitter and/or Instagram!
Articles, podcasts, videos, and more about games and occasionally pop culture