Street Fighter 6 Early Impressions

Introduction

On Monday, I gave my early impressions of Mortal Kombat 1. As I wrote in that article, I talked about how Chris and I discussed getting the gang back together for old time’s sake. I suggested talking about Mortal Kombat 1 and Street Fighter 6 Early Impressions as a soft landing spot. We both played the games from the very first in both cases. Well, not Street Fighter. Nobody played that one.

But, you get the point. Once Chris learned that I played Street Fighter, we put it into our regular rotation for a time during the monthly nerd nights. Looking back on it, we always lamented that once a month seemed like too long to wait. Now, I for one, would kill to be able to meet once per month. The cruel irony of fate. I work less and also, somehow, we have less time to hang out. Oh well, self pity over.

How Do I Write This Thing?

When I first heard about Mortal Kombat 1, I immediately Googled to see if the game actually existed. When I heard about Street Fighter 6, I went about my business. I might have texted Chris about it, but it certainly made less of an impact on me. And, here comes some nerd shame admission that we are so good at around here.

I haven’t played a Capcom fighting game since Marvel vs. Capcom 3. I haven’t enjoyed a Capcom fighting game since Marvel vs. Capcom 2. I played Street Fighter 3 a couple of times and never played Street Fighter 4 or 5. Actually, looking back on it, Chris and I might have played some Street Fighter 5. If so, it’s forgettable. I bet that’s the main reason that this game made so little impact on me. I played Mortal Kombat 9, X, and 11 and enjoyed every single one of them.

Humble Beginnings

Okay, let’s start over and see if I can find my love for Street Fighter like I did with Mortal Kombat. First, my very first memory of the game escapes me. I remember distinctly reading EGM (the property still exists) or some other such magazine to figure out tips and tricks to get better. I learned about how the fighting system stores moves and by chaining together basic attacks with a special attack, you create an unblockable combo move. Now, it’s coming back to me.

Ryu and Ken were always my favorites. But I liked Sagat for some time, too.

I started to convince myself that Street Fighter required more skill and it briefly became my game of choice. Because you played on only one quarter when you won back then, I wanted to be able to get as much out of my coin as possible. I think the same article also introduced me to the concept of zoning and counter moves. I never got to “professional” level, but I definitely put together several 5 to 10 game win streaks in my day.

Street Fighter Alpha 2

My glory days for Street Fighter came during the Alpha phase. The 2nd one came at a time when I found myself getting back into video games. I lived alone for a brief time when I moved to Massachusetts. I needed to fill the time not spent working. So, I bought comics, Magic the Gathering cards, and a PlayStation. Fun fact: I promised myself after buying the PlayStation that I’d never pay full price for a console again. I kept that promise to this day.

I loved the art style of Alpha and the new characters and combo system. Because this game came out before the advent of at home high speed internet, I played mostly by myself and never got a chance to play against anyone other than Christine. While fun, it never truly captured the glory of those days in the arcade.

The Verdict

I gave very few Street Fighter 6 Early Impressions in this article. I think that because I have two friends who play the game and Aiden also enjoys playing Mortal Kombat against his friends that I have more invested in that game. I still like the aesthetic of Street Fighter and get excited by new game announcements. But, it just doesn’t hook me like MK.

One thought on “Street Fighter 6 Early Impressions”

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.