All posts by Noob of All Trades

Shawn Lucas is the self identified "Noob of All Trades". He is married and the father of three boys, two of whom help with their own podcast every couple of months. Raised on Atari, Nintendo, and Sega, he enjoys all games and will play all of them to the best of his ability, which is often average at best. Currently, he is most interested in Magic, Heroclix, and other games that he can play with Chris and his sons.

Thank You Nintendo and Sega

Introduction

The last day of Thanksgiving brings an article that I’ve been planning and crafting for almost the entire month. I hope that it lives up to that hype and doesn’t disappoint. When I came up with the “Thankful for….” series, I knew I wanted to say thank you Nintendo and Sega. Like other gamers my age, both played a huge role in my teenage and early adult life.

Those who come back to the page often know this story. But, I told it again texting my brothers for Thanksgiving. We owned an Atari 2600 forever. My parents fought against buying us and NES, but finally broke one year and got it for Christmas. It came years too late and I then got a job and rendered it obsolete by buying an SNES. But, it still remains a good memory and one that gave my brothers and I a smile in the face of the death of our mother.

Nintendo vs. Sega: A Battle for the Ages

Nintendo took a side character from Donkey Kong and gave him (and his brother suddenly?!) their own title. This title went on to spawn a genre that persists to this day, the side scroller. If you told me at the time that this game would bring literally thousands of clones and also birth other genres, like Metroidvanias, I’d never have believed you. Yes, we all know that I’m not the most visionary among us, so that’s no surprise. But, seriously, the games involved running sideways and jumping to avoid things. And, yet, I dumped quarter after quarter into that very game. I used that as one of my arguments to my parents when I asked for the NES. We spend this much and it saves me this much.

One of those clones came from Sega, a video game company that showed true promise. They made fun games that toiled in obscurity (sound familiar?) in the shadow of the Nintendo behemoth. To whit, I never even knew that Sega made a console before the Genesis. I discovered them when they made the bold decision to finally stand up to their bully in the console wars. Part of that stand came with a redesign of their blue (not yet mascot status) hedgehog as a supersonic (yes, pun intended on their part) alternative to the slow and plodding running sideways and jumping to avoid things of the Mario games.

As you see from the video, Nintendo responded to Sega’s claims that Mario is too slow and boring. They added new powers and, more importantly, put a run meter into the game. This worked because even though I started as a Sonic fan, Mario rules my gaming memories. The games are just much more deep and detailed than the Sega counterpart. Don’t get me wrong, I like much of what Sega did, but Nintendo made Mario into a true icon.

Beyond Mario and Sonic

Both companies obviously expanded their libraries beyond Sonic and Mario. Nintendo started their habit of allowing any and all development companies to throw shit at the wall and hope for the best. Sega held their cards closer to the vest and mostly just allowed polished games and franchises on their consoles. But, I plan to concentrate only on the best of the best games in this article.

Thank you Nintendo and Sega for these franchises that endured and followed me through life. Again, I became a staunch Nintendo fanboy when they dropped the pretense and released Mortal Kombat II unmolested. They repeated offered better graphics and more fun gameplay than Sega. Even so, it surprised and saddened me when Sega decided to stop manufacturing consoles.

Nintendo 64 and Sega Dreamcast

When I think of one of the seminal times of my gaming life, that death of Sega still feels fresh and raw in my memory. Being part of the problem when I purchased a Sony Playstation instead of a Sega Dreamcast as my first console as a grown adult, I obviously helped in that demise. However, as a young person not fully versed in the insanity of our money culture, I still expected Sega and their consoles to be a part of my life for the duration.

Thankfully, Sega stuck around long enough to give us one last Mario v. Sonic showdown into the three dimensional realm. You can argue the merits of this transition. Many, including some of my most esteemed colleagues made a living doing just that. For this article, I argue neither for nor against it. I simply include them as a monument to the fallen and a reminder that nothing in life is permanent. Oof, that got philosophical.

Thank you Nintendo and Sega for great games, as always.

Both Companies Innovate and Survive

Nintendo famously went away from the bro culture that gaming became and started developing their consoles as more family oriented. They pioneered the use of motion based gaming with the Wii, revolutionized mobile gaming with the 3DS and WiiU, and then put it all together in their piece de la resistance, the Nintendo Switch. Again, I started the 3D console wars with Sony, moved to Microsoft, and ended up firmly back in the Nintendo camp.

Meanwhile, Sega focused on making great games for other systems, thereby removing the loss leading nature of gaming systems. They pivoted to a more pop culture focus for their characters, releasing several successful cartoon series. Finally, they triumphed over Nintendo in creating a “cinematic universe” for their mascot in the form of three movies and at least one television show. Nintendo eventually responded with a movie of their own and a soon to be released sequel.

The Verdict

No matter the setting, both Nintendo and Sega brought my great joy in my life. Sure, I mourned when Sega stopped making consoles and wondered if Nintendo could survive the leap to 3D gaming. But, that made me shout with excitement even louder when both survived and grew into their new roles in the ecosystem. I look forward to decades more with these two industry giants. One last time, for now, thank you Nintendo and Sega.

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X-Books October 2024

Introduction

I went from missing the entire Krakoa era (other than the very end) to trying to collect as many of the mutant based titles as possible. As a result, X-Books October 2024 outpaces the other Marvel books for last month and this month. And, I haven’t even collected all of the possible books. Each month it seems like they add a new one or I find one that I missed. Clearly, the mutants are carrying Marvel Comics right now and they’re using them to hype up the eventual reveal in the MCU.

Exceptional X-Men #1

Writer: Eve L. Ewing, Artist: Carmen Carnero

Quick Synopsis and Thoughts: Kitty tries to adjust to normal life in the wake of the fall of Krakoa. She’s a bartender, attending therapy, and going out on dates. No plans to start and lead a new team of mutants. Then, she intervenes in the rescue of just such a young mutant. But, still, not going to recruit that mutant into a team. Back to work. Or, is she? Emma Frost reaches out to find several of the X-Men and settles on Kitty. What plans does she have?

I loved Eve L. Ewing’s Black Panther story. I’m glad she’s back and writing for this book. It has some of the charm of She-Hulk, but not quite on the same level. As long as she keeps some of that fun in the book, I’ll keep coming back for more. The art, too, gives me a reason to enjoy the book. Carnero understands the assignment and gives the book a colorful look that adds to the fun. My verdict: Great start.

Nyx #3

Writers: Jackson Lanzing and Collin Kelly, Artist: Francesco Mortarino

Quick Synopsis and Thoughts: The mutants of Nyx bid farewell to one of their fallen as they continue to face prejudice and attacks. In the aftermath, they welcome Anole into their family. Kamala Khan also makes an appearance, fighting alongside X-23. She continues to get pushed to think of herself again as Ms. Marvel and join the fight completely, an act that will tip the scales in the battle.

Lanzing and Kelly brought me my favorite Guardians of the Galaxy story, maybe ever. They pick up this title, another rag tag group of heroes that call themselves a family and bring much of the same magic to Nyx. I never heard of the title before now, but I’m glad that they enticed me to read it by putting these writers together again. The art lacks some detail, but I like the use of two page panels to bring more action when called for. My verdict: Great.

Phoenix #3

Writer: Stephanie Phillips, Artist: Alessandro Miracolo

Quick Synopsis and Thoughts: Jean works to rescue an entire planet of abductees. Tipped off by Corsair, she wonders if she can even trust him. But, she goes through with it nonetheless. They have a showdown and the final page reveals who was behind the entire plot. The Black Order, scions of Thanos, now work to try to bring down the Phoenix.

This story is one of the few from these titles that doesn’t resonate with me. I never got into the original Phoenix story and the only recent experience I have is when they revealed that the Phoenix force was Thor’s mom or whatever. Not sure if that is even canon anymore, so who the heck knows. I don’t hate the story. It’s just that I can’t get into these galaxy spanning storylines as well as the more personal and down to earth ones. I will say the art is pretty in this book and that helps me to make it through the story. My verdict: Good.

The Uncanny X-Men #2 (Legacy 702)

Writer: Gail Simone, Artist: David Marquez

Quick Synopsis and Thoughts: Like Nyx, the Uncanny bunch stumbles on a group of wild and untrained mutants. Initially, Wolverine causes a ruckus and the two groups battle. Jubilee comes back from a visit to the prison and brokers a tentative peace between them. Logan refuses any part of the mentoring or training. Interspersed in the story, they read from the journal of Charles Xavier and it gives some insight into where this story might go.

Marvel continues to sucker me into titles with writers that I love. This time, Gail Simone brings her unique ability to make these super powered beings completely human, even the mutants. By the end of this story, I expect to laugh more, cry more, and cheer when all is said and done. Right now, she’s masterfully setting up the pieces. Marquez helps to establish that humanity and those relationships with his very real portrayal of their facial expressions and other interactions. A good team for this title. My verdict: Great.

X-Force #3 (Legacy 283)

Writer: Geoffrey Thorne, Artist: Marcus To.

Quick Synopsis and Thoughts: Forge’s team makes their way to confront the Fracture Node. They pick up on a massive force in the same area and try to neutralize that, as well. Neither goes according to plan because Nuklo feeds off of the anomaly and vice versa. They sacrifice themselves in the name of saving the day and end up on the verge of destruction.

This book is wild. While some of the other books focused on character building and the more human side of things, this one went balls to the wall with action right out of the gate. Usually, that’s not my thing, but it works with this book and this team. Add to the fact that the art is probably some of the best in the X-Books October 2024 and I want more of all of it. My verdict: Very good.

X-Men #4 (Legacy 304)

Writer: Jed MacKay, Artist: Netho Diaz

Quick Synopsis and Thoughts: An insane group of social media “stars” go live on a regular basis to kill mutants for clicks, likes, and subscribers. When the X-Men track them down from landmarks in the background, an epic battle ensues. What’s worse is that each member of the group seems to have a power that nullifies one of the X-Men. They return to report their success to the Sugar Man. The X-Men return to their base to regroup and come up with another game plan. At the end, an old friend awaits as Magick’s chess partner.

This article mirrors X-Factor some. So much so that it made me think of that book and why I never added it to my pull list. Oh well. A long weekend coming up that maybe I can use to travel to That’s Entertainment to fill in some of the books that I missed. I think I never put in an order for next month, so I need to pick up some books. Anyway, I liked this story more than what they did in X-Factor, which is why I mention it. MacKay gives us a reason to care about the social media aspect of the story. My verdict: Good.

The Verdict (X-Books October 2024)

Just like the main Marvel books, X-Books October 2024 brings some great stories. I liked every book, even if Phoenix isn’t quite my cup of tea. A few months ago, others joined mine and Chris’s chorus of “comics might be dead” and then DC sold half a million Absolute Batman books. So, I’m just sticking with my, “this might just be another golden age of comics” and if you’re not reading, you’re missing out.

Images downloaded from Marvel.

Marvel Comics October 2024

Introduction

My commitment to the page can not be questioned. My ability to live up to that commitment, however, remains very much in question. Last month, I posted 7 articles and I posted 5 so far this month. Hopefully, with Thanksgiving break, I make it to double digits this month. It remains to be seen. This week, I plan to post this Marvel Comics October 2024 article, then Marvel from November, then the X-Books from both months.

I also want to finish my Thankful articles with Sega/Nintendo and Steam. That gets me 6 more articles and up to 11 for the month. While not the best number for momentum building, at least I can point to something for this month. I promise, folks, I will get this page and the supporting content back to our semi-regular updates soon. How soon? Well, I’m done making promises. 😜

The Avengers 18 (Legacy 784)

Writer: Jed McKay, Artist: Velerio Schiti

Quick Synopsis and Review: Hyperion hurtles through space on a collision course with Earth. The Avengers realize and recognize the threat and try to neutralize it before it destroys the planet. The X-Men also make a cameo, as do the gods of Asgard. In the end, they come up with a plan to dimension shift him into another Earth that needs his assistance. Problem solved. Also, Thor formally asks Storm to become part of the team.

A bit anticlimactic on this one. I realize that not everything can be a 6 issue arc with the fate of the universe on the line, but I expected more from this story. However, those who saw McKay taking over for X-Men and predicting another AvX story just got a pretty big hint that may happen sooner rather than later. Schiti’s art is absolutely gorgeous and gives us the Avengers level team we need on this title. My verdict: Decent.

Captain America 13 (Legacy 763)

Writer: J. Michael Straczynski, Artist: Carlos Magno

Quick Synopsis and Review: Tell JMS that not everything needs to be a six issue arc with the literal fate of the human race on the line. Cap and his crew fight through the army sent by death. Cap realizes that he, alone, must face death and does so in an epic clash that goes on for about a dozen pages and includes a “final form” that doesn’t quite work out as intended. Cap defeats Death but, in doing so, isolates him and “ensures the downfall of humans” according to Death. So, where do we go from here?

The last two issues finally paid this story off. I think JMS wanted to write Dr. Strange, because this story reminded me very much of a Dr. Strange story instead of Cap. But, he pulled it together and gave it the Cap treatment. The fight between Cap and Death and the uncertain ending give me hope that this book is in good hands. While the art takes some shortcuts here and there, Magno knows when to bring the full monty and give us what we want. My verdict: Great.

Fantastic Four 25 (Legacy 718)

Writer: Ryan North, Artist: Carlos Gomez

Quick Synopsis and Review: Meanwhile, Ryan North continues to show why he’s the best pick for this book. Nearly all of his stories harken back to the early days of comics and Fantastic Four where everything can be contained within a single issue. They start in Latveria where they find a mysterious dome. When they touch it, they are instantly transported to an alien planet! They teach and learn from the denizens of the world. Johnny finds himself love. The FF also find a terrible secret on the planet that threatens the lives of many. Because they’re heroes, they solve the problem and jet off of the planet for the next adventure.

Now that Rainbow Rowell is no longer writing She-Hulk and they killed the GotG again, this might be my new favorite book. It always jostled for the top with the other two books, but now there’s no denying it. I love, LOVE how North writes the Fantastic Four. And Gomez’s art never lets me down. He has a good grasp on the characters and what makes them unique. My verdict: Great.

The Incredible Hulk 16/17 (Legacy 797/798)

Writer: Phillip Kennedy Johnson, Artists: Daniel Earls and Nic Klein

Quick Synopsis and Review: Issue 16 deals with some of the history of the Eldest. The normal ultraviolence that comes with such a being. The end sets up (again) the confrontation between Hulk and the Eldest. In issue 17, Hulk arrives at Vegas and accepts the invitation from the Eldest. Meanwhile, Banner is trapped in the Hulkscape and trying to find a way to free himself. Betty (not real) torments him. Later, after confronting the Eldest, this Betty subdues Hulk in order to allow for the true ascension of the Eldest.

Both issues accomplish what they want. I think Marvel realized that 800 was on the horizon and dragged things out a little bit. That’s all well and good, but it makes for some repetition in the story, like issue 16. I loved 17, though, and PKJ writes Hulk on par with Ewing. I’m glad they brought him on after some subpar runs in between. The art still bothers me, but it’s starting to grow on me some, too. My verdict: Overall, good.

The Verdict (Marvel Comics October 2024)

I lost She-Hulk, Dr. Strange, Guardians of the Galaxy over the last six months or so. That leaves only the books above in my regular rotation. I picked up some of the new Ultimate Marvel stuff, but I have to say, I don’t really like it all that much. And, so Marvel Comics October 2024 is a small but mighty bunch.

Not Reviewed: Any Amazing Spider-Man with Zeb Wells writing. Also, Venom 37 (still Venom War? another Venom War? I’m tired, Boss.)

Images downloaded from Marvel.com.

DC Comics November 2024

Introduction

As discussed previously, in an effort to both get the page back on track and also not miss any comic reviews, I plan to review last month’s and this month’s comics over the duration of this month. I posted last month’s DC Comics already and now need to discuss DC Comics November 2024. The comics all have the “All In” designation on the cover, whatever the heck that means.

From the looks of it, “All In” is a soft reboot of the books with new creative teams after the events of Absolute Power. While I once cursed the every two year cycle of reboots, I welcome them now. New creative teams and a slightly new direction keeps the books fresh. And, with the new Ultimate and Absolute universes, both companies can reboot the books without affecting the main title. Win/win, as far as I’m concerned.

Action Comics 1070 and 1071

Writer: Mark Waid, Artist: Clayton Henry

Quick Synopsis and Review: The Phantom Zone projector cracks and shatters in the Fortress of Solitude. A three headed “phantom” of Kryptonians escapes. Superman must defeat them in spite of the fact that they outclass him in nearly every measure. However, they lack allies, and he comes with many. With the help of other super beings and Jimmy Olsen, they defeat the threat. Then, Superman travels into the Phantom Zone. He survives an ambush and fights his way to meet the so-called “Phantom King.” Meanwhile on Earth, an alarm in the Fortress of Solitude brings two of the younger super fellas to investigate. While we don’t know what they see, Superman meets up with and old acquaintance, Mon-El.

DC did the impossible a few years ago. They got me to finally care about Superman without killing him off. Ever since, I enjoy Action Comics and Superman much more than I ever expected. And, they again have one of my favorite writers working on the book. So far, this story lacks something. It’s entertaining enough and, while somewhat simple, the art looks like a Superman book. I just hope something happens to distinguish this from just another comic book. My verdict: Good

Batman 153 (Legacy 918)

Writer: Chip Zdarsky, Artist: Jorge Jimenez.

Quick Synopsis and Review: A familiar beginning with a family in an alley. This one ends with Batman overlooking them getting directions from a stranger. He meets with Gordon who comes to the conclusion that Gotham and her people are getting better. Some politics. Some underworld dealings. Then a character who looks like Captain America’s third cousin twice removed. He and Bats have an interaction and the authorities side with Patriotic Dude, or whatever. They try to arrest Batman and he disappears. Goes into hiding. Someone attempts a hostile takeover of Wayne industries and the dude with the eyepatch (did I forget to mention him?) gets shot.

This title kept its creative team. I think maybe they should reconsider that. I liked some of Zdarsky’s work on this title, but much of it follows the messy story like this issue. Is it an homage to Batman books of the past? Trying to be something different? As a result, it makes JImenez’s work slightly wasted. Great panel work and appropriate use of splash panels give the story more merit than it deserves. My verdict: Decent.

Catwoman 69

Writer: Torunn Grobekk, Artist: Fabiana Mascolo

Quick Synopsis and Review: Selina wakes up in a room that isn’t her own. She scans her phone for clues and feeds one of her cats. It flashes back to the night before and her working over some rich pricks at a party. Meanwhile, a computer geek makes her using facial recognition software. Selina’s on the run and in disguise. But, computer nerd guy makes her again, this time in Berlin.

Okay, this is how you write an homage issue while bringing something new to the character. Where the Batman book failed by trying to do too much, this issue reads very much like any number of Catwoman introduction stories. Gronbekk leans heavily into the character and gives us something to look forward to next time. Mascalo’s art lends an ethereal quality to the story that also gives off the mystery of the character. My verdict: Good.

Detective Comics 1090

Writer: Tom Taylor, Art: Mikel Janin.

Quick Synopsis and Review: Someone presents Batman with a “gift”. Someone tied to a chair. They wanted him alive just long enough to watch the person die. “Don’t make the same mistake your father did.” Cut to Thomas Wayne in the hospital, called in to deal with a tragic accident. Some exposition around the Wayne family. There’s a serial killer stalking young criminals in Gotham. Bruce has someplace to be. More of the story from the past. The person that Thomas saved? Joe Chill.

While I thought Ram V’s opera for the previous issues was hit or miss (much more hit than miss), I respected him for trying. This book takes a similar swing, but we’ll see if it resonates as much as Ram V’s story. Somehow, I doubt it. Don’t get me wrong. I found the issue entertaining, but like the other books this month, it’s just missing something. Kudos to Janin, though, his art helps to tell the story similar to Mascalo with Catwoman. My verdict: Good.

The Flash 14 (Legacy 814)

Writer: Simon Spurrier, Artist: Vasco Georgiev.

Quick Synopsis and Review: Wally’s family takes a vacation to the center of the Earth to relax and recharge. Barry celebrates his retirement. The Justice League hang out in their fortress and do their Justice League type activities. Wally’s daughter ends up in the fortress, much to everyone’s surprise.

I lost the thread of the last couple of arcs in Flash. It got so bad that I stopped even reviewing them. But, this one gets back to basics and lets me reset my brain some. Truthfully, I only started collecting Flash because of Aiden. Then, I started to enjoy some of the writers. And, every now and again, I like what I read. My verdict: Decent.

Wonder Woman 14 (Legacy 814)

Writer: Tom King, Artist: Daniel Sampere.

Quick Synopsis and Review: Diana walks along the beach. She dives into the water. This triggers myriad flashbacks of her time without Steve. When she surfaces, she sees Steve and they spend some time together. He realizes that it is no longer his place and leaves. She takes a piece of her own soul and his and places them in the clay. After praying, the clay takes the form of her daughter.

A terribly simple explanation of one heck of an issue. When I saw Tom King take over Wonder Woman, I cheered. I loved everything he wrote and couldn’t wait to see what he did with the book. Then, I wondered if maybe his voice didn’t match the character. This issue finally pays off all my expectations. With Sampere’s beautiful art, King tells a painful story of loss along with an inspiring story of hope in only 20 something pages. Thanks for saving the books this month. My verdict: Great.

DC Comics November 2024 Final Verdict

A bit of a mixed bag this time around. Nothing truly terrible. But, nearly every book seems to be missing something. Not the right tone. Too much going on. A story without much of a purpose. Then, Wonder Woman blew me away with the simplicity that brings out everything I enjoy about that character. Good to end DC Comics November 2024 on a good note.

Images taken from DC.

Side Note: I noticed embarrassingly late that DC Comics November 2024 included Legacy numbering.

DC Comics October 2024

Introduction

I continue to try to make up for the failure of Frightober by catching up on the comics I missed from last month. So, this week, in addition to the current shipment, I need to review DC Comics October 2024. You may remember that previously when this happened, I simply skipped the month. But, that’s how committed I am to making this month better and building to keep the momentum going next month into the new year.

Also, I only need to read and review six issues for last month’s shipment. So, it makes things a little easier. Once I get to the Marvel issues, I might have to split it up among two weeks. But, we’ll cross that bridge when we get there. For now, enjoy last month’s (and really a couple of months ago at this point) books.

Action Comics 1069

Writer: Gail Simone, Artist: Eddy Barrows

Quick Synopsis and Thoughts: Weary from his last battle, Superman needs to rest and recharge some before his final battle. Meanwhile, they tell the story of the behind the scenes of the people running the tournament. Bad dudes, of course. Then, they reveal his opponent. Someone from a planet very like his own with similar powers. They go back and forth before Supes pulls out the victory. With it, he saves the planet again and returns to Earth. Things return to normal.

A good conclusion to the story. A bit abrupt and predictable, but what else do you expect out of Superman? He fights and defeats the bad guy and saves the world. The art adds some to the light-hearted nature of Gail Simone’s writing but also maintains the seriousness of the fight for earth’s survival. While you never doubt the outcome, it’s a tough line to straddle, but they pull it off. My verdict: Good.

Batman 152

Writer: Chip Zdarsky, Artist: Mike Hawthorne.

Quick Synopsis and Thoughts: Bats and Cats fight together on the dying planet of Czarnia. They search for the Mother Box and fight against members of the Suicide Squad plus Bizarro. Battered and beaten, they find the box. Batman realizes that it acts as a beacon for Darkseid. They activate the box and escape onto a beach as Darkseid appears and take a “moment” before what comes next.

While I liked this issue and always love to see Bats and Cats together, I feel like it would have more impact if I kept up with the Absolute Power storyline. Because, alone, it just feels like I’m missing too much of the story to care. I mean, we all need to be afraid whenever Darkseid shows up. But other than that, I need to pick up the rest of the story. In addition, the art isn’t quite what I come to expect from one of DC’s flagship titles. My verdict: Decent.

Detective Comics 1089

Writer: Ram V, Artist: Guillem March

Quick Synopsis and Thoughts: The finale of this experimental story from the mind of Ram V. While I normally enjoy his stories, for some reason, this one never quite landed completely for me. This issue felt more like a traditional Batman comic to me and that gave me some grounding that the other issues in the story lacked.

So, I’m grateful for that part. And, I might need to go back and read the whole story through and see if it works better that way. Sometimes when you have these types of stories, it all comes together at the end and the pause in between waiting for each issue ruins some of the immersion for me. In any case, I liked the art in this book better than Batman. My verdict: Decent, for now.

Superman 18

Writer: Joshua Williamson, Writer: Jamal Campbell

Quick Synopsis and Thoughts: While Bats and Cats fight on another planet looking for the Mother Box, Supes and Zatanna fight and search for the mystical map to the Dark Roads. I assume they need it to help return power to the heroes. Meanwhile, the supporting characters battle against Amazos to save Metropolis. The final page gives us a sneak peak at what’s coming, Doomsday.

Again independent of the main story, this failed to have much impact on me. Unlike the Detective Comics story, though, I don’t have any plans of picking up the Absolute Power books any time soon. I might end up at That’s Entertainment this weekend for a Gundam build day. If they have the books, maybe I will grab them and can fill in the blanks of what I missed. Campbell’s art, at least, is pretty. My verdict: Decent.

Wonder Woman 13

Writer: Tom King, Artist: Tony S. Daniel.

Quick Synopsis and Thoughts: A weird team up between Wonder Woman and Robin to find the heroes that Waller jailed. I won’t sound like a broken record and say, again, how much missing the main title puts me at a disadvantage here.

What I will say is that I feel like Tom King finally started to reach his potential with this title just as they took the detour into the Absolute Power storyline. Hopefully, he can pick up that momentum again going forward. Because his words and Tony Daniel’s art make for a great combination. My verdict: Decent.

Not included in DC Comics October 2024: Flash.

The Verdict

DC Comics October 2024 finishes Absolute Power, which is good for me. Those of you who read the actual books might feel differently about the story. But, in addition to growing weary of multi book tie ins, I just didn’t understand the reason for this one. Just to get the Absolute name out there and try to sell some of the new line? Or, is that simply a coincidence?

Pictures from the mothership.

Thank You Atari

Introduction

As mentioned previously, Frightober died on the vine this year due to unforeseen circumstances. But, we promise to come back bigger and better next year. We also pledge to make Thankful for Gaming bigger than ever this year. I started with comics earlier this weekend. Now, today, I kick off the thankful with Thank you Atari.

Those who spend any time here know that both Chris and I are old men gamers. Me slightly older than him. As a result, I grew up with both the Atari 2600 and 7800 in the house. Whenever I get a new computer, the first thing I do is download the Stella emulator to play those games. A couple of years ago, I bought one of the Retrokin Atari systems. Just this year, I bought one of the 7800+ systems from Atari.

Okay, But, Why?

Aside from the obvious nostalgia and memories that the games bring back, they’re genuinely just fun games. When I first got the Retrokin to work, I spent a good half hour playing Frostbite until I achieved a score of almost 200,000. I then went on to time out in PItfall (something first accomplished while sleeping over my grandmother’s apartment when younger) and beating Superman, a game that I barely played when younger.

Sure, the graphics are terrible and the game play is repetitive. But, that’s why I love these games. You can have your speed runs. I want a good old fashioned high score battle any time. No pause button. Only one button and a joystick. So tests the mettle of a man. Okay, sorry, I got a bit carried away there. But, those are the reasons that I like the games. It takes away all the pomp and circumstance and gives you games stripped down to the simplest terms.

Doesn’t It Get Boring?

Well, sure, of course it does. But, you can say the same about modern games. How many times can you mine for diamonds or beat the other team in Madden by 75 before you walk away from those games? At least, in my case, I have these games to fall back on when the modern game becomes too much to bear.

Additionally, I don’t want to speak out of turn, but how many other systems will have a thriving homebrew community 40 years later? Command such respect that the company updates the software and recreates the hardware for a third generation? Granted, gaming changed and many developers release their own emulators to preserve older games. But, that takes the power out of the hands of the hobby programmers some. Plus, they continually attack those hobbyists and try to enforce decades old copyrights. How much longer until the emulation industry dies altogether?

Thank You Atari

Fun and engaging games that are almost half a century old. Homebrew games by the dozens. New releases even this year by some of the best and brightest programmers from back in the hey day. What more do you need to convince yourself that the answer to “Have You Played Atari Today?” is a resounding yes each and every day?

Spawniverse and TMNT November 2024

Introduction

After another gut punch last night, I figured nothing to do but get back on the horse and ride again. Plus, I needed an escape from everything. So, here comes Spawniverse and TMNT November 2024. I only received the main TMNT title and everything but Rat City and the main Spawn title. Nevertheless, that gives me 4 comics to review. Perfect number to keep things rolling and get back into the habit of writing on the page.

In spite of everything, I kept this page going. To let it go at this point feels wrong. Hell, just a couple of months ago, I got some responses about the podcast and then abruptly stopped recording that. Also, got a few hits on the Instagram. I can make this what I want, but I need to commit to making it happen. Let’s get back to it.

Gunslinger 36

Writer: Uncle Todd, Artist: Carlo Barberi

Quick Synopsis and Thoughts: Someone tries to negotiate with the White House to get Javi’s charges overturned. At first, they say no, until someone realizes just what an important bargaining chip he is. The story shifts to Javi in the hospital and it, turns out, he’s a miracle of healing, too. After knocking out a cop who tries to give him crap for shooting the other cops, he goes back to rest. The rest of the issue deals with the various people who are hunting Javi and ends with Monolith finding one of the others and casually threatening him.

The book is building to something big and I’m here for it, but he buildup is starting to feel a bit too long and familiar. I hope that Javi stops playing dead soon and starts kicking ass again. As always, Barberi’s art remains probably the most true to the original Uncle Todd version. My verdict: Good.

King Spawn 38

Writer: Uncle Todd, Artist: Yildiray Cinar.

Quick Synopsis and Thoughts: Tyrone finds himself in quite the pickle, chained by his wrists and ankles with Simmons, Cy-Gor, and the Tinkerer standing before him. Al asks for some alone time and uses that to threaten Tyrone. With no powers, all of the agents of heaven and hell find themselves on the run. With Al, it’s the vampires and other creatures of the night. When some vamps think they get the jump on Al, Cy-Gor comes to his rescue and they realize that it’s gotten real.

So, the various factions work together to forge an alliance (uneasy as they often are between warring factions who use the “enemy of my enemy”) in order to take down Al. The issue ends with a standoff between Al and a ninja. On the final page, they pounce at one another.

More action in this one that Gunslinger right now. I appreciate that. Because the two stories mirror one another, I think that’s the reason for the familiarity and slight boredom with Gunslinger. The last page gives me hope that next one brings some beat em up for us. Cinar started last issue, I think, and his art isn’t quite at Barberi’s level, but it’s still very good. My verdict: Good, looking to be great maybe, next couple of issues.

Scorched 34

Writer: Layman, Artist: Stephen Segovia.

Quick Synopsis and Thoughts: Our girl Jessica is back and in disguise to meet Marc Rosen. They talk about her plan to infiltrate Wynn and the success of that plan. As they part, Jessica tells Rosen to relay a message to the team to watch out for retribution. Also, he needs to take better care of himself. Unfortunately, without Medieval, that’s going to be difficult.

Of course, during her trip back to the agency, she finds herself in a dark alley. And where there are dark alleys, there’s potential allies. Spawn “ambushes” her as a test and then they discuss her plans to help Rosen before getting out of the game. He says “that’s not how this works”. Before she can give a proper response, the alley reveals that enemies are around, too. Two thugs jump them. They dispatch of them quickly. Back at headquarters, Rosen looks at himself in a mirror before smashing his face in anger that Medieval is gone.

Layman’s voice is starting to come out in this title. I’m glad. I enjoy his writing and think the Spawniverse can only grow with new voices in it. Like, look at Gunslinger and King. They’re looking far too alike right now with Uncle Todd at the helm. Jessica, too, is on the run, but her story involves more intrigue and subversion. Plus, the band getting back together is going to feel so much sweeter after all this time. Segovia’s art and the colorful team members make this my favorite book in the Spawniverse. My verdict: Great.

Teenage Mutant Ninja Turtles 3

Writer: Jason Aaron, Artist: Cliff Chiang

Quick Synopsis and Thoughts: Somehow I missed the second issue telling the story of Michaelangelo. Hence this month’s Spawniverse and TMNT November 2024 title. Luckily, this one caught me up at the end. I’m glad this one came, though. My favorite, Leonardo, meditates along the banks of the Ganges river. Trying to find some level of completeness in his life, instead the Foot Clan finds him. He takes care of them easily and commandeers a helicopter.

Cut to Raph and Mikey also dealing with the Foot Clan. They bicker amongst themselves and they fight the enemy. Raph gets ready to peace out because that’s just what Raph does. Leonardo cuts him off and tells them both that Donatello is in deep and they need to go to his aid.

I will say this until it sinks in. Like Chris, I wondered how Jason Aaron might handle the TMNT. After the heart and affection of the previous writer, Sophie Campbell, I didn’t think I was ready for Aaron’s harsher version. But, he’s pulling it off so far. Dealing with the alienation of the turtles by starting them off cut off from one another is a nice touch and a chance to give them time to grow as a team again. The art in this issue makes me think of the old TMNT books and that’s a good thing. My verdict: Great.

The Verdict

While I missed a couple of titles from Spawniverse and TMNT November 2024, the ones that came impressed me. Yes, Gunslinger and King felt a little too much alike, but I can live with that because both books were unique in their own way. Hopefully some of the other books come next month or I can fill by heading down to That’s E over Thanksgiving break.

Images taken from, well, Image.

Marvel SNAP November 2024: War of the Nine Realms

Introduction

Frightober fell apart this year. After a promising start, things blew up due to several unforeseen circumstances. As a result, I also needed to rework the Noob’s Book Club schedule once again. I went an entire month without updating. Sorry. I will explain more with the episode coming this weekend. In spite of all that, I remain committed to getting back on track this month, starting with Marvel SNAP November 2024.

While not a first for me, I never even loaded the game last month. So, coming back might be a bit of a learning experience. Then again, this is Marvel SNAP we’re talking about. As long as you still play cards on a battlefield of three locations, I’ll figure it out. Ugh, that sounded bitter. Sorry.

New Locations

I like Valhalla. Anything that gives me a chance to abuse On Reveal cards sounds fun. Time to dust off the old Odin deck and see what shakes out. Yggdrasil just buffs power at another location. I mean, it might be fun with the one that decreases power by one each turn. But, that’s just the math geek in me laughing at all this action for ultimately nothing. Otherwise, I don’t see a huge advantage from the location.

New Characters

King Eitri

Image 1 of 6

Activate: Draw a card that didn’t start in your deck.

Fenris Wolf is the ultimate troll card, especially for someone like me who always seems to end up on the short end of the stick against disco or destro decks. Bringing back someone’s Infinaut sounds like a blast. Sutur goes right in my Skaar deck, but I don’t know which card I’d swap it in for. Eitri and Gorr are just decent cards by themselves. I think the two that I’ll have the most fun with, though are Malekith and Frigga. Especially Frigga. That recursion ability makes me unreasonably happy. Combine it with a double or triple effect and it gives you an embarrassment of riches.

The Verdict

While Marvel SNAP November 2024 offers neither compelling characters nor earth shattering card effects, I still want to come back to the game this month. So, I’ll make an effort to find the fun in the season. I don’t see anything for December yet, so I don’t know if will continue, but at least it’s a start.

Images SNAPped from here.

Noob’s History with Castlevania

A Journey Through the Night

Along with Metroid, Castlevania ranks as one of the most iconic video game franchises in history. With every new game, it first revolutionized the side scrolling genre before redefining how an RPG looks and what it can do. Therefore, this Frightober, I bring you Noob’s history with Castlevania.

Hell, there’s even a genre of games called Metroidvania that highlights games that count both as inspiration. So, on this trip into gaming horror’s past, it makes sense to visit the Belmont family. As always on the page, I intend to introduce the games. Don’t take this, in any form, as a comprehensive collection or history of Castlevania. Additionally, I welcome any input for games that you enjoy that I missed.

The Origins: Birth of a Vampire Hunter

Castlevania got its start on the SNES in 1986. You take control of Simon Belmont, a member of the Belmont vampire hunting family. Like others before you, you take on the mission to find and defeat Count Dracula in his castle. No small feat, to be sure. Luckily, in addition to your impressive lineage, you also come equipped with a trusty whip.

As you play the game, you upgrade the whip to deal more damage. That allows you to more efficiently and effectively deal with stronger enemies. You also can pick up secondary weapons in the game that give you even further advantage against the more dangerous or devious of Dracula’s minions. As with the previous game in our trip to the past, Splatterhouse, the side scrolling nature of the game may turn modern gamers away. I implore you to try the game in spite of that.

Unlike Splatterhouse that only offers the side scrolling action, Castlevania (and especially later games in the series) allow for 2 dimensional motion by climbing stairs or descending into caverns. This added movement opens up new strategies for fighting enemies and boss fights. One of the things you need to figure out is when to ascend and when to crouch back on the ground.

Evolution of the Series on the NES and SNES

The second game previews some of the RPG elements further explored in future games. It gives you more freedom to explore towns and interact with the townspeople. They give you hints and point you along your way as you embark on your quest. I like the more open nature of this game, but understand the decision to make the next two games in the more traditional style of the first game.

Upon opening the third game, it gave me a familiar feeling. It looked and felt like the first game. Not a complete recreation. However, they took the Super Mario tact of going back to what worked in the first place after trying something new in the second game. I can’t argue with that decision. I like when people try new things. But, I also like the familiarity of knowing what to expect from a game when I start it. If I got deja vu from the third one, then Super Castlevania IV looked almost exactly like the first one with better graphics. That’s an oversimplification, because the game isn’t a shot for shot remake. But, it owes much to that first game.

A Brief Discussion About 3D vs. 2D

After being born on the NES, it grew up on other Super Nintendo consoles. However, unlike franchises like Mario and Zelda, Castlevania stumbled some on the Nintendo 64. I played through some of the first level (for the first time) to prepare for this article and I said to myself, “I can’t believe we ever though these games looked good.” The graphics are awkward, the animation is clunky, and it just doesn’t give off much of a Castlevania vibe at all.

Luckily, the Playstation version of the game, more than made up for that misfire. Symphony of the Night is considered by many to be the best entry in the series. Granted, it went back to the roots as a side scroller, but it brought in the RPG elements of the second game to give it a more robust feeling. What can you do? Some franchises just took longer to adjust to 3D. Some still haven’t.

The World of Castlevania

Music: From the first game, they enhanced the atmosphere of the game with unsettling and, sometimes, downright creepy music. Every time you load one of the games and hear that theme song start, you know that you’re in for an epic battle with the legions of undead and, finally, Dracula.

Aesthetic: Likewise, the graphics of the game evoke a particular style of horror. Drawing from the old monster movies of early Hollywood and the legacy of Bram Stoker and Mary Shelley. The backgrounds, the monsters, and the weapons all add to that style. When you get that dagger or crucifix, again, you know you’re in for one hell of a battle.

Dracula’s Castle: The castle itself can be considered a character in the story. It shifts from game to game and, sometimes, level to level. This all adds to the unsettling feeling of the games. In addition, this offers new and different challenges in each game. For puzzle lovers like me, that’s probably the biggest selling point.

Where to Start

Depending on your preferred game style, the series offers many starting points. Retro gamers might just start at the beginning with one of the online emulators that offer the NES or SNES games, depending on how far you want to go back. Old guy gamers who remember certain systems but somehow missed the Castlevania games on that system can pick one of the games that I highlighted here. Or, you can jump on with the Game Boy Advance trilogy.

Even if you shun the old games for the new, there’s Castlevania for you. Unfortunately, though, the most recent console games released for the PS3 generation. However, they released a couple of games on mobile for those who want the familiarity of that particular gaming device. If you happen to start playing the series, let us know which game and if you plan to continue.

The Verdict

Hopefully Noob’s History with Castlevania gave you some idea of the scope and influence of the games. We didn’t even talk about the games in pop culture, including the Netflix series. Perhaps, we can revisit at some point and bring you some of that content and more. If we missed one of your favorites, let us know. We’ll cover it in a future article.

Spawniverse October 2024

Introduction

With the soft relaunch last month, I split my comic reviews over three weeks. Furthermore, I needed three separate articles in the last week to cover all of the Marvel comic books. I hoped that by dividing and conquering the many books I now receive that I could cover them better and offer a more reader friendly experience. Plus, I read the other day that Uncle Todd plans to release four new books next year. I definitely made the right decision in that case. For now, I bring you four books for Spawniverse October 2024.

For some reason, no King Spawn released this month. Therefore, only Gunslinger, Rat City, Scorched, and the main title will be covered in this article. I looked to see if the book maybe got cancelled, but the Image web page assures me that books are planned through the end of the year. Hopefully things get back on track for next month.

Gunslinger 35

Writer: Uncle Todd, Artist: Carlo Barberi.

Quick Synopsis: Javier lies in a coma in the hospital. While he convalesces, his memory takes him on a trip to another time when he experienced severe trauma. Facing off against an angel who killed a family, the battle ends up with Javi playing possum and briefly getting the upper hand. However, that victory is short lived as a flock of ravens comes to take Gunslinger away from the battle and into a forest to die. Of course, he didn’t and that brings us back to the present. A present that sees medical staff studying the comatose hellspawn and someone from Javier’s past recognizes him from the news report and wants to find him no matter the cost.

My verdict: The beat em up is interesting enough with the fight going back and forth between Javier and the angel. I think the end left me feeling a little bit empty, but I understand it from a storytelling perspective. The cut from his broken body then to his broken body now makes sense in the context of everything happening. The reveal at the end took me a bit by surprise, but I’d be lying if it didn’t make me excited for what’s coming. As always, Barberi’s art is beautiful and brings the story to life. Decent.

Spawniverse October 2024 – Rat City 6

Writer: Erica Schultz, Artist: Ze Carlos.

Quick Synopsis: The issue opens with a comprehensive history of New York that ends in Rat City. The story draws parallels between Al Simmons returning here when he first became a hellspawn and the same thing happening today (in the future today) with the new Hellspawn. The issue ends with a mistakenly injured person being brought back on the operating table with what looks like the intent of creating some kind of super soldier.

My verdict: The weird “through time” aspect of the introduction of this title intrigued me. While not strictly time travel, it uses a lot of those types of story techniques to illustrate exactly what happened. Because Al influenced the future with his actions, this now influences the story. However, they accomplish this without making it a direct retelling of the original Spawn. Very cool idea and well executed so far. The only complaint I have is that the art looks a bit rushed on some pages. Most are great, but some seem to be missing the detail that takes me a bit out of the story. Good.

Spawniverse October 2024 – Scorched 33

Writer: John Layman with Uncle Todd on additional plot, Artist: Dudu Pansica.

Quick Synopsis: They declare a Haunt dead because all bioscans reveal no life. This leads to a flashback telling of how this creature came into existence. The merger of the recently deceased and his killer, Sam and Twitch stumble on the thing. It makes a getaway before facing off against Spawn. Spawn defeats it. Sam and Twitch end up on the case when they find the remains, but a federal agency takes over and takes the body. The issue ends with this Haunt waking up, recognizing there’s another out there, and vowing to find the other Haunt to drain it of its power.

My verdict: I like the parallel story here, too. Any time you get to go back into the Spawn’s history, it makes me smile. As a teenager, I liked Spawn more than any other book I read at the time and I truly think that it ushered in a new era in comic books. Maybe not right away, but writers and artists who read the book and saw what can be done took that to heart and started realizing their power more. But, that’s neither here nor there as far as this story. I like what Layman has done with the book and hope he keeps writing it for a while. Plus, the art never lags on this one, even with a name I don’t recognize. Good.

Spawn 356

Writer: Rory McConville, Artist: Brett Booth.

Quick Synopsis: This issue gives Lyra’s back story. We don’t know until the end, but she’s telling it to Al. When she finishes, she tells him that if he helps her to get Bludd, then she will become one of his soldiers in his new war. Overall, a decent origin story issue that hits all of the right notes for the character. A tragic beginning complete with a gruesome death. Stories of angels and demons. A brush in with those forces. Training her mind and body.

My verdict: Because I know less about Lyra than some of the other characters, this one proved to have less of an effect on me than the other issues that took us into the past. But, as I wrote, I liked the story. It brought me more understanding of the character. Plus, the fact that she will probably become recurring gives me more of a reason to get invested. Then again, they could always kill her off between now and then. I’ve said it before and I’ll keep saying it. I think Booth’s art most closely resembles Uncle Todd and I’m glad they put him on the flagship title because it fits so well. Good.

The Verdict

The Spawniverse October 2024 continues the incremental improvement of the books month by month. For a while there, I thought that Uncle Todd bit off more than he could chew with the additional books. But, he must have recognized the same because he shook things up, brought in new creators, expanded the universe even more, and the books finally started to hit their stride again. I think he figured it all out because they show little signs of fatigue at this point. And, if I’m being honest, I’m looking forward to the four new books next year.

Images from the mothership

More info on the new books here.