Undertale Very First Impressions

Introduction

I first learned about Undertale from Quinn. He found the game somehow. I think he watched one of his streamers play it in YouTube (yes, I know that’s our YouTube link, no shame here). I never played it then because it looked just like a silly point and click type adventure game. So, instead, I probably just played through Portal 2 again. More recently, I heard Liam watching a YouTube video about the game. Something stuck this time and I decided to load up the game and give it a try. And, so, I come to you today with my Undertale very first impressions.

I only played through a short amount of the game. Steam tells me that I played 5.4 hours. For the record, that’s only enough for me to finish the tutorial and explore some of the first dungeon. I’m at the second save point. I plan to play the game all the way through and update on Wednesday. Then, on Friday, I want to talk about what comes next for me and Undertale.

Undertale Very First Impressions

I do what I want.

So far, my initial thoughts after playing very little of the actual game mirror my initial thoughts when I first learned about the game. It looks like a typical point and click game with some innovative game play. Combat, for example. looks unlike anything I’ve ever seen in another game.

It starts as you’d expect. The screen changes from the map to the combat screen. A combat menu offers choices like battle, spare, and talk. Accoding to the advice from your mentor, you avoid combat and talk with the enemy until they arrive to settle the difference.

I know enough about the game to know that it offers several different endings. One of those rewards you for being a pacifist through the game. I don’t know enough about the game to know what that all entails, but I assume avoiding battle as much as possible fits the standard for pacifist.

In spite of that, I engaged in some combat to be able to intelligently discuss the unique nature of that combat. You take control of your “soul” (a heart on the screen) and use the arrow keys to move it and avoid little stars that might harm you. Again, as this is very early impressions, that’s all I know about combat.

The Verdict

Over the next few days, I promise to play the game more (hopefully to completion of one of the endings) and give a better idea of how I feel about the game. One thing I can say is that I choose to play the game more, so it intrigues me on some level. Come back in a couple of days for the update.

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