Monored Blitz


In order to counter Shawn’s RDW, which can be seen here, I thought it would be in my best interest to create my own version of RDW (fight fire with fire you might say…get it? Because it’s red deck vs re…<clears throat>…). Having played against another one of Shawn’s aggro decks in the past, I know better than to try to play a midrange or control deck as it usually ends up…not good..for me. Unfortunately, this deck that I’m about to share with all of you didn’t end up being Standard-legal. The bad news is that probably means an ass-kicking on Saturday night if I don’t come up with something else between now and then. The good news is that I created something really, really decent (in Legacy). There are no massive creatures in this deck, just a horde of 1 to 3 drop creatures powered by pump and burn spells.


Insanely fast with tons of combos. I’ve been able to consistently pull off having a Guttersnipe, Young Pyromancer and a Kiln Fiend or two on the board, then playing an instant, sorcery, or both. Good times.


Mass removal spells. Any opponent that isn’t dead within the first 5 or 6 turns. Midrange this deck ain’t.

The Deck (60 cards):

Creatures (28)

4x Kiln Fiend

2x Firedrinker Satyr

1x Vexing Devil

2x Zurgo Bellstriker

3x Guttersnipe

2x Minotaur Skullcleaver

1x Firefist Striker

1x Valley Dasher

1x Prophetic Flamespeaker

2x Young Pyromancer

1x Monastery Swiftspear

1x Hellrider

1x War-Name Aspirant

2x Screamreach Brawler

1x Ire Shaman

1x Hardened Berserker

2x Satyr Hoplite

Spells (14)

1x Rouse the Mob

2x Flame Slash

3x Magma Spray

2x Dynacharge

1x Roast

3x Titan’s Strength

1x Shock

1x Trumpet Blast

Lands (18):

18x Mountains

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