Tag Archives: Deck list

Deck List! Hearthstone Secret Aggro Hunter (Standard)

I discovered this little gem online and decided to give it a whirl. I went 6-1 with it only losing to a Warlock deck (shocking..). Regardless it’s very cool, and you can quickly overwhelm your opponent right out of the gate. As far as mulligan tips go, try to get a Secret Keeper in your opening hand along with some of the 2 drop Secrets in order to pump it. You can also look for an Alleycat and a Cloaked Huntress. The Alleycat puts instant pressure on your opponent and on T3 the Huntress comes out and your secrets are now free. It’s a very synergistic deck that can put up a fight against anything out there, besides Warlock apparently. I definitely recommend you try this one out and let us know what you think.

Deck List! Hearthstone Secret Tempo Mage (Wild)

This is probably one of my most favorite decks to play. The synergy between Flamewaker, Mana Wyrm, Sorcerers Apprentice and all of the cheap spells make it easy to go off for 6+ damage every turn. All of the secrets in this deck give you some breathing room to keep going face on your opponent as well as pump up your Mana Wyrms.

Mulligan Strategy: Try to get a Mana Wyrm in your opening hand as well as some 1 drop spells or a Kabal Lackey with a Secret. Maybe its just me but it’s pretty easy to get a decent opening hand with this deck.

Deck List! MTG Bushwhacker Zoo (Modern)

Today, I bring you the latest deck that I’ve enjoyed great success with, Bushwhacker Zoo. Since this is an aggro deck there isn’t much to explain as far as strategy goes. You use Lightning bolt, Lightning Helix, or Bonfire of the Damned to keep the board clean on your opponent’s side and then pump up your zoo with Reckless Bushwhacker and swing for the fences. Pretty simple right? I didn’t include a sideboard list (I usually don’t), but if you twisted my arm and asked me for some good options, I’d say that you’re probably going to want a couple copies of Ash Zealot in case you’re playing Dredge or any other deck that interacts heavily with the graveyard. Also, maybe a couple Deflecting Palms would be helpful in a mirror match or against Eldra-tron. I’d also include a Grim Lavamancer or two just to be able to have extra removal on hand. Finally, Glorybringer is the real deal if the game gets the midrange stages and you need a finisher.

Creatures (31)

4Reckless Bushwhacker
4Burning-Tree Emissary
4Experiment One
3Ghor-Clan Rampager
4Flinthoof Boar
4Bloodrage Brawler
3Vexing Devil
4Monastery Swiftspear
1 Combat Celebrant

Spells (11)

1Mutagenic Growth
4Lightning Bolt
2 Lightning Helix
1 Bonfire of the Damned
1 Boros Charm

Lands (18)

2Sacred Foundry
1Temple Garden
4Stomping Ground
2Wooded Foothills
4Rootbound Crag

Deck List! Izzet Storm or Izzet Prowess?! (Modern)

Hiya gang! Today I’m going to share one of my personal favorite decks with you, Izzet Storm. I believe I first mentioned this deck way back in December of last year but have been constantly play-testing and tweaking it. I’ve brought it (in its current form) to a couple of modern nights at my LGS and have been happy with the results. This deck has a fairly simple strategy: play one mana cantrips, pump up your prowess creatures, or for faster victories, Nivix Cyclops, and swing for the fences. That’s not all though. You can also unlock Thing in Ice within the first or second turn of it hitting the battlefield for board-clearing shenanigans, or use Thermo-Alchemist like a Grapeshot. It’s a blast to play and even better, it’s fairly inexpensive to build.

The Deck (60 cards)


4x Nivix Cyclops

4x Stormchaser Mage

2x Monastery Swiftspear

2x Thermo-Alchemist

2x Delver of Secrets

2x Thing in Ice


4x Expedite

4x Cerulean Wisps

2x Crimson Wisps

2x Faithless Looting

4x Serum Visions

4x Slip Through Space

2x Gitaxian Probe

4x Lightning Bolt


4x Steam Vents

4x Shivan Reef

4x Mountains

6x Islands


Jeskai Heroic on a Budget



Here is another standard deck (well, Standard as of 4/15) that I’ve been fine-tuning over the last few days. The title says it all..it’s a R/W/U heroic deck..no insanely valuable cards, no smothering control, no crazy life-gain, just pump your creatures up and go to town. Note: I’m going back to my original deck list format where I give you some strengths and some weaknesses (because no deck is perfect).


Lots of synergy in this deck. It seems like almost everything that you play ends up pumping your little critters up. If your opponent doesn’t start removing your guys, then things can get ugly quick. I included some Mantis Riders and a Prognostic Sphinx to get your opponent’s attention and a Monastery Siege to keep your opponent from burning your Heroic creatures.


You can get out-aggro’d. Is that a word? It is now. A couple of burn spells and you may find yourself spinning your tires trying to get some creatures pumped up. To sum it up: Anger of the Gods is not your friend.

The Deck: (60 cards)

The Creatures:

2x Phalanx Leader

2x Wingsteed Rider

2x Favored Hoplite

1x Fabled Hero

1x Seeker of the Way

1x Jeskai Student

4x Battlewise Hoplite

3x Mantis Rider

1x Prognostic Sphinx

2x Lagonna-Band Trailblazer

2x Sunscorch Regent

1x Dawnbringer Charioteers

1x Battlefield Thaumaturge

The Spells:

2x Feat of Resistance

2x Dauntless Onslaught

1x Citadel Siege

1x Monastery Siege

2x Jeskai Ascendancy

2x Jeskai Charm

2x Battlewise Valor

1x Kill Shot

2x Ordeal of Heliod

1x Trumpet Blast

1x Ajani’s Presence

2x Defiant Strike

1x Icy Blast

1x Crater’s Claws


1x Spear of Heliod


4x Mystic Monastery

2x Wind-Scarred Crag

2x Swiftwater Cliffs

2x Tranquil Cove

5x Plains

4x Islands

2x Mountains

Blond’s Top 5 Dragons of Tarkir Cards


It’s that time again folks, a new expansion is yet again on the radar. Which means another Top 5 list! I’ll be honest, Dragons of Tarkir has me more excited than any other set since I’ve started playing (that’s saying a lot because I absolutely loved Theros). It actually took me quite a long time to narrow down my favorite cards to only 5. Remember, this list is exactly that: MY top 5. I’m in no way saying these are the best cards in the set. These are simply the top 5 cards that I’m looking forward to playing and that I predict will see some action in Standard.

5. Savage Ventmaw


A 4/4 G/R flyer for 6 mana doesn’t sound like a good deal at all does it? What makes this fellow interesting is its ability to generate 6 mana (3 red, 3 green) every time it attacks. Look for this guy to make an appearance in Atarka ramp decks. Speaking of Atarka…


4. Dragonlord Atarka

dlord atarka

7 mana (5GR) for an 8/8 dragon with flying and trample is already pretty decent. But when you add in it’s ability to deal 5 damage divided anyway you choose between your opponent’s creatures and planeswalkers when it enters the battlefield makes this card a must have in my book.


3. Gleam of Authority


An Enchantment that gives the enchanted creature +1/+1 for each +1/+1 counter on your other creatures. It also grants the enchanted creature the ability of Bolster, which pumps your other creatures up, which then in turn pumps your enchanted creature up even more. I have a feeling that this card will see some action in Heroic decks.


2. Thunderbreak Regent


Only 4 mana for a 4/4 flyer and when you opponent gets cheeky and decides to take it out, Thunderbreak does 3 damage to that player. I’m really pumped for this guy. I’m planning on running a playset in the new dragon deck that I’m currently brewing. (I’ll make sure I post the deck when I finish tweaking it).


Which brings us to ……………………………………………………….





1. Zurgo Bellstriker


What the hell!? Zurgo Bellstriker?! Not Narset Transcendent?! Not Deathmist Raptor?! Yes, Zurgo ****ing Bellstriker. I’m expecting that this guy will be a staple in all RDW and/or aggro decks and not only that, will be popular in all formats, not just standard. A one drop 2/2 with a weak drawback is pretty rare, and his dash ability can make your opponent’s life miserable. Is he unstoppable? No. Realistically he only shines in an aggro deck as his weak drawback (he can’t block creatures with power 2 or greater ) can actually become a liability later in the game. If you draw him in your opening hand though…look out.


Honorable mentions:

Ire Shaman, Commune with Lava, Narset Transcendent, Anafenza, Kin-Tree Spirit, Atarka’s Command, Avatar of the Resolute, Inspiring Call, Shaman of the Forgotten Ways, Dragonlord Silumgar, Sarkhan Unbroken, Hidden Dragonslayer, Sunscorch Regent, Blood-Chin Rager

B/W Constellation (Standard)

*Sigh* I know, I know…it’s been since October since we’ve posted a deck list. Well, I’m here to rectify that problem right now with my very first Standard deck: Black and White Constellation. Pause. Yes, I said my very first Standard deck. In the past, we have been exclusively Modern/Legacy players but have just discovered that Standard can be a far more intriguing form of the game. Now back to the deck. Just like any good Constellation deck it contains mostly Enchantments and Enchantment Creatures that interact with each other and trigger multiple effects when they hit the battlefield. I actually just played this one for the first time tonight against Shawn’s Temur. It more than held its own and was a blast to play.

The Deck (60 cards)

Enchantment Creatures: Enchantments:

4x Master of the Feast 2x Armament of Nyx

2x Doomwake Giant 2x Aspect of Gorgon

2x Underworld Coinsmith 4x Banishing Light

4x Grim Guardian 2x Oppressive Rays

2x Sightless Brawler 2x Ordeal of Heliod

1x Brain Maggot Artifacts:

1x Erebos, God of the Dead 1x Spear of Heliod

2x Herald of Torment Lands:

4x Spiteful Returned 6x Plains

3x Baleful Eidolon 8x Swamps

2x Nyx-Fleece Ram 4x Scoured Barrens

1x Gnarled Scarhide


1x Soldier of the Pantheon


Note: Once Theros rotates out, this deck can be a killer Legacy deck..throw some copies of Underworld Dreams into this deck and watch it combo with Master of the Feast. Death by drawing.

W.O.W TCG Monster Mage Warrior Control



Wait?! What?! A W.O.W deck?! Here at 2 Guys Gaming we refuse to let the World of Warcraft TCG die. Not only is it superior to Hearthstone (I hear the nerd rage already.), it’s now cheap as hell too! How cheap? Well, I picked up a booster box of the War of the Elements expansion for $20 a couple months ago. I actually made my money back just by selling one loot card that I pulled. Anyways, my point is that if you are not currently playing this game, or haven’t even tried it, do yourself a favor and buy a starter deck ($5) and give it a shot. (Kicks soapbox away) Ok, back to the deck list:

Overall Strategy

Pretty simple strategy really, just use Flash Freeze, Intercept, Behead, Menace and Terrifying Shout to keep your opponent’s side of the board locked down/clear, while your minions hit the opposing hero in the face.

The Deck (60 cards)

The Hero: Augh (Monster Mage/Warrior)

The Minions

2x Neferset Champion

1x Lockmaw

2x Pythisss, Herald of Frost

2x Pygmy Firebreather

2x Neferset Runecaster

2x Dun’zarg

1x Neferset Shieldguard

1x Mok’drul

The Abilities

4x Flash Freeze

3x Polymorph Pig

4x Behead

4x Intercept

4x Menace

1x Spell Ricochet

2x Dauntless Defender

2x Ice Lance

4x Terrifying Shout

1x Burning Rage

1x Monstrous Heal

1x Merciless Strikes

The Quests

3x Traitors!

4x A Bird in Hand

3x Spirits of Auchindoun

2x The Last Barov

4x The Fall of Neferset City

Good Ol’ Gruul Bloodrush



Today, I present to you, our faithful readers, a Gruul (G/R) Bloodrush deck. I’ve had decent results with it (more wins than losses), but more importantly it’s fun to play. Which therefore means it’s good enough to share with you guys. None of these cards cost all that much either, so it should be relatively cheap for you to construct.

Strengths: It plays fast, and can be pretty aggro since your creatures pump each other up. If your opponent doesn’t have removal, things can get ugly fast. This deck has a solid mana base with some mana dorks (Burning Tree Emissary and Zhur-Taa Druid) sprinkled in to move things along.

Weaknesses: For once I’m going to have to say that it doesn’t have any specific weaknesses. That’s not my way of saying that it’s some world beating deck, it’s just competitive against all deck types.

The Deck (60)

Creatures (26) Spells (10)

4x Burning Tree Emissary 2x Ground Assault

4x Skinbrand Goblin 2x Magma Jet

2x Savageborn Hydra 2x Mugging

4x Zhur-Taa Druid 2x Titan’s Strength

2x RubbleHulk 2x Flame Slash

2x Fanatic of Xenagos Planeswalkers (1)

4x Ghor Clan Rampager 1x Chandra the Pyromaster

2x Zhur-Taa Swine

1x Ogre Battledriver

1x Ruric Thar, the Unbowed

Lands (23)

4x Rootbound Crag

4x Gruul Guildgate

8x Mountains

7x Forests

Graveyard Dredge (Legacy)


Here it is..our 2nd deck list for your viewing pleasure. As the title suggests this is a black and green graveyard deck, I’ve had pretty good results with it (9-2) but once again, we will post our disclaimer: we cana’t promise you that you will win tournaments, or in general, that you will win every game that you play. What we can promise you is that it’s a fun deck to pilot. Without further ado, we present The E.C’s Graveyard Dredge:

Strengths: Dominant mid-range deck, lots of removal, big creatures quick,

Weaknesses: Control decks can be an issue(when are they not?) , or any deck with a lot of removal.

The List: (60 cards)

Creatures (22)

 Spells (20)

2x Nyx Weaver

2x Strength From The Fallen

1x Jarad, Golgari Lich Lord

4x Putrefy

4x Nemesis of Mortals

4x Grisly Salvage

2x Nighthowler

2x Murder

1x Avatar of Woe

4x Commune With The Gods

2x Dreg Mangler

2x Treasured Find

1x Ghoultree

2x Drown in Filth

2x Sedge Scorpion

Lands (18)

2x Slaughterhorn

2x Overgrown Tomb

2x Deathrite Shaman

10x Forest

1x Lotleth Troll

8x Swamp

2x Deadly Recluse

The Strategy

Nyx Weaver, Commune with the Gods, Grisly Salvage and Drown in Filth are the backbone of this deck. Use them to self-mill into your graveyard. Once you’ve milled a few times, you should have enough creatures in your graveyard to pump up Jarad, Golgari Lich Lord and Nighthowler while also casting Ghoultree and Nemesis of Mortals for next to nothing. Don’t panic if your opponent gets the jump on you, save your removal spells for clearing a path for when you drop a big creature onto the board. Use Treasured Find to save anything you didn’t want to mill.