Welcome to Hearthstone Battlegrounds April 2020. I remember the first time I saw Battlegrounds. Heavily invested in Autochess at the time, I also tried Teamfight Tactics, but was not nearly as good at that one. The thing about TFT is that I thought I had found someone to play the game with, but it turned out to be a missed opportunity. And, so, I continued to get my autobattling fix from Autochess.
I happened upon Battlegrounds by accident, if memory serves. It might not. The last month has been deleterious to my overall mental state. Then again, I did just properly use the word “deleterious”. However, I had to look it up in the dictionary to check the spelling and definition. See, mental state deteriorating. I’m having a conversation with myself.
There was an invitational for streamers to show off the game mode. I said in chat that I might never play the other modes of Hearthstone again. Not that he cares, but I probably even texted something like that to Chris. While that isn’t strictly true, I’ve definitely put more hours into Battlegrounds than any other Hearthstone mode. As evidenced by the lack of content on the page. Follow the link and laugh. Let’s explore why.
No Emotes/Chat: This isn’t exactly true. There are only picture emotes, but I can’t entirely figure out what they are supposed to mean. Even so, some players spam them endlessly. There is nothing that online gaming communities can’t corrupt.
Broken Heroes: If there’s one thing that Blizzard is known for, it is terrible balance in Hearthstone. I’m going to give my “notable cards review” for the new set on Thursday, so there will be plenty of time to discuss their latest attempts there. However, this tendency has also extended into Battlegrounds. First there was Tirion. Then, they tried to “fix” Millhouse and that didn’t quite go as intended.
Good Auto Battler: In spite of these two minor issues, the game is still a decent auto battler. It does what Blizzard games do. It takes a concept, wraps it in a Blizzard property, strip it down to it’s simplest terms, and probably make a boatload of money from it. I’m ashamed that I spent some money to get the “perks” on one of my accounts.
Limited Tribal Strategy: Speaking of simplest terms, there isn’t much strategy to combining tribes like in other games. Some cards buff certain tribes, but that’s the only real synergy. Like, you don’t get extra attack or defense or anything like you do in other battlers. That makes for one of those “easy to learn, hard to master (not really)” games that Blizzard likes to tout.
Unique Hero Powers: One of the things that sold me on Hearthstone initially is that each hero has a unique power that they can use if they can afford to pay the mana for it. This adds a new dimension to card games. It also accomplishes the task of feeling like “at least I get to do something each turn” that Blizzard uses as justification for them.
Quick to Update: I thought that this game mode might have ended up just being another forgotten mode. Arena isn’t quite that, but Wild certainly is. In actuality, Blizzard has put a lot into the game mode. They regularly add new heroes, rotate out content, and even updated with a whole new tribe. A game mode that could quickly become boring becomes boring less quickly.
The Verdict (Hearthstone Battlegrounds April 2020 Is a Fun Diversion)
This game isn’t perfect. I feel like that’s my opening statement for most of these summaries. It’s perfect because it is almost always true. However, it has been a fun diversion. It’s kept me busy through much of this quarantine. If you’re looking for a different sort of game over the next few months, I’d say give this one a try. Unlike other games, you don’t have to pay anything to get started.