The Road to Spawn 300 was littered with pot holes and detours. However, we are finally here. And, I have to say, it was worth the wait. Both Chris and I were obviously excited when we heard that Greg Capullo was going to be back for this issue. We both grew up with him as the main artist.
We were both subsequently disappointed because we had somehow convinced ourselves that he was going to be the artist for longer than just the one issue. When we learned that wasn’t going to be the case, I think I suggested that Uncle Todd should sell his McGwire baseball to hire Capullo back as artist.
At least we get him for the next issue, too. Also, he is doing variant covers for the next two. Maybe there is now an open invitation to to covers whenever he wants. As I said to Chris, hope abounds. Now, for my review of Spawn 300. It isn’t exactly like the DC 1000 issues from last year. He invited some other big names to join him. However, the issue followed continuity instead of shorter vignettes. Even so, I will review each story individually like I did with those books.
Chapter 1 (Todd McFarlane and Greg Capullo)
The Spawn meter is back. What’s up with that? Oh well, like Chris said, Capullo’s art is going to ruin me for the return to the regular artist. Aside from McFarlane, Capullo’s art is the iconic style for Spawn. The story is just more creepy little girl kills her family nonsense, But, Violator shows up and there’s some gratuitous ultra violence at the end to remind us what Spawn’s all about.
Chapter 2 (Scott Snyder and Todd McFarlane)
I enjoyed the story from this chapter much more than the first one. It called back to a previous battle between the two antagonists and what happened when they “disappeared” from sight and into the shadows. This was probably my favorite story from the whole issue. Scott Snyder definitely shows that he’s a more seasoned writer than Uncle Todd in this one.
Chapter 3 (Todd McFarlane and Jason Shawn Alexander)
Another story that attempts to fill some of the gaps. This one is about the former Spawn enemies that he reanimated to fight on his side. As Chris texted, and I agree, the art style of Jason Shawn Alexander just doesn’t fit Spawn as much as we’d like. But, the story was decent and, unlike Chris, I’m going to keep collecting until the book isn’t produced anymore. In spite of being almost 30 years old under essentially the same creative control that whole time, it is still surprisingly fresh. I want to see where Uncle Todd takes us next.
Chapter 4 (Todd McFarlane and J. Scott Campbell)
The art of this chapter is great. J. Scott Campbell really nails the Spawn style. However, the story is lackluster. I just don’t give a crap about She-Spawn or her story. Alas, it looks like she is here to stay, at least for the next couple of issues, so I’ll have to get over that.
Chapter 5 (Todd McFarlane and Jerome Opena)
A teaser that does exactly that. No idea what it is or means, but I’m intrigued to learn more.
I like what Uncle Todd did with Spawn 300. It is a “historic” issue in that it tied the longest running creator owned comic book. It is also a nice round number that comic book nerds love. Instead of choosing to tell small vignettes as Detective and Action did with their historic 1000 issues, he continued continuity while also setting up future stories.
Overall, the strength of the writing is what we’ve come to expect from Spawn all these years. It is disheartening to be going back to Jason Shawn Alexander’s art after seeing the other interpretations of the Spawn style. Again, I like JSA’s art and I actually really enjoyed it for the Dark Horror storyline. However, it just doesn’t look like the Spawn that I remember from my reckless youth. Oh well, put it in the “get over it” bucket with She-Spawn and enjoy the ride. Here’s to another 300!