Category Archives: Digital Playground

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MOBILE LOOK AHEAD: A Year of Gaming

Introduction

I started this month of reminiscing about my year of gaming with a mobile look back. (Note: I’m so far ahead of my schedule right now that I can’t link that phrase yet. I’m writing this on Thursday and Friday December 3rd and 4th.) In this article (and for the next three Wednesdays), I’m going to take a look forward in each genre of gaming. Honestly, though, I’m not sure how this mobile look ahead will go.

My phone isn’t quite this bad, but give it time

Seeing as how I’ve finally paid (yet another) price for my Hearthstone tantrums with a broken phone, I haven’t played a single mobile game in at least two months. I think I mentioned in the previous article that I also just ordered a new laptop and I’m eyeing a PS4 bundle for after Christmas. I don’t think a new phone is in my future any time soon. We will see if I end up getting a check for my stipend work. In any case, let’s start this mobile look ahead with the possibilities I’m considering if I can ever afford one.

New Phone Possibilities

Samsung Galaxy S8 – Funny story about my current phone. While it is true that several pieces of electronics have ended because I didn’t properly take care of them (including my current S10), my previous phone was not one of them. I was at a friends house and I left my S8 in my car because I was visiting with a friend.

Well, it was summer and the phone got very hot. As I drove home, I took the phone out of the case and held it out of the window so that the breeze would help cool it. As I was doing so, the phone fell out of my hand and skittered along the ground. I drove back to look for it with no success. I immediately ordered an S10 to replace it. Because, we all need phones these days, right? Right?!

Perhaps before Covid, you could make that argument. Now, maybe not so much. Long story short, I got an email from someone who found my S8 lying on the side of the road. I went to get it from the local police department. Here’s the ridiculous part. Other than some cracking on the back, the phone was fine and worked perfect. So, I could downgrade for a few months. If only I could find the dang gone phone.

Samsung Galaxy S10 – I could just buy another version of the phone I already have. Not very exciting, but money efficient at least. Plus, I really like the phone and have been playing Hearthstone exclusively on my PC, so no danger of it being thrown into my bedpost this time.

Google Pixel 4a – When I was looking at phones before I got a crazy deal on a new laptop, this one was on the list. We’ve already all sold our souls to Google for convenient search results, so why not give them back the cash that they didn’t pay me for that soul. It is about a third of what the Samsung phones cost and seems to have the same game functionality. This will probably be the phone I get when I finally relent.

BlueStacks – This is the most likely interim solution. Aiden discovered this little trick a couple of months ago when his phone started doing funny things due to cracked screen. I used it a bit a few years ago. I’m sure there have been improvements since then.

Mobile Look Ahead at Games I Might Play

Plants vs Zombies 3 – I mentioned the first one in the previous article. I also said that I never played the second one or any of the console versions. I just got bored with the same set up each time basically beating every single level. According to the preview I found, the 3rd game is supposed to offer more “complex strategy and game play”. Okay.

Batman: Arkham Underworld: When I first saw that it was a Batman Arkham game, I put it in the definitely play category. Then I saw it was basically a mafia game with a Batman wrapping. So, I might give it a chance. But, it’s not likely to last very long.

League of Legends: Wild Rift – I have a short and checkered history with League of Legends. I tried playing the game for 5 matches. In one of them I got a player on a smurf account who was willing to work with us noobs and help us win the match. The other four were the entire team fighting among themselves while the other team steamrolled us. It was a similar experience in Blizzards Heroes of the Storm. At least in that game, you can queue bots.

I do like Teamfight Tactics and will probably download it on my new laptop. So, I’m not sure if I will play this game very much. I’m sure to try it and see if simplifying the game for mobile makes it more user (and specific to me, noob) friendly. If so, it might make it into the rotation.

Marvel Super War – If I’m going to play a mobile MOBA (that’s silly to say), then it will be this one. The likelihood of that even happening is quite low actually. Granted, I’ve never played a MOBA on mobile, but I don’t understand how the mechanics are supposed to work. Besides, there are just too many other games out there that I definitely want to play.

Mobile Look Ahead at Games I Will Probably Play

Pokemon Unite: Another MOBA game? I know I said I would most likely play the Marvel MOBA just mentioned. This one is Pokemon, though. I feel like they will provide more variety in their play styles than the Marvel Heroes. At least, that’s what I’ve found in Pokemon games vs. games based on Marvel. They’re both fun, but Pokemon are more interesting in my opinion.

Crash Bandicoot: On the Run! – I have to be honest. I’m surprised it took so long for this game to happen. The old third person “behind” levels are identical to many of these run style games. I do enjoy these types of games as quick diversion. So, if this one is any good at all, I will probably end up playing it.

Warhammer Odyssey and Total War Battles: I already own a few Warhammer games through my Steam account that I’ve only played a little bit. I like the idea of Warhammer and would love to play the miniature game. I don’t have the time or money for that, so the next logical step is playing the video games. Maybe some day.

Fallout Shelter Online – Well, I guess I got an answer to why support for Fallout Shelter fell off at the end there. They’re developing an online version of the game. I enjoyed the gameplay of the original. If they make the online capabilities decent and support it for longer than a year, it will be worth it to try.

Mobile Look Ahead at Games I Will Definitely Play

Lego Star Wars Battles: Tower defense game set in Lego Star Wars. I’m not sure about it being a tower defense games. I mean, they can be fun on mobile. But, Lego Star Wars is a fun setting, so I will definitely find time to play this game and convince myself that I enjoy it.

Diablo Immortal – As they do, fans crapped all over this game as soon as it was announced. What was the whole issue that people had? I remember that there was an issue. Started playing Diablo 3 on the XBox One again this year. I will be sure to play the hell (no pun intended) out of this one, I’m sure.

Minecraft Earth – This one has been in Beta for at least a year and probably longer. Some of my students last year were playing it during free time in class. I think Aiden might have downloaded it, too. I loved (and rediscovered that love this summer) Pokemon Go as an augmented reality game. This one offers so much more variety than Pokemon. I will lose months of my life to this game.

The Verdict

The games announced so far for mobile next year look great. There are a ton of games that I will at least try. Whether I buy a new phone or simply use an emulator, I will be busy with these games plus catching up on what I’ve missed over the last month in my already established games. Minecraft Earth will definitely push me to get a phone, though. Also, think of all the Pokecoins I’ve missed.

MOBILE LOOK BACK: A Year of Gaming

Introduction

I’ve been wanting to do an article like this mobile look back since the page started. I think this is the first year that I’ve written at least one article every month. Granted, that was assisted by Covid and the necessity of our school to go remote. However it happened, I’m happy for the opportunity to be able to write about what I enjoy. Mind you, I’m not downplaying a global pandemic. I’m simply expressing gratitude in my socially awkward, but hopefully endearing, way.

At what age do you stop being a scamp and start just being an a-hole? I’m pretty sure I’m already there, but maybe I can scam another year or two out of it.

Having never actually done an article of this nature, I’m not entirely sure how to format it. I came up with the idea to split it into sections similar to the “Great, Good, and Decent” that I use for reviews. However, those won’t work for an article like this. Therefore, I split them into “Barely Played, Lightly Played, Moderately Played, and Heavily Played”.

That kills two birds with one stone. Not only does it give me a direction for the article. It also mimics the categories for used trading cards. Huh? Huh? Pretty clever if I say so myself. Okay, let’s take a mobile look back with 2 Guys Gaming.

Mobile Look Back at Games I Barely Played

Clash of Clans – Two of these games on this list will have a similar story. They were reintroduced to me by other people. In this case, I learned that Aiden played this game with a couple of his friends and put together a clan that he invited me to. We played for a couple of weeks before he got bored with it and moved on. I like the game, but it is boring if you don’t have a group of regulars to play with you.

Empires and Puzzles – Chris introduced me to this one. He got into it via his former neighbor or coworker or something. It’s a decent match 3 game with a vibrant community and a variety of ways to advance. However, when Chris stopped playing because his guildmates were too “hardcore” for him, I fell off the bandwagon, too. I wouldn’t mind putting together a friends and family guild like I did for Marvel Puzzle Quest when the same thing happened to me in that game.

Fallout Shelter – In any other year, this game would have been heavily played. I liked the familiarity of the Fallout universe setting, unique characters and items, and specialty quests. When they stopped supporting the quest system, it just became another grind fest with a familiar IP. That’s when it hit the recycle bin and I never looked back.

Where’s My Perry/Where’s My Water: Similar to Fallout Shelter, I played “Where’s My Perry” heavily for a couple of years. I looked for Perry on my phone. Disney removed it from the store. I attempted questionably legal channels and met a roadblock. So, I downloaded the seed game and played that a bit. I might have played it more if not for my phone finally folding under my abuse.

Mobile Look Back at Games I Lightly Played

Angry Birds – Another game that fell off my radar over time. Honestly, most of these games fell out of favor because I simply had no time to play them. Working 16-20 hours a day will do that. When asked about Angry Birds by a friend, I probably sounded like an elitist prick. I do like the game play. But, my favorite part is how faithful the physics engine is for such a simple game.

Dr. Mario World – I played the heck out of the original Doctor Mario. A high school friend and I used to hang out in counseling during lunch and play that and Tetris using a link cable between our Gameboys. Yeah, I really am that old. When I saw there was a mobile version, I checked it out. It can be a fun diversion, but not as much fun playing against nobody.

Dota Underlords – After I discovered Auto Chess last year, I got big into auto battler games for a couple of months. Of the two “PC clients”, I played Team Fight Tactics much more than Underlords. Summer boredom led me to out Underlords on my phone. They updated the game significantly. When my new laptop comes in, I think I’m going to be playing this quite a bit.

Mario Run – This is one of the first mobile games I played. Well, that’s not entirely true. But, it is one of the first mobile games that I actually put money into. I’ve beaten all of the levels on the pink coin level and a couple of them on the next coin level. Mostly I just play the game when I’m waiting for cool downs in other games. I do the “Quick Run” mode or whatever it’s called for random prizes.

Plants v. Zombies – This game lost much of it’s luster when I played the mini quest version in World of Warcraft. I realized that you beat most levels with the same strategy. Build up your sunflowers, drop pea plants wherever zombies show up and just rinse and repeat. There are newer versions of the game that I haven’t tried. Maybe they’re more engaging.

Mobile Look Back at Games I Moderately Played

Auto Chess – I don’t remember how I discovered Auto Chess. I do remember that I was playing it exclusively for a couple of months. I even had a spreadsheet (in my head) about how much I would have to level to get to the appropriate level and obtain the season skin. Then Blizzard does what they do and released Battlegrounds. Since I already play Hearthstone daily, that became my auto battler of choice. Plus, some changes to Auto Chess made it a similar grind fest to Fallout.

Eternal Card Game – Eternal was the closest I could get to MTG on an electronic platform. I didn’t play MTGO much because I already put so much money into the physical card game and didn’t want to spend twice that just to reproduce my collection online. Then, MTGA came out and I could play MTG more or less free to play. I like Eternal, but MTG is still the king.

Magic the Gathering: ManaStrike – When they first announced this game, I made a snarky comment on Facebook. “How about fixing your other electronic properties before releasing another bug filled game?” At the time, both Arena and MTGPQ felt criminally under supported. Since then, both games have flourished and I got a chance to play this one. It is nothing like MTG other than familiar names. Still, matches last less than five minutes making it a fun and quick diversion.

Mobile Look Back at Games I Heavily Played

Candy Crush – A student received a smart phone just this year and discovered Candy Crush. This wasn’t the driver of my interest in the game unlike Empires or Clash. I’ve put more time and much more money than I care to admit into Candy Crush. It’s just dumb fun.

Magic the Gathering Puzzle Quest – This is 100% one of the first mobile games I ever played. I played Marvel Puzzle Quest on Steam and then tried to move my progress to mobile. When that failed, I then learned about MTGPQ and got hooked. While the events are sometimes repetitious, they’ve been good about keeping the game fresh with the new card sets and mechanics.

Minion Rush – For the longest time, this game fell into the grind fest trap and I stopped playing. This year, they brought back some of the fun by running more regular events. That, along with Quinn discovering the game, got me playing it on a regular basis. Then my phone decided that it no longer wanted to be tossed across the living room in frustration.

Sim City Build It – Like many others, even though I’m trash at it, I love Sim City. I am good in the early game and then lose it once my population starts to get around 2-5,000. I just can’t generate enough revenue through taxes without ticking off my Sims. This game simplifies the Sim City formula while keeping the basics. All in all, what a good mobile game should be.

The Verdict

I mentioned more than once that my phone is nonoperational. It does still work, but the screen crack that started after a Hearthstone tantrum spread through the whole screen. Now a horizontal line crosses the screen and the bottom third is nothing but a bright white light. When I turn it on, it’s like being summoned into the afterlife.

Therefore, if I’m to play any of these games again, I will need a new phone. I just ordered myself a new laptop. I doubt that I will be able to convince Christine that I should buy a new phone right now, too. It might be a few months until I get back into the mobile scene. I suppose I could always download Bluestacks on my laptop in the meantime.

Mortal Kombat 11 Kombat Pack 2 – Great, Good, Decent

Introduction

Wait, I have to buy Mortal Kombat 11 Kombat Pack 2? I’m pretty sure the game was a gift a couple of years ago. The friend was kind enough to purchase a version that included some skin packs and the first Kombat Pack. Therefore, this is the first time I’ve had to put money into the game. Okay, that’s not entirely true. I did happily pay for the expansion that included Robocop, Fujin, and Sheeva. But it’s the first time I’ve paid for cosmetics. No, wait, that isn’t true either.

Why am I lying about this? I guess I am just as susceptible to the Reddit mob as the next guy.

I purchased both skin packs and at least one announcer voice. It’s weird that both felt the need to lie and then felt the need to explain myself. Sorry that I’m treating this article like online therapy. I will get back to the subject at hand. Is Mortal Kombat 11 Kombat Pack 2 worth the money?

I mean, ultimately, that’s for you to determine. However, maybe you’re like me. A father of 3 boys who recently took a job that pays more money and it doesn’t matter to you that this game ultimately cost you over 100 dollars. Maybe I’ll have some insight for you. Wait, what? Oy vey. There’s that brutal honesty once again. Well, if you’re still reading, let’s get on with the review.

Decent – Rambo

Move Set – In keeping with the theme of the 80s action movie icons, Rambo’s move set is a bit clunky. He doesn’t combo easily, at least not for a slow old guy like me. With that being said, he is more fluid than Robocop or Terminator and more fun to play. If you’ve ever seen a First Blood movie, you will recognize his bowie knife and bow and arrow. Of the three, he was always my least favorite character. Ironic now that I will probably end up playing him more than the others in this game.

Finishers – Both of his fatalities are consistent with the character. The first one has the iconic wire trap and bamboo and the second involves a string of bullets (Is that what it’s called? I’m a libtard hippie who doesn’t use guns often). I prefer the first. His friendship is fun because of the nostalgia of playing laser tag with the boys. I did get a chuckle when he did the crawl from one behind one inflatable to the other.

Ending – John Rambo has no use for being a god. He wants what he always wants. To simply retire to a cabin in the woods in peace. It would seem as if he finally gets that wish from Kronika’s hourglass.

Good – Rain

Move Set – As I was working through the tutorial, I was sure that Rain would be my favorite character from this pack. Part of his style combines Noob Saibot and Fujin, two of my favorite characters. He is a fun character to play, but you can deduce from process of elimination who my actual favorite from this set is. Damn you angry, internet mob. You win this one.

Finishers – Both of his fatalities are fun. One has an homage to the classic Queen album, II, before eviscerating his opponent. The other has similarities to one of Kung Lao’s in the game with a twist at the end that had me chuckling. His friendship is not one of the more inspired ones. Hey, they can’t all be winners.

Ending – Rain goes a bit Kill Bill on the revenge trip against his father and his other sons. These types of endings always crack me up. They’re given ultimate power over time and they use it to exact personal revenge? I get that motivations are different, but come on now.

Great – Mileena

Move Set – Before this Kombat Pack, Ed Boon’s Twitter feed was a non stop barrage of requests for adding Mileena into the game. I get that Twitter isn’t real life and most of it was for the meme, but it had to have been tiring for him to deal with on a daily basis. Well, she’s here, nerds. You win. I didn’t want to like her character simply for this fact, but I can’t deny. She is the most fun to play beyond a shadow of a doubt. Sure, part of that is nostalgia. But, she is just a well rounded character and worth the wait.

Finishers – That’s not to say that it is all roses and unicorn farts. Neither of her fatalities are particularly interesting. I will say one thing about her second. Instead of exploding her opponent’s head, she implodes it. That was a nice touch. After trolling Mileena fans with Kitana’s friendship, the Edenian princess shows up in teddy bear form for dear sister’s.

Ending – Another revenge story? It would seem that the writers are gonna beat this horse until it’s dead. I mean, this one is consistent with the character’s singular obsession with her sister and parents, so there’s that.

The Verdict

Is Mortal Kombat 11 Kombat Pack 2 worth the money? Of course I’m going to say yes to justify the fact that I spent the money on it. In all honesty, though, 15 bucks isn’t too much to spend for 3 characters that are absolutely fun to play. In order to write this article, I sped through the tutorial and 5 opponent tower in order to get the endings. It only took about an hour at most. So, it is worth about what minimum wage should be. If you were smart and waited, definitely pick up the Ultimate edition as there is so much more in the game like the Krypt, which could have been a game unto itself.

Hearthstone Duels Beta: Great, Good, Decent?

Introduction

What the heck is Hearthstone Duels Beta? Well, we are faced with yet another task as (unpaid) Blizzard beta testers. About a year go, Blizzard released Battlegrounds in response to the rise in popularity of auto battlers like Auto Chess, Dota Underlords, and Teamfight Tactics. As soon as I saw the gameplay for Battlegrounds at the event they put together to showcase it, I knew that I made the comment that I would play that mode almost exclusively.

I mean, who doesn’t want to watch cards smash into each other?

The same can’t be said for Hearthstone Duels Beta. The concept intrigued me. Blizzard took the Dungeon Run concept and made it PvP. That sounds interesting. However, instead of enhancing my interest in the game mode, watching the game play actually decreased my interest. Then, I received a drop from Twitch to early access to the game mode.

The mode is now in full beta, so I’m no longer special. However, I write this web page, so I am special here. You obviously read the page, so I think you’re pretty special. Let’s discuss among our special selves if this game mode is any good or not.

The Great

Do you love Dungeon Run? I do. Do you not know what Dungeon Run is? I forgive you if you don’t. Let me give a brief explanation. And, yes, I realize that almost nothing I ever write is brief. How about I promise to keep this one under 100 words? Deal? Deal.

Dungeon Run is a mode Blizzard introduced as an adventure in one of the expansions. You start with a deck. Then, as you proceed through the “dungeon” and defeat bosses, you get to choose random “treasures” and cards to add to your deck. Honestly, it’s a fun mode and I used to think that I wanted more of it. 59 words.

He’s on fire!

After playing Duels a few times, it turns out that I just wanted more Dungeon Run. Duels lets you build your starting deck. I don’t care. It lets you play against other people. Without some sort of chat feature, I don’t care whether it’s a bot or a person. Duels does retain the treasures (though most of them are garbage) and card selection, which is great.

The Good

Remember when I said that I don’t care about building your own deck. That was mostly for show. Even though most of the time, because it’s a competitive mode, you will build the same deck, that’s starting to change some. Blizzard has already released new class treasures and hero powers that promote some variety in deck building.

Because I don’t have the whole collection on many of my accounts (yes, I have multiple accounts and play all 3 regions on all of them), I have to be creative with my deck choices. Yes, creative there is a euphemism for bad decks. But, sometimes those bad decks will catch an opponent off guard because they’re not looking for the “creative” card choice. And, since it is ultimately “no risk, no reward”, that’s good.

The Decent

This game mode is ridiculously imbalanced. Granted, it is a beta. Also, it is Blizzard and their idea of game balance has infiltrated MTG. make extremely imbalanced cards, make your money from selling them, and then nerf them (ban them in the case of MTG). Sometimes, this strategy is employed multiple times. Since it’s introduction earlier in the year, Demon Hunter has been nerfed 4 times.

They have proved time and again that they are not prepared for proper card design. Eh, eh, Illidan? Not prepared? Achievement Unlocked: Lame Dad WoW joke.

So, expecting Duels to be completely balanced right out of the gate is a tall order. I wasn’t joking in the beginning when I said that Blizzard expects us to be their unpaid beta testers. In the case of the new heroic mode, you are paying them to be beta testers. God bless this brave new world of gaming.

However, Hearthstone Duels Beta is way out of balance. If you can high roll a certain treasure or card selection, you are guaranteed to breeze through to a high win total. I was watching a streamer last night who had two runs where he was dealing 20+ damage per turn starting on turn 4 or 5. In a mode where your starting life is a maximum of 40, that’s ridiculous.

The Verdict

Hearthstone Duels Beta has some fun aspects. I do like that I can build my starting deck. Dumbing into one of the ridiculously overpowered runs is fun as hell. The rest of the time, it is just as frustrating as regular Hearthstone with the addition of even more randomness and frustration of potentially low rolling your way into oblivion. I play standard for the rewards (though they stealth nerfed them) and Battlegrounds because it can be legitimately fun. I don’t see myself playing Duels unless they include it in a quest.

Cards I Love: Hearthstone darkmoon Faire

Introduction

Come one, come all to the Hearthstone Darkmoon Faire! If you’re thinking what I’m thinking then you’re thinking, “Didn’t we just have a Hearthstone expansion? ” Yes, it appears as if the Hearthstone developers have taken a page from the WotC handbook. They are releasing expansions once every 3 or 4 months now. That’s good to keep things fresh.

It is not goo, however, for my bank account.

Yes, in spite of my machinations to the contrary, I am still playing Hearthstone. Hell, Reno even screwed me in a game a couple of days ago. Those of you who are regulars remember that’s why I swore at the game and swore off the game. It’s another card game to keep me somewhat sane through this pandemic.

The Hearthsone Darkmoon Faire, as much of the Hearthstone card base does, takes inspiration from an even of the same name in World of Warcraft. Towards the end of my WoW career, I became an achievement hunter. The Darkmoon Faire filled far too much of my time as a result. But, the Hearthstone equivalent has a twist. Similar to MtG bringing the Eldrazi to Innistrad, the old gods spread their own twisted corruption into the Faire.

Demon Hunter

Felsteel Executioner: Speaking of corruption, our first card has one of the new keywords for this set. The corrupt triggers when you play a higher cost card while the card with corrupt is in your hand. It offers versatility. Honestly, though, it’s one of the weaker keywords.

Throw Glaive: Speaking of keywords, this is just “Echo” with more words. I’ve heard from several programmers who would know that Blizzard is infamous for their “spaghetti code”. Hell, even as an extreme novice to programming, I can see that their stuff is not optimized very well. Regarding this card, it’s gonna be situationally awesome.

Druid

Guess the Weight: In keeping with the faire theme, the name of this card is hilarious. The effect is pretty great, too. I like that Blizzard is willing to take the chance that they make an absolute trash card in order to give us something that we’ve never seen before.

Kiri, Chosen of Elune: At first glance, this card looks like garbage. After all, it does to lightning bolt. Mind you, that’s never stopped me from picking a card to be featured. However, I don’t think this card is garbage. Those two cards have synergy with druid and could lead to some fun combos.

Hunter

Mystery Winner: There was some talk about Hearthstone getting rid of the discover mechanic. I think that would be a very bad idea. Discover is probably the best mechanic to come out of this game. I think they wanted to (and eventually have) do away with the cards that have the ability to iterate the discover process infinitely.

Trampling Rhino: So, they use the keyword in the card name, but then write an entire phrase to explain what that keyword mean in the card description. Perhaps this is the only card that they have planned with this ability and they don’t want to waste the resources. Who knows?

Mage

Grand Finale: I love the elemental mage archetype. I’m not sure there are enough cards to support it in standard. But, I enjoy playing Wild better anyway. Give me all of the broken cards.

Deck of Lunacy: Can you play this card and all expensive spells to get a deck full of Pyroblast? Is that how this works? Well, I guess there’s also Puzzle Box of Yogg Saron. Either way, it’s dumb fun.

Paladin

Redscale Dragontamer: I picked this card because art is hilarious. Yes, Paladin cards this expansion are an absolute joke.

Snack Run: Hey, it’s got discover. That must mean you love it. Well, yes, discover is fun. However, it feels like any time I play the other card that has a similar effect, I get nothing but 1 and 0 cost spells to choose.

Priest

Insight: I think this is the type of card that they were envisioning when they developed the corrupt keyword. It is a decent card by itself with crazy upside if you decide to corrupt it. Compared to this, most of the other corrupt cards feel like an afterthought.

Palm Reading: In addition, this is the kind of discover card that I love. You discover something, plus you get a guaranteed good outcome. This is just a solid and fun card. Priest continues to get strong support cards.

Rogue

Swindle: 2 mana, essentially draw 2? Plus, it is targeted draw in both cases. Looking at the card now and thinking about it, I’m surprised they made it combo and not corrupt.

Tenwu of the Red Smoke: I’m about to go Johnny Combo on you here, but there’s gotta be a way to play this with either the new or old C’Thun to be able to cast the old God multiple times per turn. In fact, I think I’m going to workshop that deck once I get finished writing this article.

Shaman

Magicfin: This guy will fit quite nicely into my wild murloc shaman deck. What do you want from me? Like Paladin, the Shaman cards in this expansion are garbage.

Revolve: First we had evolve. Then we had devolve. Then we had turn everything into murlocs. Now, we have this trash heap of a card.

Warlock

Wicked Whispers: The old gods are back. Their whispers have returned as well. If you’ve ever been involved in a random whisper encounter in World of Warcraft, you realize just how creepy that is. Regarding the card, zoo was already strong. This is just going to make it more so.

Cascading Disaster: Another card with a reference to an MtG keyword in the title. It also almost has that ability. This is the only card I’ve seen that has the repeating corrupt. Once again, I think they missed an opportunity to have more multiple corrupt cards.

Warrior

Sword Eater: What power creep? Years ago, they nerfed Fiery War Axe to 3 and now for one mana more, you get a 2/5 body with taunt. Sure, it’s a turn late and you may lose tempo. However, warrior has so much targeted removal that you might not.

Tent Trasher: I’m not sure how often you’ll get the mana reduction on a regular basis more than one or two, but I like this sort of effect. I wonder if they tested as each minion type played and found it to be too powerful that way.

Neutral

Old Gods and a Bunny: I remember there being something in World of Warcraft with the Rabbit. I don’t remember exactly what it was, but I think it was made into a battle pet after that update. Whatever the reason, this stuff is making me want to play WoW again. Must resist the temptation. Other than that and the old gods, none of the neutral cards are very interesting.

The Verdict (Hearthstone Darkmoon Faire looks fun)

I liked that Ashes of Outland introduced dual class cards. Even if most of the cards were garbage, it is a fun addition to the game that I hope they expand upon with future sets. The cards in Hearthstone Darkmoon Faire aren’t nearly as groundbreaking. What they are, though, is fun. That’s all I ask when playing these games.

Zendikar Rising Notable Cards: Gruul Edition

Introduction

And now, let’s talk about Zendikar Rising Notable Cards: Gruul Edition. We finally got back into the rhythm (somewhat) of posting gaming content on the page here. As mentioned in the last article, school started back up. With the added pressure of Covid-19 this year, it’s been a bit more hectic than usual.

Honestly, I feel good about being able to get things posted only a week into the school year. Hopefully, I’m able to keep that momentum going forward. As you no doubt know, it hasn’t always been easy for me to juggle school and the web page. Seeing as how school is my actual job, that generally takes precedence.

And I’m pretty good at juggling. I will have to practice more.

Well, I’m making a commitment to keep posting at least once (and hopefully twice) a week. I would like to keep the 3 times a week, but that might only happen on comics weeks. Speaking of comics, I know it is severely late, but I’m hoping to make next week comics week. For now, let’s look at some Zendikar Rising Notable Cards: Gruul edition. I promise I won’t give you the spiel again this time. I’m getting sick of writing it. You’ll figure it out. If not, check out one of my other notable cards articles for the skinny.

Red (Is Red Broken in this Set?)

Honorable Mention (Grotag Night-Runner): Hey, look, it’s a sh*tty Goblin Guide. That’s what I thought when I first saw this card. There’s not a ton in this set for me in red, but that’s not surprising. I have never been much of a red player and I probably never will.

Leyline Tyrant – Either I texted Chris or he texted me about this card. I don’t remember how the conversation started. It was probably him. He is our resident dragon whisperer. However it started, I think my main comment was, “Uh, that feels broken.” I admit that I haven’t been paying much attention, but there hasn’t been much hullabaloo about the card, so I clearly was wrong on that. It still seems like a fun and dumb card.

Valakut Exploration: You are about to recognize a pattern. We’ve been talking about patterns in my Geometry class. That has nothing to do with MTG other than I’ve never been one to shy away from non sequitur. The pattern here is that when I first saw this card, I immediately Googled, “breaking valakut exploration”. I found some ideas and I might play around with them on xMage. Again, seems like a dumb and fun card.

Green (The Land Serves Me!)

Honorable Mention (Lotus Cobra): Yes, the subtitle is from a completely different game. A game that I, yet again, swore off from playing a few weeks ago. However, it’s immediately what I thought of when I considered the theme of the cards I picked. I more or less picked this one because it is a staple in my terrible Gx cube decks that I always draft.

Skyclave Pick-Axe – I thought this was neat, because I’ve never seen Landfall on a weapon before. I might be wrong. I mean, there’s over 25 years of MTG history, after all, and I’m often surprised to see a card that’s an established part of that history but just never got played before. So, if there is another weapon out there with Landfall, don’t @ me.

Scute Swarm – I played against a deck in MTGA that abused this card and ended up with something like 40+ tokens. I still could have won if I had drawn any of my mass removal spells. Alas, as is my luck, I did not and the deck ran me over while I held my removal spell in hand, unable to cast it due to drawing it too late. The main point is that they want to bring MTGA to mobile. How are phones going to handle 40 tokens on the field at once? I’m all for it. I’m just skeptical.

The Verdict (Zendikar Rising Notable Cards: Gruul Edition are also underwhelming)

Sure, there are some fun and potentially broken cards in red. However, aside from them, I haven’t been terribly impressed with the set so far. I think Chris is just right and they need to take a break from familiar settings at this point. Sure, there have been some new planes in recent sets, but we’ve gone back to Ravnica (again), Innistrad (again), and Zendikar (again). Heck, we even got another Theros set. I’m excited for new settings to explore.

High Score Episode 3

Introduction

Thank goodness for High Score episode 3. After episode 2, I was worried that it was a one hit fluke. Even early in this episode, I started to wonder if it was going to be worth my time. Even though it took a bit to warm, up, eventually I was sold again. Plus, it looks like episode 4 is about SEGA!

This one centered around role playing games and their impact on video gaming history. I have been a role playing game enthusiast since I discovered Dungeons and Dragons through The Elven Nations trilogy. I then read the Dragonlance Chronicles and Legends and I was hooked.

Ken and Roberta Williams – “Nerds in Love”

This is the part of the episode that I thought was going to continue the slide into mediocrity. It was a story of a man and a woman who bonded over their mutual love for both role playing games and programming. Actually, I think only one of them was a programmer. Nevertheless, I was pleasantly surprised.

I don’t know if I just had a hangover from the Nintendo episode or what. But, initially, I reacted quite viscerally to this love story. However, as they both told their story and the episode incorporated more stories into the tapestry and I walked out with a warm and fuzzy feeling for these two people. Good story and great story telling.

Dungeons and Dragons – “Cult Following”

As soon as they mentioned Dungeons and Dragons in the episode, I knew they’d drag up the old Satanist fears. Granted, they telegraphed their move a bit by calling it a “game with a cult following”. Plus, the mention was minor and barely even registered. I was much more bothered by their coverage of the AIDS crisis of the 1980s. I don’t mean how they covered it. Simply, it brought up bad memories and made me realize, yet again, that we simply don’t learn from our pasts.

Random Fact: It’s been a while since I’ve had one of these. But, it’s one of the few “fun” facts that I have from the wild and crazy D&D games of my youth that people will actually care to hear. The “Satanic cult” rumors about the game traveled so far and wide that the company (TSR at the time) chose to change the name of their Wicca to Wokani out of respect to the witches. So, those of you who say that WotC are being to PC. They might be, but D&D has a long history of being inclusive.

Checkmate, mad nerds.

Final Fantasy – “Born of Art”

Final Fantasy has been with me almost as long as Dungeons and Dragons. I played the original Final Fantasy Legend I and II on the original Game Boy. Yes, that green screened monolith of portable gaming entertainment. The Final Fantasy Legend I, along with Final Fantasy 3 (V in Japan, I think…nope, VI), are two of the best games that I’ve ever played. I don’t know if I’d put them both in my top 5, but they’re definitely top 10.

The most interesting part of this story was the way that they introduced the game. They showed and talked to an artist. Even though I didn’t remember his name, I knew as soon as I saw his art exactly what game they were talking about. It’s just so iconic. Even though back in the 8-bit days, it barely did him any justice, you could still see the seeds of that art in those tiny sprites. Also, he was a good sport about it and said the conversion process made them “cute”.

Who can beat the twist of the Creator ending? Plus, he is cute for a murderous demagogue.

Gay Blade – “The Game is the Quest”

I alluded to this section earlier when I talked about their coverage of the AIDS crisis in the 1980s. It is told through the context of a gay and lesbian RPG created by a programmer named Ryan Best. I’d never heard of the game before, so the entire story behind the creation, loss, and subsequent discovery of the game again was truly inspiring. I’ve found a link to the game, so I’m probably going to download and play through.

Well, during the story, they went through the 1980s and the reaction to the AIDS crisis. There was the whole gamut of the “AIDS is God’s retribution for homosexuality” from the right wing nutters of the day. Note: Many of those nutters or their proteges are still alive today. So, I’m not sure why I expected things to have changed. But, this story affected me deeply and I found myself crying during the telling.

I mean, simply the quote at the top, “Vaporize politicians! Zap skinheads!” makes it worth the download.

The Verdict (High Score episode 3 is a redemption)

After the let down of episode 2, I was questioning my undying support of the series. Even early in High Score episode 3, I wondered if the first episode was just a fluke. I’m glad that I didn’t overreact and turn it off. This episode was amazing. And, I can say with utmost confidence that episode 4 is fun as hell, too. Join me next time when I review probably my favorite time in history, the Sega/Nintendo rivalry.

Pokemon Go Summer 2020

Introduction

What have I been doing in Pokemon GO Summer 2020? Well, first an explanation. We took an unintended break for a couple of days. I meant to post this on Saturday, but then we were on a last vacation of summer over the weekend. Then, if I’m being perfectly honest, I forgot about my plans for the page for this week. I was going to do DOOM this week and I think Nintendo next week for our retro week.

Apparently I wasn’t the only one. Yes, that’s an inkjet printer.

I swear that I didn’t just mention DOOM so that I could share the inkjet printer running the game again. Okay, it wasn’t the only reason. The point is that I haven’t prepared properly to write about DOOM this week, so I’m pushing it back to next week and talking about Nintendo this week.

Yes, Pokemon GO isn’t strictly retro. However, the source material certainly is. I remember when I was first introduced to Pokemon. I was working at K-Mart and a woman inquired about the game. Having heard a news report, I diligently repeated back to her what I had heard about the “Pocket Monsters”. A few weeks later, I bought Pokemon Red for my original GameBoy. Yes, I’m intentionally leaving dates out, but those subtle clues should lead you in the right direction. Nevertheless, let’s see what’s up with Pokemon Go Summer 2020.

Why now?

That’s a valid question. We haven’t talked about Pokemon GO on the page in over 3 years. Well, that’s not entirely true. I did do a quick update article in June. It might have been under the same circumstances as this one. I should also probably read that article to make sure that I’m not just repeating myself. Okay, that article was a review, so there’s no chance of a repeat. Now, let’s answer the question.

But, those of you who are regulars at the page know that isn’t always as simple as I just made it sound. Oftentimes, answering a question means meandering from topic to topic before I actually give a succinct answer. So, meander with me. Part of the reason that I forgot about the web page was that I’ve been working on another of my recent hobbies.

A few years ago, I learned about microprocessors and I saw that I could get an Arduino board and some components for a good price. I did a few of the projects from the book, but life got in the way and it’s too easy for me to make excuses to not do anything, so I ignored them for a while. Aiden had taken his out (because I bought one for him and Liam) and that inspired me to mess with mine again. I asked Aiden to join me, but he and Liam have been battling it out in Pokemon X and Y for the last few days.

Well, something reminded me that I was going to write about DOOM this week on the web page. Simultaneously, I remembered the stories that I had been writing up until last week. I have too many hobbies and not enough discipline to plan accordingly. So, to answer the question. It’s now because I forgot and then I remembered.

What’s Changed in 2 Months?

In all honesty, nothing. I’m not sure why I planned this article for the weekend. Maybe I just forgot that I had written the review in June. Oh well. I need to get back in to the practice of writing and this article will help with that.

So, what’s happened? They tried a virtual Pokemon GO Fest. I wasn’t able to get the full experience because we were on vacation. Something went wrong and they did a do over. Again, I wasn’t able to partake because we were on vacation. Other than that, I finally got 50 km walked in a week and the game is still keeping me entertained on a daily basis. Get out there and join me

Scholomance Academy Notable Cards

Introduction

Why am I doing a Scholomance Academy notable cards article? A couple of weeks ago, I texted Chris that I was done playing Hearthstone. He replied, “I’ll believe it when I see it.” Ultimately, of course, he was right to question my commitment to quitting the game. However, if I’m being honest, I have no idea why I even play it anymore. I rarely have fun when I do and it usually ends up being a swear fest. And so it was with my latest threat to quit the game forever.

If you read the file name for this picture, it’s exactly how I felt.

I was playing as mage against a priest or a demon hunter, I think. Played the game pretty well. I mean, I’m not a pro player by any stretch, but I can usually hold my own in a game pretty well. That’s what I did in this game. I don’t remember how I ended up with an Archmage Antonidas on the board for lethal, but he was there. Well, at the beginning of my turn, Reno took care of all that. It cast Plague of Murlocs and I lost.

Live by RNG and die by RNG, right? Well, not so fast. Chris came up with an interesting conspiracy theory that I hadn’t considered. When I said something about the random effects, he responded, “Yeah, random.” I mean it’s not entirely out of the realm of possibility. There’s literally a card coded to allow you to discover the “perfect” card for your situation. What if the whole game were coded similarly? But, that’s a discussion for another time. Let’s talk about Scholomance Academy notable cards.

The truth is out there.
Demon Hunter

Shuffle and draw effects are always fun. This one in particular could neutralize card advantage if it’s the last card in your hand and you are playing against a control deck that wants a full hand. Or, it could simply shuffle trash back into your deck to dig for better answers. I like this card a lot even if it doesn’t fit the Demon Hunter theme very well right now. Maybe they’ll move to a more control build in future sets.

Another shuffle effect, but this time it only targets your opponent. Hmm, maybe they are gradually moving to allow for a more control type build for Demon Hunter. I’d like that because the current aggro only builds are tired and I’m getting sick of seeing them in the game. Variety is the spice of life after all.

Druid

Druid didn’t get much in the way of druid only cards. A lot of their cards are dual class (yes, that’s a thing now) and I’ll pick a few of them last. Everyone else loves “Survival of the Fittest” of course, because it allows you to do broken druid things. However, I’ve mentioned in the past that I really like the discover mechanic and the discount on the next spell is so nice. The runner is cool because it virtually guarantees the card draw next turn.

Hunter got even less in the way of single class cards. At least, their list is much shorter than the first two classes. Back in the day, Huntertaker was the most broken deck, maybe in the history of the game. This card makes me think of that deck. Plus, it’s a discover and discount card!

Mage has gotten a couple of these cards in the past that are improved by spell damage. This one is neat because it ties card draw to the mechanic. Can you tell I’m a blue mage in Magic the Gathering? I doubt that it’s possible (Chris always keeps me in check when I ask about MTG), but I wonder if there’s a way to break this card. 2 mana, draw 9 or 10?

This is another one of those removal cards that is okay. It’s one more mana than Frostbolt and only does one more damage. However, with spell power it could be better. Also, like Betrayal, players have to think about positioning to avoid a potential board clear. Plus, it is versatile because it can be single target removal. It’s a well designed card.

Paladin

This card serves a couple of purposes. First, it lets me highlight that the Paladin only cards are kind of garbage if this one is making the list. Secondly, it lets me talk about Spellburst, which is the new mechanic. It triggers when you cast your first spell of the game. It is a neat idea with a lot of utility.

As long as the attack on this minion isn’t lowered in some way or another, this is a neat effect. It basically guarantees removal on any minion that you attack. The first one is guaranteed with rush. After that, you have to hope that you don’t run into some priest attack lowering nonsense.

Nothing about this card is new or interesting. It’s a “just priest things” card with Spellburst. However, it does combo nicely with some of the other “just priest things” out there and could make for some interesting interactions.

Speaking of interesting interactions, just once I want to combo this card with Myra’s Unstable Element to steal my opponent’s deck and then draw all of the cards. I know that Myra’s is a rogue card, but that would just be too funny in my opinion.

Shaman

This card is very expensive and it’s effect is on all minions. Even so, the lifesteal effect is powerful and can help late game against a wide variety of deck types. You know what. Honestly, I have no idea why this card impresses me so much.

I don’t know that there are a ton of lower level shaman spells that will cause this to be recursive in the way that some of the other cards with a similar effect are. However, those are the most fun cards. When you discover into discover into discover and then toss down a mana cyclone for a bunch of spells.

Warlock

All of the Warlock only cards are garbage.

Warrior

Warrior weapons have had cleave for some time now. This one is more difficult to trigger because of the Spellburst requirement. However, with something like Shield Slam, it more or less guarantees a board clear. I mean, is Shield Slam even a card anymore? I guess it could be in the right deck. Oh, the warrior studies card could be fun, too.

This is just a big dumb card that sticks around for 9 turns unless it is silenced. It’s like a persistent, er persist (keyword from MTG) card that is sure to get maximum value for one of my opponents sooner or later.

Neutral

I’m not sure what the running gag is at Blizzard that they keep printing these Rager cards. Every single one of them is garbage (other than the rush one is decent in Arena, or it used to be) but every so often, here comes another one. I guess this one could eat an Earth shock. *shrug*

I’ve seen this card played a few times on streams. I just like the design of the card. It’s card draw, tethered to a condition. However, that condition is generally met on any given turn by pretty much every single class. I have a feeling this one is gonna see heavy play in Arena, too.

Blizzard messed around with a scry like effect with the Demon Hunter card. This one is much more in line with actual scry. With that being said, a Mage played this against me on the first day of the release and lost. Granted, that’s a small sample size and he might have been a terrible player. Still, we have one data point!

Multi-class

I think I mentioned earlier that I would get to Scholomance Academy notable cards for multi-class cards. Now is that time. I’m not sure what about this particular expansion made them create multi-class cards, but I’m glad they did. These cards were some of my favorites when I played the old World of Warcraft TCG. So, let’s take a look.

I’m just going to talk about these quickly because this article is getting kind of long and you probably stopped reading about halfway through. Wave of Apathy is a great card and it combos well with priest stuff. Flesh Giant follows the cost reduction of other giants and fits with both of the classes so well. Lord Barov is instant removal if you can give it rush. Runic Carvings is actually kind of dumb. Not sure what I was thinking including it. The Demon Hunter/Hunter weapon is neat because it has versatility. Finally, I love the combo effect. Having it in other classes, especially mage (and discover to boot!) is fantastic.

The Verdict

Those are my Scholomance Academy notable cards. This expansion introduces some interesting and cool mechanics into the game. The dual class cards are a great addition that is long overdue. I was frustrated with the game because of the Demon Hunter screw ups (and 5 rounds of nerfs) and the previous expansion was kind of lame. But, they made up for it with this one and I might actually play more. No, I won’t. Eff this game. (Just between you and me, I will, but I don’t want to lose face in front of Chris).

Magic the Gathering JumpStart First Impressions

Introduction

I’m only giving my JumpStart First Impressions. I’ve only played through two trial runs of the set on MTGA. I noticed that it was live yesterday and was so excited that I texted Chris. I waited until today to play, though, since I had to do weekly quests. The TLDR is that the set is fun if you play it as intended.

You didn’t hear much from us over the last week. You also won’t hear much from us the week after next. Next week, I will do my comics reviews. Last week, we were in Vermont at a friend’s vacation house. Next week, we are doing our annual Cape trip.

Captain Trips ain’t so bad if you just wear a mask, folks.

Getting back to JumpStart, what do I mean by it’s fun if you play it as intended? Well, as Chris and I have discussed via text, there are some cool cards in the set. As a result, speculators are buying up the set for resale. I mean, it’s a free country and you can do what you want. However, this goes very much against the spirit of the set. Trust me, I will shun you for it. Now, with that nastiness out of the way, let’s talk about my JumpStart first impressions.

The Great

Fun concept – I’ve been frustrated with Magic the Gathering for the last few years. I’ve been working so much that I haven’t been able to get out and draft with real people at all. Chris and I have done a few sealed matches together and those have been fun. However, we haven’t been able to get together as much as we’d have liked. Now, with Covid, we hadn’t been able to get together at all for a couple of weeks. Christine asked why we hadn’t tried since things have settled a bit in our state, but I didn’t have a good answer.

What does that have to do with anything? Well, since when are we above non sequitur here at 2GG? However, this isn’t that. Because I haven’t been able to draft as much as I’d like, it’s made me frustrated. Drafting on MTGA takes some time that I don’t always have. JumpStart remedies that by allowing me to pick two packs, smash em together, and go. No fuss, no muss.

The Good

It’s Still Magic – When Chris and I were texting about JumpStart, he said something about fixing in the decks that would help against mana screw. While that is true, mana screw can still happen. One game in particular from my trial runs, I got screwed pretty hard on mana. However, my informal analysis is that mana screw will happen less on average than in a typical MTG session.

Well, I mean, mana screw is a metaphor. But, I guess this is cool, too.

The reason this is in the good and not the decent section is that there are good synergies in the various packs. I played Doctor Wizards in the first run. Talrand got me at least 5 drakes. I’ve never gotten that many when trying to build a deck around the card. The second time I played Berzerking The Skies or something like that. I didn’t see much in the way of berzerking, but I did fly over my opponent for the win.

The Decent

Speculators – I already touched on this earlier. Those who are regular readers of the page know that Chris and I are no fans of speculators. Sure, some of that is I’m a bit jealous of them and their ability to make money off of the misfortune of others. A recent example is that Chris texted about rumors of Twin being unbanned. So, speculators went and bought them up at a high rate. I wish I’d been able to spike that and make some extra cash.

Relating this back to the topic at hand, it seems that speculators are buying out boxes of the set and driving up the price. 200 bucks for 24 packs of cards is pretty steep. Especially since I still need to buy Ikoria product. However, JumpStart might be a fun way to try to get the boys playing Magic again. And, now I’m a speculator, but for a very different reason.

The Verdict

My JumpStart First Impressions are that the game mode is as fun as I had hoped. The only thing I didn’t like about the MTGA version is that I didn’t get a chance to flip through my deck to see what was in the deck. Actually, I guess there are a few things that I didn’t like. Secondly, you don’t get to keep your cards. You do get two cards as a prize, but you don’t get to keep your deck. Finally, it costs gold or gems each time you play. I thought it might be a promo thing where you paid your admission and then could play through various combos. No such luck. But, the good heavily outweighs the bad and I’m probably going to end up overpaying for a box. Thanks for reading about my JumpStart first impressions. Hope you see yo in the game!