I wrote about my humble beginnings with Super Mario. As I planned to write this article, I realized that I forgot two formative games in that article. So, keep reading to the end to get that addendum. For this article, I want to write about the second phase of my Super Mario experience, which I called Super Mario’s Teenage Rebellion.
Honestly, this part cemented my enjoyment of the series and sent me on the journey that currently finds me on a mission to purchase every Nintendo console that features a Mario, Zelda, and Metroid game. The first such console that I purchased was the Super Nintendo Entertainment System. Anyone who lived through that time knew the blood feud between Nintendo and Sega. Like most of you, though, I straddled the fence and played the hell out of both.
Super Nintendo Entertainment System
The first Mario game I played on the Super Nintendo was Super Mario All-Stars, the remake of Super Mario 1, “2”, and 3 along with The Lost Levels. Even though I played all the games on the NES, along with so many others, I still bought the new version. I also beat Super Mario 1 and 3 for the first time with this version of the game. And, I still refused to admit that Super Mario “2” existed outside of a loose commitment to also beat that game that remains unfinished to this day.
Nintendo started to branch out and try new things with the Super Nintendo. The additional memory allowed for different styles of games. One of those experiments was Super Mario RPG. What could go wrong? Super Mario? RPG? Two great tastes that taste great together? Honestly, for me, it was an okay game. But, not until Paper Mario (coming up next week) did I truly enjoy any sort of turn based Mario RPG experience.
No, all I wanted was Mario and more of it. Nintendo gave me that with Super Mario World. So, instead of branching out and expanding my horizons, I simply played more Mario. The game took what I liked about Super Mario Bros. 3 and made it more. More ways to travel through the world. More secret exits and areas. Different power ups and suits. I saw it as the epitome of Super Mario games.
An Addendum and a bit of Nerd Shame
First the bit of nerd shame. Not much because I think the good dad vibes will counteract the shame some. I never played the Mario Kart series until I had kids. We played the game together on the Wii and a couple of years ago we started a tradition of playing as a family once or twice a month. Then again, I almost burned down our house playing on the Wii all those years ago. Not sure how that all washes out.
I forgot two games in the 8-bit article. My friend and I played Dr. Mario every single day during lunch at school after one of us purchased a link cable for our Game Boys. And, even though Super Mario Land more resembled the graphics of the Atari 2600 because of the Game Boy’s limitations, I still played that game until I beat it. Maybe after I do the 16 bit video, I can have an addendum video where I play these two games and the SNES version of Mario Kart.
The series started to come into its own during the transition to 16-bit. Many of the game play styles and mechanics persist in the games to this day. Whenever I feel the need to play an older game, the first emulator that I load is Game Boy Advance and the first game that I load is Super Mario World. Super Mario’s Teenage Rebellion truly gives me the best of all things Mario.
I’ve been wanting to do an article like this mobile look back since the page started. I think this is the first year that I’ve written at least one article every month. Granted, that was assisted by Covid and the necessity of our school to go remote. However it happened, I’m happy for the opportunity to be able to write about what I enjoy. Mind you, I’m not downplaying a global pandemic. I’m simply expressing gratitude in my socially awkward, but hopefully endearing, way.
Having never actually done an article of this nature, I’m not entirely sure how to format it. I came up with the idea to split it into sections similar to the “Great, Good, and Decent” that I use for reviews. However, those won’t work for an article like this. Therefore, I split them into “Barely Played, Lightly Played, Moderately Played, and Heavily Played”.
That kills two birds with one stone. Not only does it give me a direction for the article. It also mimics the categories for used trading cards. Huh? Huh? Pretty clever if I say so myself. Okay, let’s take a mobile look back with 2 Guys Gaming.
Mobile Look Back at Games I Barely Played
Clash of Clans – Two of these games on this list will have a similar story. They were reintroduced to me by other people. In this case, I learned that Aiden played this game with a couple of his friends and put together a clan that he invited me to. We played for a couple of weeks before he got bored with it and moved on. I like the game, but it is boring if you don’t have a group of regulars to play with you.
Empires and Puzzles – Chris introduced me to this one. He got into it via his former neighbor or coworker or something. It’s a decent match 3 game with a vibrant community and a variety of ways to advance. However, when Chris stopped playing because his guildmates were too “hardcore” for him, I fell off the bandwagon, too. I wouldn’t mind putting together a friends and family guild like I did for Marvel Puzzle Quest when the same thing happened to me in that game.
Fallout Shelter – In any other year, this game would have been heavily played. I liked the familiarity of the Fallout universe setting, unique characters and items, and specialty quests. When they stopped supporting the quest system, it just became another grind fest with a familiar IP. That’s when it hit the recycle bin and I never looked back.
Where’s My Perry/Where’s My Water: Similar to Fallout Shelter, I played “Where’s My Perry” heavily for a couple of years. I looked for Perry on my phone. Disney removed it from the store. I attempted questionably legal channels and met a roadblock. So, I downloaded the seed game and played that a bit. I might have played it more if not for my phone finally folding under my abuse.
Mobile Look Back at Games I Lightly Played
Angry Birds – Another game that fell off my radar over time. Honestly, most of these games fell out of favor because I simply had no time to play them. Working 16-20 hours a day will do that. When asked about Angry Birds by a friend, I probably sounded like an elitist prick. I do like the game play. But, my favorite part is how faithful the physics engine is for such a simple game.
Dr. Mario World – I played the heck out of the original Doctor Mario. A high school friend and I used to hang out in counseling during lunch and play that and Tetris using a link cable between our Gameboys. Yeah, I really am that old. When I saw there was a mobile version, I checked it out. It can be a fun diversion, but not as much fun playing against nobody.
Dota Underlords – After I discovered Auto Chess last year, I got big into auto battler games for a couple of months. Of the two “PC clients”, I played Team Fight Tactics much more than Underlords. Summer boredom led me to out Underlords on my phone. They updated the game significantly. When my new laptop comes in, I think I’m going to be playing this quite a bit.
Mario Run – This is one of the first mobile games I played. Well, that’s not entirely true. But, it is one of the first mobile games that I actually put money into. I’ve beaten all of the levels on the pink coin level and a couple of them on the next coin level. Mostly I just play the game when I’m waiting for cool downs in other games. I do the “Quick Run” mode or whatever it’s called for random prizes.
Plants v. Zombies – This game lost much of it’s luster when I played the mini quest version in World of Warcraft. I realized that you beat most levels with the same strategy. Build up your sunflowers, drop pea plants wherever zombies show up and just rinse and repeat. There are newer versions of the game that I haven’t tried. Maybe they’re more engaging.
Mobile Look Back at Games I Moderately Played
Auto Chess – I don’t remember how I discovered Auto Chess. I do remember that I was playing it exclusively for a couple of months. I even had a spreadsheet (in my head) about how much I would have to level to get to the appropriate level and obtain the season skin. Then Blizzard does what they do and released Battlegrounds. Since I already play Hearthstone daily, that became my auto battler of choice. Plus, some changes to Auto Chess made it a similar grind fest to Fallout.
Eternal Card Game – Eternal was the closest I could get to MTG on an electronic platform. I didn’t play MTGO much because I already put so much money into the physical card game and didn’t want to spend twice that just to reproduce my collection online. Then, MTGA came out and I could play MTG more or less free to play. I like Eternal, but MTG is still the king.
Magic the Gathering: ManaStrike – When they first announced this game, I made a snarky comment on Facebook. “How about fixing your other electronic properties before releasing another bug filled game?” At the time, both Arena and MTGPQ felt criminally under supported. Since then, both games have flourished and I got a chance to play this one. It is nothing like MTG other than familiar names. Still, matches last less than five minutes making it a fun and quick diversion.
Mobile Look Back at Games I Heavily Played
Candy Crush – A student received a smart phone just this year and discovered Candy Crush. This wasn’t the driver of my interest in the game unlike Empires or Clash. I’ve put more time and much more money than I care to admit into Candy Crush. It’s just dumb fun.
Magic the Gathering Puzzle Quest – This is 100% one of the first mobile games I ever played. I played Marvel Puzzle Quest on Steam and then tried to move my progress to mobile. When that failed, I then learned about MTGPQ and got hooked. While the events are sometimes repetitious, they’ve been good about keeping the game fresh with the new card sets and mechanics.
Minion Rush – For the longest time, this game fell into the grind fest trap and I stopped playing. This year, they brought back some of the fun by running more regular events. That, along with Quinn discovering the game, got me playing it on a regular basis. Then my phone decided that it no longer wanted to be tossed across the living room in frustration.
Sim City Build It – Like many others, even though I’m trash at it, I love Sim City. I am good in the early game and then lose it once my population starts to get around 2-5,000. I just can’t generate enough revenue through taxes without ticking off my Sims. This game simplifies the Sim City formula while keeping the basics. All in all, what a good mobile game should be.
I mentioned more than once that my phone is nonoperational. It does still work, but the screen crack that started after a Hearthstone tantrum spread through the whole screen. Now a horizontal line crosses the screen and the bottom third is nothing but a bright white light. When I turn it on, it’s like being summoned into the afterlife.
Therefore, if I’m to play any of these games again, I will need a new phone. I just ordered myself a new laptop. I doubt that I will be able to convince Christine that I should buy a new phone right now, too. It might be a few months until I get back into the mobile scene. I suppose I could always download Bluestacks on my laptop in the meantime.
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