Tag Archives: MtG: Arena

Zendikar Rising Notable cards: Miscellany

Introduction

Time for Zendikar Rising notable cards Miscellany. This most recent set of articles has taken significantly longer than anticipated. Maybe not longer than expected, but certainly longer than anticipated. Yes, dear friends, we are well into that annual tradition of back to school. When time is at a premium and that premium time ends up being time spent on the couch watching “Cobra Kai” or “Community”.

I end up striking last, a bit on the soft side, and show too much mercy. Still, for some reason, I relate to Johnny.

Yes, you could argue that if I cared so much about this web page and the content, I would make time while sitting on the couch. And, you’re right, to an extent. I do care about the web page and the content. I wouldn’t continue to pay 12 dollars a month to keep the domain if I didn’t. However, as this is currently just a hobby, well, it just is what it is. And, yes, with an attitude like that, it will most likely remain just a hobby. I’m comfortable with that. Let’s talk Zendikar Rising notable cards miscellany.

Multicolored (Nahiri and Omnath, et cetera, oh my!)

Honorable Mention (Nahiri, Heir of the Ancients): At the beginning of spoiler season, after I was done making a fool of myself by saying that the new Jace is broken af in Legacy and possibly Vintage, I texted Chris about this card. Fear not True Believers, I was not silly enough to call this one broken (or even overpowered) in any format. I simply said, “The new Nahiri looks fun, too.” And, that’s what these articles are all about.

Honorable Mention (Kargan Warleader): I often mention that, while I’ve never played Commander, I look at the game through a Commander lens. I have played a few games of Tiny Leaders against Chris, though, and I enjoy the concept thoroughly. One of my first TL decks was an Alesha, Who Laughs at Death warrior deck. This card would fit nicely there.

Omnath, Locus of Creation">Omnath, Locus of Creation: I don’t usually include actual broken cards in these articles. You can read previous ones to understand why. However, when it feels like WotC is just pushing the power level of Standard to new and ridiculous heights, I am 100% here for it. I watch Legacy and Vintage primarily to watch stupidly broken cards and combos. The difference between them and Standard is that I might actually get to play these stupidly broken cards thanks to MTGA.

Verazol, the Split Current">Verazol, the Split Current: Remember earlier when I said that I fancied myself a Commander player even though I’ve never played a single game of Commander? Well, this card is right up that alley. Technically, it could be a Tiny Leader, too. However, I really want to have the 99 card deck to see if I could truly do some stupid stuff with this card.

Colorless (A One Beast Party and Stupid Fun)

Honorable Mention Stonework Packbeast: I’m not entirely sure why, but as soon as I saw this jank, I knew that I had to include it in this article. I mean, it’s jank. It incorporates one of my favorite new mechanics in the set. Let’s go.

Lithoform Engine">Lithoform Engine: I texted Chris when I first saw this card, “Lithoform Engine is a potentially fun card. Bad, but fun.” He agreed. Well, if we’ve learned anything, that’s right up my alley. Can’t wait to play this dumb, bad, but potentially fun card.

The Verdict (Zendikar Rising Notable Cards Miscellany are just that)

There are some fun cards in this article. A few of the cards might even be competitive. Heck, there’s even a broken card that has caused one banning in standard. Similar to the rest of the set, it just depends on what you’re looking for. I know some people are crapping on this current era in MTG history, but I think they truly are threading the needle as well as can be expected. Sure, the competitive scene might not be as healthy as the past, but honestly, it’s kind of silly that they have a competitive scene for a children’s card game.

Zendikar Rising Notable Cards: Esper Edition

Introduction

Well, we are finally getting around to our Zendikar Rising Notable Cards: Esper Edition. Apologies that it’s arriving a bit late. I’m back in school and the beginning of this school year has kicked my butt. You should be happy that I’m back to gaming after all that football the last two articles. Heck, I was only able to recently resume my workout routine and that’s just because we have remote Wednesdays at my school. We’ll see if it persists to Friday.

I mean, heck, I was just finally starting to see some definition in these muscles. Don’t want to lose that!

So, yesterday, I was outed to a colleague that I play Magic: the Gathering. I have installed it on my work laptop. I probably shouldn’t be saying that, but there you have it. Well, we had a Zoom meeting yesterday and I was playing some MTGA. Wow, this entire paragraph could get me reprimanded. Oh well, in too deep now. No going back. Long story short, she saw me playing the game and playfully acted shocked at my audacity. That has nothing to do with the set. I just thought it was a humorous story.

Before I get onto Zendikar Rising Notable Cards: Esper Edition, let me remind you that these aren’t necessarily the best cards. You might not even consider them good. Hell, some of the cards might offend you personally. But, it’s my page. I’m going to pick the cards the way that I want to pick them.

White (It’s my party and I’ll be the fun police if I want to)

Honorable Mention (Practiced Tactics): The new party mechanic is mostly here, I assume, to prepare for the Dungeons and Dragons crossover set that is coming next year. Whatever the reason, I think it is a neat idea with much utility. I’m just glad that I mostly play on MTGA and don’t have to manually keep track of my party.

Journey to Oblivion – I wish that they had given this flash. It’s still good if you can discount it, but I just love the imagined look on my opponent’s face when I cast a flash spell that exiles. Oh well, guess we can’t have it all.

Tazri, Beacon of Unity – Chris and I were texting the other day and I said something about fancying myself a Commander player. Now, mind you, I haven’t played a single game of Commander and only a few games against him of Tiny Leader. Still, I’m intrigued by the format and hope to get a playgroup together when this pandemic is over.

Blue (Tatsumaki Senpukyaku)

(Dis?)Honorable Mention – If you get the reference in the header, then you will understand the theme of my blue choices. This card intrigues me. I’m not sure if it is a misprint or they are just messing with us. If you don’t kick it, it does nothing. I mean, it adds to the number of enchantments you control for spells that rely on that. But, there’s better ways to achieve that. What a dumb card.

Into the Roil – This article is coming so late this time that I’ve actually had a chance to play and play against some of the cards. I haven’t played this one specifically. However I have it in the stupid ramp deck that I grabbed to complete a quest in MTGA. It’s just a “fun” effect and the kicker draws you a card!

Jace, Mirror Mage: Chris texted me this card early in the spoilers. I texted back, “That’s going to be broken af in Legacy”. I’m pretty sure I was wrong about that. Hey, I’ve never claimed to be a professional at any of this. If I’m right, though, I’ll take all the credit and this paragraph will disappear from the article faster than you can say, “SAD!”

Black (The Orzhov have taken over)

Zof Consumption – Chris and I were just texting. I noticed something over the last few expansions and I wanted to make sure it wasn’t just me. I won’t tell you how the conversation started. It is definitely not safe for work. Maybe not safe for any environment. In any case, lifelink is becoming more and more a part of black’s color identity. I first noticed it with Vito, the Rose Thorn or whatever. That’s only because it is an annoying card to play against.

Ghastly Gloomhunter – While the earlier card isn’t strictly lifelink, that’s where our conversation ended. That these cards don’t have lifelink, but they have an effect very much like it. This card has lifelink and more and more black cards are coming out with that keyword. I don’t know why that bothers me. I do know that this card has a stupid name. That’s really the main reason I picked it. I want a job naming cards.

Nighthawk Scavenger – Chris texted me this one, too with the message, “It’s kind of like Tarmogoyf.” I texted back, “But it dies to lightning bolt.” We both got a good laugh from that because his friend who is more competitive than we ever are said the same thing. I guess you had to be there.

The Verdict (Zendikar Rising Notable Cards: Esper Edition are underwhelming)

Other than Jace, there isn’t much to get excited about. And, Jace might not even be all that exciting. I mean, there are some neat drafting strategies. Maybe I’ll mess around on xMage some once the set releases there. Because I’m mostly trash at drafting and I’m not sure how popular sealed is on MTGA, that’s the place that I can do my trash drafting without losing much in the way of resources. I think Chris was right when he said that Zendikar just isn’t that exciting anymore. We’ve been back three (!) times now and maybe the setting is just getting old.

Magic the Gathering Arena April 2020

Introduction

What’s new in Magic the Gathering Arena April 2020? I remember when I first reviewed the game, I think I denigrated it as MtG: Hearthstone edition. The game introduced animations and emotes into the sometimes overly serious MtG game space. It took me a while to warm up to the game. I played here and there, but never on a consistent basis.

They have been good at updating the game on a regular basis. All new sets have been available on the first day for as long as I can remember. I know in the beginning, they were still giving priority to MTGO, but that changed pretty quickly when they realized the audience of MTGA. There are daily quests and a “Mastery” system that allows you to rank up to get rewards. Those two things are what keeps me coming back every day to play.

The red orbs are used for the mastery tree to get “card styles”. Basically, those are like shiny versions of the cards, but because its digital, they are animated.

But, that’s not all. The most recent update brings with it the requisite set of Ikoria. That’s a month early due to the Covid-19 outbreak. The cards are also available on MTGO, but I never play that. It’s a real money system that doesn’t work for casual guys like me. MTGA is much more forgiving in that way. But, there’s more! Let’s explore all the new stuff.

The Decent

Standard Only – Sure, there’s “Historic”, too, but honestly I’m not sure anyone even knows that exists or what’s legal in “Historic”. I kind of wish they would start pushing out older sets, maybe as draft sets initially, to allow for “Pioneer” to eventually be legal, but I’m sure that’s not a priority right now. I just take solace in the fact that I only have to worry about the most recent sets. Unless they’re running an event, I don’t have to worry about any Lotuses (Loti?) except for the slightly underpowered ones they release every now and then.

I mean, this egg is legal in Historic. Doesn’t that make you want to play?

Daily Deals – Another relatively recent update is that they’ve been offering daily deals in the shop. I check every morning before playing to finish my quests. There are the aforementioned card styles, card sleeves, and sometimes even packs for a discounted price. They’re almost always available for gold, so you can build a collection pretty quickly.

A selection of the deals from the day I was tying this, Monday April 20.

The Good

Friday Night Magic at Home: I’ve mentioned Covid-19 in the last two articles because they’ve affected so much of life, MtG included. Obviously, the most recent set was delayed in paper. However, Channel Fireball was one of the first places I knew that shut down their warehouse due to the outbreak. And, finally, stores in the state have closed, so no Friday Night Magic. Now, I never took part in any FNM previously, but it was still good that WotC has allowed MtGA to host FNM events and you can even get prizes from your local store if they’re participating. Anything to retain that sense of normalcy in crazy times.

Mastery: I already said a bit about Mastery earlier. Here’s the rest. By completing quests and winning matches daily and weekly, you gain XP. That XP allows you to level up (1000 XP per level) which allows you to gain certain prizes. It could be packs. It could be cards. Every now and then, it is pets. I know, I know. That sounds dumb. And it is. But, it hasn’t stopped me from trying to collect more pets.

You can even level up your pets!

The Great

Early Access to Ikoria: This isn’t technically early access. As discussed, this is when Ikoria should have released to begin with. However, due to the current global pandemic, I’ve gotten to play with the new set and Chris hasn’t. I won’t make any sort of boasting comment about that because it’s potentially bad karma and I have enough of that to clean up after the last few years of my life.

Also, I’m just damn sick and tired of seeing this card already.

Player Drafts: This is probably what I’m most excited about in the new update. Previously, you would draft with bots, which wasn’t nearly as interesting as drafting with players. Sure, I could have played MTGO or gone to FNM. However, I’m a noob (as I already explained) and MTGO isn’t cost efficient for me. And, up until this year, I haven’t had the time to go to FNM. Now, I have all the time in the world.

Maybe? I have noticed that this virus (as much as viruses can) does have a wicked sense of irony sometimes.

The Verdict

Magic the Gathering Arena April 2020 is in a good spot right now. Initially, I thought this might be like many of WotC’s recent ventures into digital and founder under lack of support. However, the game quickly gathered a following due to them actually supporting it. They’ve used it in streams for tournaments and even have sponsored streamers who play it. If viewing numbers are any indication, it’s still not as popular as Hearthstone. However, it is popular enough that I rarely ever have difficulty finding an opponent. That’s a good thing because I find myself playing this much more than Hearthstone lately. Come join me!

Ikoria Notable Cards

Introduction

Thanks for reading my list of Ikoria notable cards. Just to get it out of the way, for those who haven’t been here before, this is not a list of the biggest and best cards in the set. Like I said to Chris the other day, nobody’s ever accused me of being a Spike. I’m more of a Johnny, but when it comes to these articles, I’m definitely a Timmy.

When looking at a set or opening packs, I always gravitate to the shiny cards. I mean that figuratively and literally. So, whenever a new set comes out, I pick the cards that I find interesting and I write an article about them. I did this again for the first time in a while for Hearthstone last week. It’s pretty exciting that both Hearthstone and Magic the Gathering had a new set release in back to back weeks. I mean, due to Covid-19, the MtG release is only online, but that means I get to play with the cards.

Actually, Sorry, Chris. Hopefully, it’s only a month.

White

Honorable Mention (Cubwarden): This is one of the few cards that I’ve gotten to play so far in the set. I put together a terrible GW vigilance deck to complete a quest, which was a mistake. Because, I found a Jeskai deck that I’d rather build and I don’t have the proper wild cards. Oh well, Mutate is a fun keyword that I haven’t completely figured out yet.

Mythos of Snapdex: When Chris and I were first looking at the spoilers, we both said something about pushing 3 colors again. While that might not have been entirely accurate, this Mythos cycle is certainly that. I like the stipulation of using different colored mana to augment the card. Very cool design.

Blue

Honorable Mention (Thieving Otter with Phase Dolphin): Hey, look, it’s a Johnny combo after all! Activate unblockable on that otter, draw your entire deck, play Jace, Wielder of Mysteries, and win the game! If anyone actually gets that combo to work, please tell me. Actually, someone will probably get it to work against me in MTGA because that’s just how things go.

Escape Protocol: There’s not really any new or unique counters in this set like there was in the last set. So, I was looking for a different kind of card. I played against an interesting cycle deck a few days ago and thought that building a cycle deck could be fun.

Black

Honorable Mention (Corpse Churn): For some reason, I was quite intrigued by this card in the one full player draft that I did on MtGA. I locked into Junk at the beginning of the draft and couldn’t get off of it, but it was wide open. I haven’t actually played the deck, but it has some human and graveyard synergies. Hoping that it’s not as terrible as it felt while I was drafting it.

Blood Curdle: More terribly costed removal for black in this set. I mostly picked this one because I noticed that the cards now say “lifelink counter” or “menace counter”. I assume that they are going to put these various counters in card packs now or have them otherwise available. They’re taking a page from their sister game of Pokemon in this regard.

Red

Honorable Mention (Reptilian Reflection): I could put this in my cycle deck that I mentioned earlier and make it an Izzet deck. I could further expand it by putting some of the “draw your second card of the turn” cards and I might actually have something. Probably not. My Johnny side is coming through in this article.

Lukka, Coppercoat Outcast: I think that Chris mentioned something about this being a bomb when he first saw it spoiled. I mean, he’s not wrong. It’s sort of a worse Fires of Invention and sort of a Garruk all at once. It’s not broken, but definitely one that could be fun to play.

Green

Honorable Mention (Colossification): Here’s that big, dumb card that you’ve been waiting to see. Plus, I just like the art. It makes me chuckle every single time I see it.

Vivien, Monster’s Advocate: Speaking of Garruk, it looks like our friend Vivien is picking up the slack that he left off when he went and died. Did he ever come back and is he dead again? Who knows? I liked the Vivien planeswalker from a couple of sets ago and this one is pretty neat, too.

Multicolor

I chose four for multicolored, since I didn’t find any (other than the triomes) coloreless cards that I wanted to include.

Honorable Mention (Inspired Ultimatum): Here’s another cycle for the set. Stupidly costed 3 color “Ultimatums” that look more like Hearthstone cards than Magic the Gathering cards. This one is almost exactly like Ultimate Infestation for those of you who play Heartstone.

Honorable Mention (Lutri, the Spellchaser): I have no idea what the hell companion even is, to be perfectly honest. But, some Vintage guys were discussing it on Twitch and they seem to think that the mechanic can break the game in fundamental ways. I just chose this one because look at that cute (but deadly!) otter.

Song of Creation: I was talking to Chris about this the other day because I’m thinking of making a deck for us to play Skype (or Zoom or Google Meets now?) games. I said that when you add another color to a deck, it dilutes that deck quite a bit. However, this card seems like it could be completely busted in a storm deck. Maybe Legacy or commander?

Narset of the Ancient Way: My girl Narset is back to Jeskai colors. This one isn’t as dumb or unfun to play against as her most recent mono blue card. However, it has some potential as spot removal or slight ramp. I’m just happy that she’s back to her roots.

Colorless

Triomes: There weren’t really any colorless cards that jumped out at me. But, these lands are pretty neat. What’s better than a biome? A triome! And they’re typed with basic lands, so they are fetchable. Chris and I were trying to figure out if that made them too broken for Modern. Initially I thought they might be, but I haven’t heard any rumblings about it, so maybe the fact that they enter tapped is enough to slow them.

The Verdict (My choices for Ikoria notable cards are fun at least)

Those are my choices for Ikoria notable cards. When the set was first spoiled, it looked like it was going to be broken beyond belief. Others agreed that some of the companions were going to be troublesome in eternal formats. I think we set a new record by having a card banned in a format (Commander) before it was even released. I’ve played a few games on MTGA with the set and the cards are fun, but the games have been sort of imbalanced. In any case, if you can’t get online, I hope the next month goes by quickly and you get to play these cards!

Note: All images for cards taken from Scryfall without permission. It’s a great searchable MtG database. Check them out!

First Impressions of MTG Arena

Introduction

I used to be invited early to beta tests for new games. I invested a couple of times in somewhat top of the line gaming laptop computers, so I had the specs that game designers coveted. Test the game in the highest resolution with the highest FPS, and really put it through the paces. Since all of those computers have met with tragic ends after only months of use, I’ve gotten smarter and gone with a budget laptop that will allow me to do the bare minimum as far as gaming goes and is more focused on work. I can get a better gaming desktop for cheaper and I won’t be carrying that everywhere I go, so less of a chance of it falling down the stairs or being run over.

Still, with the recent push to mobile gaming, for many games specs aren’t as important. Either that, or it is later in the beta invites for MTG: Arena. Because, somewhat surprising, I received a closed beta invite to the game sometime last week. I do know that they were attempting to do a stress test on their servers, so maybe they just did a flood of invites. Whatever the reason, and for better or worse, I’m in the game.

The Good

Regular readers of the page know that one of my saying that has become cliche is that I say “It’s….” followed by some game as explanation for why something is good or bad. I almost always follow it up with some explanation, but at this point I feel like it is expected, so at the risk of being hack writer guy, I’ll start there. MTG: Arena is good because, well, it’s Magic the Gathering. Sort of. That’s not to say that there are elements of the game missing.

Before you ask, no Force of Will and, especially no Storm Crow (yet)…

Everything that makes Magic unique among card games and separates it from Hearthstone, the main digital card competitor, is there. I worried when I first saw the game that they were trying to make it too much like Hearthstone. They did…sort of. More on that later. Don’t get me wrong. I’ve grown accustomed to Hearthstone. I wouldn’t say that I enjoy it (not all of the time), but it can be a fun diversion.

It’s just that Magic is different and it always has been. One of the things that I don’t like about Hearthstone is that there is no interaction between players, really. You interact with your opponent’s minions and occasionally throw a fireball or pyroblast at their face, but you can’t interact or interrupt their turn other than secret cards and those aren’t targeted.

I’m here to report that the turn structure is still there. There are still two main phases, a combat phase that allows you to choose attackers and defenders, and an upkeep and cleanup. Those last two aren’t defined by the game. They happen automatically. Through it all, the game still has instant spells that you can cast at any time, even during your opponents turn.

Glory, glory, say blue mages. Draw, go, is a viable strategy in this new Arena.

I saw someone on Twitter say that the game is barely Duels 2.0. Maybe it is because I never played that particular game other than against the AI, but I don’t have that same impression. Sure, Arena is similar in many ways to Duels, but Arena feels meatier. It felt more like playing Magic the Gathering than Duels ever did. That’s what I like about it and that’s what will keep me playing. It’s not perfect, though, not by any stretch.

The Bad

I mentioned earlier that when I first saw screenshots for the game, I worried that they were taking too many cues from Hearthstone. Once, during a conversation with Chris, I even confused him by calling it MTG: The Hearthstone Update. It’s virtually impossible to get into digital card games without being compared to Hearthstone in some form or fashion, even for a 25 year old game like Magic. Hearthstone is just king of the hill of digital card games.

They definitely took clues from Hearthstone. There is an emote system that is set up almost exactly like Hearthstone’s. The backgrounds, while not yet interactive, have a similar feel and vibe to the tables that Hearthstone has. Aesthetically, my brain couldn’t figure out if I was playing Magic or Hearthstone because the look of the games is so similar.

See for yourself…

Additionally, the cards have animations and sounds. I understand that they need to separate this property from the more serious MTGO and that they’re trying to grab some money from players who only play Hearthstone. It’s a strange dynamic that MtG players will often cross over into Hearthstone, but there has yet to be many prominent Hearthstone players who have become competitive MtG players. So, I get it. They just seem to be trying a little bit too hard to emulate what they think makes Hearthstone different instead of highlighting what Magic does well.

The Ugly

Right now, the only mode that is offered is Standard. That’s it. I get that it is going to take them time to program all of the interactions of older cards and who knows how long something like that can take. However, there’s no draft mode, which is odd. There’s no commander and I don’t even see any indication that they’re going to update with the new Brawl mode that is being introduced with Dominaria. Come to think of it, I didn’t even see any mention of Dominaria in the game, either. Maybe I overlooked it. I will look again when I play.

First, if they want this to be viable as a Magic product, it has to update with or very close to new set releases. Nobody is going to play last year’s standard when this year’s standard will be available in paper and on MTGO. Secondly, as a fan of limited and eternal formats, standard only is not going to keep me entertained or engaged for very long. They could find themselves with another dead digital property on their hands.

…and not so shiny objects, and shiny non objects…let’s face it. I’m easily distracted by… well, easily distracted covers it.

The Verdict

This mish mash of Magic and Hearthstone is a little bit too much Hearthstone and not quite enough Magic the Gathering for me right now. As I said, I enjoy Hearthstone, but I don’t want it in my Magic. Those aren’t two great tastes that taste great together. Once upon a time, Chris and I experimented with a Hearthstone “rules” Magic the Gathering where you play from a mana deck each turn. It was supposed to remove mana flood and screw, which are two things that we (and many players) hate about the game. It did, but it wasn’t Magic, so we haven’t done it since.

Perhaps it will take some time and since it is closed beta, they aren’t at a finished product yet. Maybe with more games, more cards, more opponents the game will grow on me and it will become part of my regular rotation. After all, it took several years and many hundreds of games before I accepted Hearthstone as part of my daily gaming routine. MtG: Arena might just be on that trajectory.

I did say to Chris that this game seems to be their answer to Hearthstone. When I downloaded the client in anticipation of my beta invite, it was very small. So, not only have they made it look and feel like Hearthstone, they have optimized it for mobile. So, I suppose that this parting statement sums up my feelings about the game. Again, to Chris, “If they do port it to mobile, I’d probably play it over Hearthstone.”