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MTGMKM Esper Edition

Introduction

I texted Chris the other day and said, “As much as it pains me, I think I’m done buying cards for collection alone. The boxes are just becoming too expensive and there’s other things I would rather spend my money on.” I still enjoy the game. I included the caveat that some of the money would go to singles for my decks. And, also, in service to all of you, I continue my set reviews. Welcome, then to MTGMKM Esper edition.

With all of that said, I paid no attention to the spoilers for this set. Chris and Jason both agreed. Jason said that the names are getting more and more ridiculous. Maybe, he just mentioned the setting. Chris said something about not liking the mechanics. I think he called them “goofy”. But, I looked at the cards and made my choices. Tell me what you think.

White Cards Honorable Mention (Removal, removal, recursion)

Call a Surprise Witness

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You all know how much I love a wrath. And this one comes with upside if you control the most creatures in the game. Not tough to do if you’re playing mono white tokens. You may not know, but I’ve become enamored with instant speed targeted removal, too. Something about it just makes me giggle. The last card, while sorcery speed, allows you to cheat the system some if playing Tiny Leaders or White Weenies in EDH. You can bring your commander back once without paying the penalty.

MTGMKM White Card I Love (Speaking of White Weenies)

This card takes a traditionally green mechanic and slaps it onto a white card. It further warps that mechanic by allowing you to pull a small creature from the top of your deck instead of a land. This card is just waiting to be abused in commander with the right deck.

MTGMKM Blue Honorable Mention (A New Mechanic, Stun, and What Library?)

Bubble Smuggler

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Disguise looks like morph or manifest. But, it gives the token ward, which is a nice touch. That makes it slightly more persistent and able to be flipped on a later turn. The stun card both bypasses any counter ability, including the aforementioned ward. It also gives you two turns to find an answer instead of one. Lastly, the Living Condundrum is just a silly card.

MTGMKM Blue Card I Love (Your Card is My Card Now)

That triple blue is steep and this probably won’t see play outside of commander, but I’ve been surprised before. I just like the idea of combining this with some targeted removal on their huge threat and using it against them. Sure, there are more efficient ways of accomplishing that, but certainly not as fun.

MTGMKM Black Honorable Mention (Another New Mechanic, Flash Enchantment, and “Oops, Pow, Surprise!”)

Case of the Stashed Skeleton

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The case cards looks similar to the Saga cards and I mistakenly thought they were the same, but the trigger is different. Not sure how I feel about them. The other enchantment brings some interesting possibilities in my wildest dreams. The last card just brings instant speed removal in a different form. Plus, the added lifelink and investigate feels like overkill on a one mana card.

MTGMKM Black Card I Love (It’s a Killer)

Massacre Girl came out after a similar card hit Hearthstone. I remember when I saw it and immediately thought of that card. It takes on a slightly different flavor in this one and brings back wither. Plus, that flavor text is simply amazing.

The Verdict

The cards in the MTGMKM Esper edition, overall, are underwhelming. Some cards are fun and I can see myself playing them. But, I think my decision to stop purchasing for collection came at the right time. Come back in a couple of days to see how red and green compare.

Note: pictures taken from Mythic Spoiler.

DC Comics December 2023: Great, Good, Decent

Introduction

As promised yesterday, I’m back today with DC Comics December 2023. I feel like the recent shake up of creative teams hasn’t worked as well this time as the previous few. I understand that I need to give the teams time to figure things out for themselves and their readers. But, I just enjoyed Rebirth and the ensuing stories better than Dawn of DC so far.

The thing is, the titles haven’t been outright bad. They’re just inconsistent so far. Therefore, I guess that makes my case for me that I just need to give them time to figure things out. Before I write the actual reviews, I will say that both Batman and Catwoman look good at a glance. One final note: I only ordered 7 books this month, so I will structure this article more like the independent one and review each book individually.

Batman #139 (Legacy: 904)

Writer: Chip Zdarsky, Artist: Jorge Jimenez. Now, this is more like it. I’ve been saying about Marvel Comics for the last few months that going back to basics worked for them. Batman takes that advice with this story. Batman. Joker. A string of dead bodies and threats to those Batman still holds dear. Keep it up. My verdict: Good, almost great.

Catwoman #59

Writer: Tini Howard, Artist: Stefano Raffaele. Speaking of keeping it simple, I started reading Catwoman again when Joelle Jones rebooted it. I loved the style and attitude that she brought to the book. It suffered some when she left, but Ram V wrote a good cat, as he does everything. I think Howard has the ability to give Selina the same edge that Jones did. The one thing that distracts me is the art is a bit too male gaze for the female voice of the character. My verdict: Solidly good.

Detective Comics #1076 and 1077

Writer: Ram V, Artist: Jason Shawn Alexander. Ram V takes another tactic. He turns the narrative on his head. It’s not a completely new story, but Batman: Outlaw puts Bruce in the crosshairs as the captured villain in Arkham. The story works well with V’s storytelling capability. I know some (most notably my co-conspirator Chris) didn’t like JSA on Spawn. It was different, but I liked it for what it brought to that story. I think it does the same here. My verdict: Great.

Superman #8 (Legacy 851)

Writer: Joshua Williamson, Artist: Various. This one takes a bit of a step back from the previous issues. For a while there, DC Comics turned my world on my head. Superman was the best book and I wasn’t enjoyingBatman at all. I still like what Williamson is doing with the book. I just thought this one brought in too much from outside the story and it distracted from what’s been making the book fun. My verdict: Good.

Wonder Woman #3 (Legacy 803)

Writer: Tom King, Artist: Daniel Sempere. This one disappointed me most. The curse of high expectations and all that. I loved Tom King’s run on Batman. He understood the character and wrote it with great care. I feel like too much of that is seeping into Wonder Woman’s character. He righted the ship some with the previous issue, but this one has that same muddling. The story is good. I just can’t get used to King’s interpretation of Wonder Woman. I’ll give it time. My verdict: Decent.

The Verdict

DC Comics December 2023 brings some consistency to the books. I look forward to Batman and Catwoman going forward. Ram V’s story in Detective is great. Williamson’s Superman took a step back with too much supporting story, but the main story is still great. I still have faith that Tom King will figure out Wonder Woman sooner rather than later.

Get your books at DCBS. Not a paid promotion. I just genuinely like their customer service.

Marvel SNAP December 2023: Hellfire Gala

Introduction

The first week of the month generally means time for comic reviews. I promise that they’re coming. The comics arrived in the mail. I sorted them. I need to read them and review them. Before the end of the week. Besides, when I logged in earlier, the game reminded me of the Marvel SNAP December 2023 update.

They went with the Hellfire Gala this time. Without a major TV or movie release, I suppose they decided to take a cue from the comics this time. Though, I think the Hellfire Gala was a couple of months ago because right now they’re doing the “Fall of X” story line in the books. I forgot to order my comics for December, so maybe next month I finally get caught up on X-Men then.

New Locations

Neither of these locations wows me a ton. I like the idea of extra energy but rarely feel like I get to use it regularly. Perhaps by exploiting that imbalance each turn, I can play cards a turn earlier. Feels like a “win more” strategy. The white palace gives you a copy of an expensive card. Big deal.

New Cards

Selene

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On Reveal: Afflict the lowest-Power card in each player’s hand with -3 Power.

None of these cards speaks to me like the ones from the previous month. I generally don’t play buff decks, so Shaw and Havok won’t see much play from me. I like the idea of Blob as a troll card at the end of the game. I see no utility in Selene at all. She just feels really underpowered. Maybe late game if you haven’t played either of your Gobbys and you hit one of their bigger cards with it. So, some utility, I suppose.

The Verdict

The previous month interested me more than Marvel SNAP December 2023. I will still spend cash on the rewards track because I always finish it and it feels like good value. But, I doubt that I’ll play any of the cards other that to complete the special quests that they give you monthly to entice you to play the cards. Hey, I don’t mind the treadmill.

Pictures SNAPed from Marvel SNAP Zone.

Morte’s Planar Parade: Planescape

Introduction

I explained in the previous article why I defaulted to the reviews of the Planescape books instead of regaling you with mine and Quinn’s adventures aboard a haunted pirate ship. Relax. I promise that those adventures are coming. I promise. For now, let’s take a look at Morte’s Planar Parade.

The book, like the other three book collections in 5e, follows the tradition as a monster manual for the planes. In the introduction, it talks about magic and what happens when the some dies on one of the many planes. It then gives a description of how the planes affect the beings that live there. Finally, it shows some tables of different possibilities for encounters on the planes.

Your Humble Host

The conceit of this one is that the being that put together the bestiary is the handsome fella up there. Names “Morte”. He claims to be a Mimir, which is a magical construct that contains information about the planes that they tell to adventurers lucky enough to come across one.Morte, apparently, specializes in planar beasts. Or, so he says. I leave it up to you to judge for yourself if he is actually what he says he is.

The Bestiary

It lists 55 different beasts that can be found on the many planes. Since they gave the rule (you know how much I love this one) in the first book that basically, in the multiverse, “there are no rules” then 55 seems like a shockingly small number. Then again, I come from a time in the game where the monster manual introduced hundreds of new characters with each setting. But, I understand that publishing costs (like everything else) rose over the last 30 years and they give us what they can. For what’s included in the book, I like most of the monsters and can fill in the blanks.

The Verdict

Morte’s Planar Parade delivers on the promise of adding new monsters to the game. I also laughed more than once at the ridiculous commentary by Morte. He wasn’t as funny as Fizban. Then again, I have more history with Fizban. Perhaps old Morte will grow on me over the years.

MTG vs. Hearthstone Part 1: Mechanics and Keywords

Introduction

I realized a few weeks ago that both Magic the Gathering and Hearthstone released expansions this week. Instead of reviewing both sets individually (who has time for that?), I decided to write a series comparing the two sets. I, then, further refined the series by splitting it into three parts, mechanics/keywords, story, and art. MTG vs. Hearthstone Part 1 brings mechanics and keywords.

Having never written this type of article before, I have no idea how to approach it. Do I write it as if it was a true battle of the card battlers and come up with a victor at the end? Or, simply give a summary of the two sets and allow the reader to make up their mind. Now that I see that written, that makes the most sense. So, be prepared to make a decision by the end of the week.

Showdown in the Badlands Mechanics and Keywords

According to the Blizzard expansion page, Showdown in the Badlands only introduces two new keywords, Quickdraw and Excavate. For those of you who play Eternal, Quickdraw sounds familiar. However, in Hearthstone it has a completely different effect. Cards with the keyword get a bonus if you play them the turn that they are drawn. The card below gives you an example. If you play this on the turn it enters your hand (so it can be discovered, not drawn is how I interpret that), you get a coin. If you combo it with another card, you get a coin. According to my rudimentary research, you can only generate one coin with this. So, small miracles. Yes, that pun was intended.

Excavate, on the other hand, only applies to certain classes. By my understanding, other classes can excavate cards through Discover, but you don’t get a pay off of the legendary treasure. You simply cycle through the Common-Rare-Epic treasures. If you want to see the various treasures and their rarity level, check out this guide at Hearthstone Top Decks.

Aside from the keywords, the only notable mechanic that I see returning in the set is “Highlander” decks. So called because they only contain one copy (get it?!) of each card, some cards in the game pay off for just such a deck. The most prominent is the original Reno, which healed your character back to full health in the case of only one card left in your deck. Others came along like Kazakus and Zephrys that were fun, but the only ones that really caught on long term were priest cards. Well, Reno is back and he wants your Highlander deck again.

Lost Caverns of Ixalan Keywords and Mechanics

The other reason I didn’t want to directly compare the two sets is that Magic the Gathering is a much more complex game than Hearthstone. Therefore, with each set release, they have more keywords and mechanics. They also have cycles in each set that share a commonality. If you’ve never played the game, you care nothing about those. On the other hand, if you have, then you probably already know all of this. If you somehow exist in another subset of those possibilities, you can read more here.

The two brand new keywords in the set are Craft and Descend. Craft allows you to transform an artifact into a more powerful artifact with a mana and additional cost. Descend refers to your graveyard. You can descend by putting a card into the graveyard. You can check your descend score with an “X” value.

The Verdict

No, I didn’t lie. You won’t find any actual verdict here at the end of MTG vs. Hearthstone Part 1. Instead, I leave you with a question. Which of the keywords has you most excited, interested, or wondering. Are there any that you can see yourself building a deck around? I, for one, love the idea of Reno and I’m putting that in my decks.

A Note About the FNAF Movie

Introduction

My kids went to see the FNAF movie on Thursday. They actually put together a group of their friends and took over a movie theater for the event. When I heard, I got the idea to maybe record a special episode of Noob and Sons with them.

Then, I talked with each one of them about the movie. None of them seemed overly impressed with the movie. Because I like to promote positivity whenever positive, I don’t want to release a podcast basically trashing it. So, I collec their thoughts here and put the whole mess behind us hopefully.

Quinn – “It was Okay”

Christine and I both asked him the night of the movie when he returned home. He replied, “It was okay.” But, he reported that he had fun and that’s all that matters. He also told us a funny story about one of his friends who got scared during the movie only when a truck honked its horn. For the record, Quinn is very much like me when it comes to entertainment. His “It was okay” means that he’s pretty disappointed with the whole ordeal.

Aiden – “They Made it for Kids”

Of the three, Aiden sounded the most positive. He said the movie, for what it ended up being, was okay. He didn’t like that they geared it too much for kids. His final complaint is that they should have followed the game more. When I said I only recently played the game, he confessed that he never played it much, either. So, no big surprise, but our horror kid wanted the movie to be scarier.

Liam – “The Problem is the PG-13 Rating”

He said this the other day when we watched Scream as a family. He made the connection because of Matthew Lillard. I need to watch something good with Matthew Lillard in it. “So,” I replied, “you didn’t like the movie.” During his answer, he said this. I asked, “The games aren’t that violent, are they?” He laughed and said they are. It’s mostly pixelated violence, I guess, but they do show people being dismembered and such. Well, I guess I never witnessed that in my quick playthrough last week.

The Verdict

I also considered watching the movie myself and giving my thoughts when I learned that they released it on streaming at the same time. So, for now, we put this subject to rest with the knowledge that all three Lucas-Mullen kids came away disappointed with the FNAF movie.

DC Comics September 2023: Great, Good, Decent

Introduction

Catching up has proven more difficult that anticipated. I mean, I know from being a teacher that it’s often easier to just go into work sick and fake it as best you can instead of having to write sub plans and get back into the groove after being out. Also, I probably took this page lighter than normal. After all, I only maintain it as a labor of love. So, I put off the YouTube and updated it in chunks. I still haven’t finished writing my notes for the next episode of Noob’s Book Club. And, I meant to release this DC Comics September 2023 article yesterday or Thursday.

I skipped DC for a couple of months. That’s because I ordered all of the first issues of Knight Terrors. I forgot to update my DCBS order the next month and only ordered my main titles. I meant to go to That’s Entertainment to fill in the books I missed. At this point, I might need to go the Midtown route. They would have made a great Spooktober article. Oh well, there’s always next year.

Decent

Power Girl 1

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For some reason, even though I don’t remember ordering them, they sent 3 number 1 issues for the Dawn of DC non-reboot of a reboot. Why they couldn’t anticipate last month and send my Knight Terrors, I’ll never know. In any case, they sent Blue Beetle, Green Lantern, and Power Girl. Of the three, I liked Blue Beetle the best and I might keep collecting that one for a bit longer to see if it continues. I’ve never cared anything about Green Lantern and I just said to Christine, “Good to see horny dudes are still drawing comics.” Power Girl’s costume makes no sense.

Good

Wonder Woman 1

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Writer: Tom King, Artist: Daniel Sampere

Long time readers of the page know that I have little use for Superman. I always thought his character was simplistic and I prefer my heroes to have flaws. The Brian Michael Bendis experiment started off great and then, as he often does, he wore out his welcome. They sucked me back in by putting Williamson on the main title. I also like Phillip Kennedy Johnson’s take on Action so far. I enjoyed Williamson on Flash and that’s what got me to read Supes. The Si Spurrier era starts off decent and I’m willing to give him a chance. The same thing can be said for King’s Wonder Woman. Everything he writes ends up great, but he needs some time to figure out WW’s character.

Great

Batman and Robin 1

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Writer: Joshua Williamson, Artist: Simone Di Meo

I rolled my eyes so hard they may have stuck there (Mom was right after all) when I read “Gotham War”. We had Joker War. Now we have Gotham War. Well, I should have known that they’d not let us down with this one. What is surprising is that all of the supporting titles I read in the series supports the story in a logical and strong manner. Hell, it even convinced me to buy the Batman/Catwoman title that ties in.

The Verdict

DC Comics September 2023 takes a page from Marvel’s book. They go back to basics on a lot of their titles. Okay, it makes sense now. They kept saying this wasn’t a reboot. With every new announcement, Chris and I rolled our eyes via text and said, “Yeah, right. looks like a reboot to us.” But, by the gods, they actually pulled it off. Can’t wait to see next month.

Wilds of Eldraine Miscellaneous Cards I Love

Introduction

Time to finish out Wilds of Eldraine with the cards that are left article. After picking my favorite white, blue, and black and then my favorite red and green cards, that leaves multi-colored, colorless, and possibly lands. Full disclosure. Once upon a time (clever, huh?), I got a bit too excited by the gold border. I know every Magic the Gathering player feels the same. But, as a novice, the gold makes you think that a card is better than it really is. All that glitters is gold, as a wise man once sang. On with Wilds of Eldraine miscellaneous.

Wilds of Eldraine Multicolored Cards I Love

I tried to set this one up like the other articles, where I pick 3 honorable mention and one card as the clear favorite. But, then I looked at the cards. And, believe me, I looked. Several times I looked at those cards. And, I found exactly two that I wanted to include in this article. One, I played. The deck that I found included Beluna Grandsquall. Fun card that gave me some advantage in all of the games I played. The Goose Monther caught my eye, as you might figure, because Bird Hydra. How can I ignore that?

Wilds of Eldraine Colorless Cards I Love

They mailed it in on the colorless cards this time, too. While Soul-Guide Lantern probably won’t see play very often in my decks, even I know it’s a good card in the right deck. I picked the other one because it combines the two card types that I play the least. I wonder what it means that clues are in the set. That’s an Innistrad mechanic.

The Verdict

Wilds of Eldraine miscellaneous cards underwhelm. I realize that not all cards in a set an be great, but I usually expect to be wowed by one or two from each section. I can’t remember the last time I needed to work so hard to simply list 4 mediocre cards and convince myself that I love those cards. So, let’s move on to next week.

Images grabbed from Mythic Spoiler

Wilds of Eldraine Gruul Edition Cards I Love

Introduction

I went through my picks for Esper edition Wilds of Eldraine cards on Monday. As I’ve done since coming up with this format a few years ago, Wednesday brings Wilds of Eldraine Gruul cards. It also brings an admission that I feel the least comfortable playing green and red.

I mitigated that some by building a Naya landfall deck as one of my Commander decks. Until I update my Lord of the Rings elf deck, it is my favorite deck currently to play. Both playing an elf deck on Arena and getting a chance to play with that elf deck gives me some hope when playing those green cards, at least.

There’s hope for me yet to figure out that missing piece of the color pie.

Wilds of Eldraine Red Honorable Mention (Almost Goldspan, Almost Lightning Bolt, and Almost Playable)

Decadent Dragon

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Of these three cards, I’ve actually played one of them. I wanted to record a first day video where I played a deck that I found online. I ended up recording two of them! However, I messed up the sound on both, so who knows if they lead to my big break as a content creator. Long story short, I clicked a link that took me to a Temur adventures deck. In that deck? Scalding Viper. It worked very well against the aggro decks I faced.

I just find the other two cards funny. Wizards of the Coast constantly pushes the envelope with new cards. When they go overboard, they try to find a more balanced version, like the new dragon vs. Goldspan Dragon. Other times, they try to balance unbalanced cards from the past. Then, you get the word salad of something like Torch the Tower.

Red Card I Love (Your Cards Are My Cards, Comrade)

I despise thief decks in Hearthstone. I don’t play a ton of thief cards in Magic the Gathering, but I remember one time Chris and I played and I stole his giant dummy and used it to kill him with. This one doesn’t let you use any mana as some cards do, but it does give you treasure tokens. Combo this with another treasure generator and you can be sitting pretty with a couple of your opponent’s cards.

Wilds of Eldraine Green Honorable Mention (Adventure Shenanigans, Some Ramp, and Card Draw)

Up the Beanstalk

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Honestly, I considered my Naya ramp deck when picking these cards. I think the only one I would really play is the enchantment. But the idea of playing the ramp, bouncing it, and playing it again fills my heart with such joy. Keep your eyes open for just that play. If it happens, you’ll be the first ones to hear about it.

Wilds of Eldraine Green Card I Love (Forest Tortoise)

Forget for a moment, if you can, the almost rhyme. Either Chris or Jason texted this card to the group chat. Then, Chris said, “There ya go, Shawn.” So, even if it hasn’t proven to be much of a threat, my Naya landfall deck is on their minds enough to text me cards that might be fun. This one, indeed, qualifies. The only thing that gives me pause is the mill condition. But, I can always make room for Gaea’s Blessing

The Verdict

I think that forcing myself outside of my comfort zone worked. I found the Wilds of Eldraine Gruul article much easier to write than any in the past. I actually played one of the cards in the article. Several others will most likely get play in my Naya landfall deck. Improvement, indeed.

Images taken from Mythic Spoiler.

Wilds of Eldraine Esper Edition: Cards I Love

Introduction

I ignored the previous set release on the page, other than to talk crap about Lord of the Rings (again) and expose their dirty, stinking capitalist hearts through my analysis of the “One Ring“. Outside of the page, I actually played one of the commander decks from the set because Chris and Jason splurged for them. I picked the Galadriel, Elven-Queen deck and elf things happened. Unfortunately, they happened a bit too slowly and succumbed to removal. Now, you know all about my MTG adventures between March of the Machine and this Wilds of Eldraine Esper article.

Speaking of adventures (how about that segue?), the return to Eldraine brings the mechanic back into Standard. Other mechanics in the game are “role tokens”, bargain, and celebration. You can read about these keywords and mechanics. here. However, I’m sure I will discuss them at some point in this article, too.

Wilds of Eldraine White Honorable Mention (Fun Police Reporting for Duty)

Cooped Up

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All three of these cards feed right into my play style. Those of you who follow the page know that I’m only happy in Magic the Gathering when my opponent is absolutely miserable. So, exiling and locking their board sounds like fun to me! I loved playing Glass Casket the last time around. Glad they brought it back. Cooped up just looks like a more powerful Pacifism (my favorite card of all time) and Break the Spell gives enchantment hate in a world full of enchantment. Yes, please!

Wilds of Eldraine White Card I Love (Bring Back My Weenie!)

I always wanted to make a white weenie deck. Okay, here’s the actual truth. Once upon a time, I wanted to make a deck for each of the colors and color combinations in Magic the Gathering. I put together a spreadsheet and everything. For white, I envision a tiny leaders deck. Well, that dream died like so many of my other gaming dreams. “Hey,” you might say, “dreams aren’t dead until you are!” Thanks for the inspiration, random internet denizen. I appreciate it. I don’t see any legendary white weenies in this deck, so I need to do more research. But, be on the lookout for my (possibly insane) “Deck in every single color and combination in Magic the Gathering” series of articles. Coming soon-ish.

Wilds of Eldraine Blue Honorable Mention (Playing into Open Blue Mana? You Fool)

Spell Stutter

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Regular readers of the page will not be surprised by the selections here. I already talked about my fondness of fun police decks. Countering spells is my favorite part of that strategy. Why remove something when you can simply prevent them from casting it? Same for drawing cards, searching their library, gaining life, really anything. I know I sound like a hypocrite because I often speak out against solo Magic the Gathering, but countering spells is just good, clean, interactive game play. The way Richard Garfield intended.

Wilds of Eldraine Blue Card I Love (You Get a Trigger, and You Get a Trigger, Everyone Gets a Trigger!)

I don’t often play ETB trigger decks, but I can be persuaded to change. Especially playing this deck on Arena or xMage sounds fun. I too often miss triggers when actually playing the cards. I just don’t play my decks enough to remember what all of the cards do. If I build this deck for actual play, I will need to goldfish it or come up with a way to remember all of the triggers. Because zero times two is still zero. *sad trombone*

Wilds of Eldraine Black Cards Honorable Mention (Removal, Limited Thoughtseize, and A Terrible Pun)

Scream Puff

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First, let me clear the air. I don’t know that “Scream Puff” is strictly a pun. I belong to a pun group on Facebook and people often argue that things like rebus and something along the lines of “Scream Puff” aren’t actually puns. The thing is, I can’t find another category for it. So, if it’s not a pun, don’t scream at me about it. Let me know what it actually is, so I can learn. As far as the other cards, The End feels like a fun trick to play on your opponent late game and I think that Thoughtseize with exile instead of life loss might be slightly better. I’m sure Spikes out there will tell me why I’m wrong.

Wilds of Eldraine Black Card I Love (Guess Who’s Back?)

This is one of the first cards I saw from the set. While it doesn’t explicitly do things that I often do in Magic the Gathering, I still found myself drawn to the card. I like Ashiok’s lore in the game and I welcome them coming back to grace us with their presence. Hey, I always tell you. It isn’t the best cards in the deck. It’s Wilds of Eldraine Esper Cards I Love.

The Verdict

Wilds of Eldraine Esper cards aren’t terribly powerful. But, they are interesting and fun. That’s all I ask out of my Magic the Gathering cards. People often ask, why put bad cards in your deck? I say, why not? When I top deck that terrible card in just the right situation one out of a thousand times, you can bet I’m going to take a picture of that moment and post it on our Instagram.

Notes: Card images taken from Mythic Spoiler